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Rarity system

1,344 bytes added, 00:37, 16 August 2015
Merge of all the rare, supreme, and fantastic items per the following forum thread: http://forum.wurmonline.com/index.php?/topic/128671-discussion-rarity-system/
** This is the highest rarity one can achieve, and it is excessively rare to spot in the wild.
== What exactly does Rare Items ==''...This is a very rare and interesting version of the item.'' Players may occasionally succeed in creating or finding rare items. A "drum-roll" and visual cue appears when your chance to create or generate a rare item arises. The visual cue is a green halo which will surround the improvements do? border of the screen, lasting a fraction of a second.  [[File:rare_items.jpg]] ==Supreme Items ==''...This is a supreme example of the item, with fine details and slick design.'' Players may occasionally succeed in creating or finding supreme items. A "drum-roll" and visual cue appears when your chance to create or generate a supreme item arises, just like with rare items.  [[File:Supreme_item_.png]] == Fantastic Items ==''...This is a fantastic example of the item, with fascinating design details and perfect ideas for functionality.'' Players may occasionally succeed in creating or finding fantastic items. A "drum-roll" and visual cue appears when your chance to create or generate a fantastic item arises, just like with rare and supreme items. <nowiki>* Fantastic items were introduced in an update, Thursday, 29 March 2012.</nowiki> [[File:Fantasitc_Item.png]] {{rare}} There is one universal rule for how rare items perform - when you [[Sacrifice]] the item at the altar of your god, you will be granted 99% Nutrition, Food and Water. If the item is Supreme, you will also get a ''random'' skill tick. If the item is Fantastic, the same as Supreme will occur but on a larger scale, reportedly being 10x the increase that a supreme item would give.
Further, the improvement a rare (or better) status grants varies extremely per item type. There is no other way to describe it.
=== Weapons ===
Weapons that turn rare , supreme, or fantastic are granted extra damage upon each hit. There have been no numbers published on the exact bonus. === Horse Shoes === Horse shoes that turn rare, supreme, or fantastic will give an added seed bonus.
'''TO BE CONTINUED'''
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