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Religion

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[[Main Page]] / '''{{PAGENAME}}'''
 
'''Religion''' takes a very large role in Wurmonline; from creating enchanted items and casting offensive spells, to using rare and unique artifacts sent from the gods. Although it's entirely possible to have an enjoyable experience without religion it can help to take away some of the monotony of day-to-day life for a Wurmian and provide an extra edge during combat.
==Overview==
There are In the beginning there were four [[Godsgods]] in ; the world of Wurm Online: The three [[White_light|White Lightwhite light]] Gods of gods [[Fo]], [[Vynora]] and [[Magranon]], and the [[Black Light|black light]] Goddess of god [[Libila]].  Advantages of joining a [[:Category:Religion|Religion]] include having the ability to become a [[Priest]] so you can cast [[:Category:Spells|Spells]]. You can also become a [[Champion_player|Champion]] of your God, giving you bonuses to both [[Fighting]] and Religion. As a Priest or Champion, you will have domain bonuses while you are inside your God's or Goddess's domain. Each of the Gods and Goddesses also In more recent times some Wurmians have succeeded in their own specific advantages which can be found under their own pages above. To become a follower of your God's or Goddess's [[Faith]], you must have at least 1.5 [[Body]]. You can then find a follower of that Faith and ask them efforts to [[Convert]] you. You can also go to the [[Altar of Three]] to join a White Light Faithascend, or the [[Bone Altar]] if you want adding three new player-gods to join Libila. * There is both an Altar of Three and a Bone Altar on the [[Chaos]] serverpantheon. It is not possible to be The white light god [[LibilaNahjo]] and Freedom Isle as the same time, therefore it is not possible to be Libila outside of Chaos. * There is both an Altar of Three and a Bone Altar on the [[Elevation]] server. You can follow any of the Gods if you are in the Epic cluster. Note that if you join [black light gods [Libila]], you automatically join [[Horde of the SummonedNathan]], and all of the [[White Light]] [[Kingdom|KingdomsTosiek]] will become your enemies.
Historical information: Pre-Chaos (before Wild moved Following a religion gives many bonuses to a player, the greatest of which is the Freedom custer) players got 1 free Transfer (/transfer in chat ability to use) to change gods once without loosing any faithbecome a [[priest]], [[Champion_player|champion]] or a [[Scenarios#Player_demigods|demigod]]. It was intended for Libila followers *'''[[Follower]]s''' receive bonuses to choose another some of their skills while in the domain of their god as Libila was removed from Wild when it became Chaos. Other priest/followers could use it too though, *'''[[Priest]]s''' can cast powerful spells; destroying their enemy or imbuing items and occasionally a Priest avatar is put up for sale weapons with itspecial abilities.*'''s Transfer unused[[Champion_player|Champions]]''' gain massive defence and skill bonuses. That allows *'''[[Scenarios#Player_demigods|Demigods]]''' may join the purchaser to select what God their priest will follow after usage ranks of the Transfer. There are no penalties deities on [[Valrei]] and create their own religion for players to using a Transfer other than follow, battling for the removal victory of your free Transfertheir followers.
==Priest and spellsWorship=====Followers===The ability to cast spells is limited to only [[PriestFile:Religion_altars.jpg|200px|Prieststhumb|right|Player-made church]] Followers are those who have decided to accept a religion into their lives and by doing so they will trade a small number of restrictions in exchange for deity bonuses and [[Champion_player|Champions]]the blessing of their god.
To cast There are two ways in which a spell as Wurmian may become a Priest follower of a god; by being [[convert]]ed by a current follower or Championby starting on a pilgrimage to one of the special altars, you'll need the [[Altar of Three]] for white light gods or the [[Bone Altar]] for black light. Becoming a follower will provide small bonuses whilst in the domain of the respective god and will also open the path to have future abilities through priesthood. Many Wurmians are followers and enjoy their life without ever considering becoming a certain priest.:'''Read more''': [[FaithFollower]] and | [[FavorConvert]] with your | [[GodsAltar of Three]] |God[[Bone Altar]], and have the | [[StatuetteGod]] of your God active. Depending on the spell, you can then right click a person, item, tile, or wound to cast a spell on it.
Different Gods ===Priests===Once a follower has decided to give different [[:Category:spells|spells]]their full devotion to a god they may seek out another priest to request promotion. In exchange for priesthood they agree to give up certain abilities that would not favour their god, such as digging, mining or theft. Each god will punish their respective followers or priests for engaging in activities they do not agree with however not all gods follow the same ideals; for example some may permit mining while others may not.
==Faith and Favor==To All priests gain the ability to conjure [[Faithspell]]s, you will need the knowledge available to them depends on their [[faith]] and which of the gods they've devoted themselves to , casting these spells uses up their pool of [[favor]]. They also gain reduced [[praying|praystamina]] at an drain whilst on terrain favoured by their deity.:'''Read more''': [[altarPriest]] of your | [[GodsSpells]] |God[[Alignment]]. You can pray 5 times a day with at least 20 minutes apart to gain | [[Faith]]. Faith is limited to 30 as a normal follower. In order to gain more, you will have to become a | [[PriestFavor]]. Note that all spells and most bonuses require more than 30 faith.
Favor is used up while casting spells===Champions===A champion has done more than just devote themselves to their god, but regains automaticallythey have put in blood and sweat to prove themselves second to none. The maximum They have done the bidding of favor you can their gods and proven themselves worthy by focusing their efforts on practising the functions required to be noticed. Fo and Vynora watch those who have is equal to your current Faith levelsoul depth and Magranon and Libila those who seek soul strength.
==Domain of the gods==Altars create As a domain of reward for becoming a god. When you champion priests are in this domain given massive bonuses to their religious and characteristics skills, increased defence and you are providing faster healing. Becoming a champion of your godis not easy, you receive tiny bonuses, including a fighting bonusnor is retaining the title. These domain bonuses There are not the same for a limited number of champions each religion. The amount of god will permit at any time and death will reduce the bonus is affected by many things, including your faitha god has in their champions, alignment, distance to altars, and quality of the altars. Contrary to popular belief, no domain bonus exists they will be demoted for regular followers with 30 or less faithtoo many failures. :'''Read more''': [[Champion player]] | [[Kingdom]]
If there are several domains overlapping===Demigod===A player may become a demigod providing they have assisted their god enough in their [[mission]]s to win [[scenarios]], only and obtain a unique item dropped from the most influential domain will give heavens. Depending on the domain bonus. The type outcome of bonus is not the same for each future battles on [[Valrei]] that demigod may then ascend to as a fully fledged godcreating their own religion.:'''Read more''': [[Demigod]] | [[Valrei]] | [[Mission]] | [[Scenarios]]
== Stamina drain Domains==Priests with high faith (60-70?) are inspired in their deities favored terrains, and have less stamina drain there. [[VynoraFile:Wooden altar.png|200px|thumb|right|A wooden altar|link=Wooden altar]] The domain of a god provides bonuses to all their followers get the bonus on roads, priests and champions. An [[Magranonaltar]] on rock, [[Fo]] on grass, dirt and trees, provides a portal from which a god may funnel their domain into the lands of Wurm and also a place where followers may [[Libilapray]] followers on or [[myceliumsacrifice]]in respect to their deity.
== Animals Whilst in the domain of the gods ==* your deity any follower, priest or champion will receive a small bonus to some of their skills, such as [[Wild boarfighting]]skill: [[Fo]]* [[Mountain Gorilla]]: [[Magranon]]* [[Anaconda]]: [[Vynora]]* [[Rabid hyena]]: [[Libila]]these bonuses vary between gods. The strength of the bonus is affected by many variables such as the follower's faith and alignment, the distance from the altar and its quality.
== See also ==* [[Gods]] The distance of influence for a domain depends entirely on the quality and [[Kingdom]]s* [[Faithaltar|type of altars]] nearby. The highest quality, and [[Favor]]* Normal [[Altar]]stherefore most influential, will control the [[Bone Altar]] and domain in the area.:'''Read more''': [[Altar of Three]]* [[Priest]]s and [[Champion player|Champion]]s
==Skill==
Religion is also the top branch in its respective skill set, covering [[favor]], [[faith]] and [[alignment]]. The religion skill itself holds no confirmed additional bonuses but does provide special [[title]]s for those who meet a milestone. The religion skill increases with gains in the 3 child values.
;Titles
*Spiritual at 50 skill
*Theological at 70 skill
*Zealous at 90 skill
[[Category:Religion]]
[[Category:Babel/R]]
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