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Religion

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[[Main Page]] :: [[Useful N00b Links]] :: [[Religion]]/ '''{{PAGENAME}}'''
'''Religion''' takes a very large role in Wurmonline; from creating enchanted items and casting offensive spells, to using rare and unique artifacts sent from the gods. Although it's entirely possible to have an enjoyable experience without religion it can help to take away some of the monotony of day-to-day life for a Wurmian and provide an extra edge during combat.
==Overview==
There are In the beginning there were four [[gods]] in ; the world of Wurm Online: The three [[White_light|white light]] gods [[Fo]], [[Vynora]] and [[Magranon]], and the [[Black Light|black light ]] god [[Libila]]. In more recent times some Wurmians have succeeded in their efforts to ascend, adding three new player-gods to the pantheon. The white light god [[Nahjo]] and the black light gods [[Nathan]] and [[Tosiek]].
Advantages Following a religion gives many bonuses to a player, the greatest of joining which is the ability to become a [[priest]], [[Champion_player|champion]] or a [[:Category:Religion Scenarios#Player_demigods| religiondemigod]].*'''[[Follower]] are s''' receive bonuses to some of their skills while in the ability to become a domain of their god.*'''[[Priest]] so you s''' can cast powerful spells; destroying their enemy or imbuing items and weapons with special abilities.*'''[[Champion_player|Champions]]''' gain massive defence and skill bonuses.*'''[[:Category:SpellsScenarios#Player_demigods|spellsDemigods]], ''' may join the ability ranks of becoming a the deities on [[championValrei]]and create their own religion for players to follow, and having domain bonuses while you are inside your gods domainbattling for the victory of their followers.
To become a follower of a god, you can find a follower of that god and ask them to ==Worship=====Followers===[[convert]] youFile:Religion_altars. You can also go to the [[Altar of Threejpg|200px|thumb|right|Player-made church]] Followers are those who have decided to join the white light gods, or the [[Bone Altar]] if you want the black light god [[Libila]]. These two altars are however on the wild server, accept a religion into their lives and by doing so only premium accounts have this option. <br><br>Note that if you join [[Libila]], you automatically join [[Horde they will trade a small number of restrictions in exchange for deity bonuses and the Summoned]], and all blessing of [[Jenn-Kellon]] will become enemies of youtheir god.
==Priest and spells==To cast spells, you will need to There are two ways in which a Wurmian may become a follower of a god; by being [[Priest|priest/priestessconvert]] ed by a current follower or by starting on a pilgrimage to one of your religion. You require 30 faith and you'll have to visit the special altars, the [[Altar of Three]] for white light gods or the [[Bone Altar]] for black light. Becoming a follower will provide small bonuses whilst in the domain of the respective god and will also open the path to become future abilities through priesthood. Many Wurmians are followers and enjoy their life without ever considering becoming a Priest(ess), depending on which religion you arepriest.:'''Read more''': [[Follower]] | [[Convert]] | [[Altar of Three]] | [[Bone Altar]] | [[God]]
You need ===Priests===Once a follower has decided to give their full devotion to have a god they may seek out another priest to request promotion. In exchange for priesthood they agree to give up certain [[faith]] and [[favor]] with your [[Gods | God]], and have the holy item of your abilities that would not favour their god active. Depending on the spell, you can then right click a personsuch as digging, item mining or wound to cast a spell on ittheft. Each god will punish their respective followers or priests for engaging in activities they do not agree with however not all gods follow the same ideals; for example some may permit mining while others may not.
Different All priests gain the ability to conjure [[spell]]s, the knowledge available to them depends on their [[faith]] and which of the gods give different they've devoted themselves to, casting these spells uses up their pool of [[favor]]. They also gain reduced [[stamina]] drain whilst on terrain favoured by their deity.:Category'''Read more''':spells[[Priest]] | [[Spells]] | [[Alignment]] | [[Faith]] |spells[[Favor]].
===Holy itemsChampions===:* [[A champion has done more than just devote themselves to their god, they have put in blood and sweat to prove themselves second to none. They have done the bidding of their gods and proven themselves worthy by focusing their efforts on practising the functions required to be noticed. Fo]]: [[Sprout|Tree Sprout]]:* [[and Vynora]]: [[Pottery Bowl]]:* [[watch those who have soul depth and Magranon]]: [[Long Sword]]:* [[and Libila]]: [[Scythe]]those who seek soul strength.
==Faith As a reward for becoming a champion priests are given massive bonuses to their religious and characteristics skills, increased defence and providing faster healing. Becoming a champion is not easy, nor is retaining the title. There are a limited number of champions each god will permit at any time and Favor==To gain [[death will reduce the faith]]a god has in their champions, you they will need to be demoted for too many failures.:'''Read more''': [[praying | prayChampion player]] at an [[altar]] of your [[Gods|god]]. You can pray 5 times a day with at least 20 minutes apart to gain [[faithKingdom]].
Favor is used up while casting spells===Demigod===A player may become a demigod providing they have assisted their god enough in their [[mission]]s to win [[scenarios]], but regains automaticallyand obtain a unique item dropped from the heavens. The maximum Depending on the outcome of favor you can have is equal future battles on [[Valrei]] that demigod may then ascend to your current faith levelas a fully fledged god creating their own religion.:'''Read more''': [[Demigod]] | [[Valrei]] | [[Mission]] | [[Scenarios]]
==Domain of the godsDomains==Altars create a [[File:Wooden altar.png|200px|thumb|right|A wooden altar|link=Wooden altar]]The domain of a godprovides bonuses to all their followers, priests and champions. When you are in this domain and you have 10 An [[faithaltar]], you receive certain bonuses, including provides a portal from which a fighting bonus. The bonuses are the same for each religion. The amount of god may funnel their domain into the bonus is affected by many things, including your faith, alignment, distance to altars, ql lands of the altars, Wurm and if you are also a champion place where followers may [[pray]] or not[[sacrifice]] in respect to their deity.
If there are several domains overlapping, only Whilst in the most influential domain of your deity any follower, priest or champion will give receive a small bonusto some of their skills, such as [[fighting]] skill: these bonuses vary between gods. The type strength of the bonus is affected by many variables such as the follower's faith and alignment, the distance from the same for each godaltar and its quality.
The distance of influence for a domain depends entirely on the quality and [[altar|type of altars]] nearby. The highest quality, and therefore most influential, will control the domain in the area.
:'''Read more''': [[Altar]]
== Stamina drain Skill==Followers with high faith are inspired Religion is also the top branch in their deities favored terrainsits respective skill set, and have less stamina drain there. covering [[Vynorafavor]] followers get the bonus on roads, [[Magranon]] on rock, [[Fofaith]] on grass, dirt and trees, and [[Libilaalignment]] followers on . The religion skill itself holds no confirmed additional bonuses but does provide special [[myceliumtitle]]s for those who meet a milestone. The religion skill increases with gains in the 3 child values== See also ==* [[Gods]] and [[Kingdom]]s;Titles* [[Faith]] and [[Favor]]Spiritual at 50 skill* Normal [[Altar]]s, the [[Bone Altar]] and the [[Altar of Three]]Theological at 70 skill* [[Priest]]s and [[Champion]]sZealous at 90 skill
[[Category:Religion]]
[[Category:Babel/R]]
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