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Religion

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[[Main Page]] / '''{{PAGENAME}}'''
 
'''Religion''' takes a very large role in Wurmonline; from creating enchanted items and casting offensive spells, to using rare and unique artifacts sent from the gods. Although it's entirely possible to have an enjoyable experience without religion it can help to take away some of the monotony of day-to-day life for a Wurmian and provide an extra edge during combat.
==Overview==
There are five In the beginning there were four [[Godsgods]] in ; the world of Wurm Online: The three [[White_light|White Lightwhite light]] Gods of gods [[Fo]], [[Vynora]] and [[Magranon]], and the [[Black Light|black light]] Gods of god [[Libila]] and [[Tosiek]].  Advantages of joining a [[:Category:Religion|Religion]] include having the ability to become a [[Priest]] so you can cast [[:Category:Spells|Spells]]. You can also become a [[Champion_player|Champion]] of your God, giving you bonuses to both [[Fighting]] and Religion. As a Priest or Champion, you will In more recent times some Wurmians have domain bonuses while you are inside your God's or Goddess's domain. Each of the Gods and Goddesses also have their own specific advantages which can be found under succeeded in their own pages above. To become a follower of your God's or Goddess's [[Faith]], you must have at least 1.5 over all [[Body]] and 1.0 [[Alignment]]. You can then find a follower of that Faith and ask them to [[Convert]] you. You can also go efforts to the [[Altar of Three]] to join a White Light Faithascend, or the [[Bone Altar]] if you want adding three new player-gods to join Libila. * There is both an Altar of Three and a Bone Altar on the [[Chaos]] serverpantheon. It is not possible to be The white light god [[LibilaNahjo]] and Freedom Isle as the same time, therefore it is not possible to be Libila outside of Chaos. * There is both an Altar of Three and a Bone Altar on the [[Elevation]] server. You can follow any of the Gods if you are in the Epic cluster. Note that if you join [[Libila]], you automatically join black light gods [[Horde of the SummonedNathan]], and all of the [[White Light]Tosiek] [[Kingdom|Kingdoms]] will become your enemies. Historical information: Pre-Chaos (before Wild moved to the Freedom custer) players got 1 free Transfer (/transfer in chat to use) to change gods once without losing any faith. It was intended for Libila followers to choose another god as Libila was removed from Wild when it became Chaos. Other priest/followers could use it too though, and occasionally a Priest avatar is put up for sale with it's Transfer unused. That allows the purchaser to follow only Libila if not a follower of her already, after the usage of the Transfer. There are no penalties to using a Transfer other than the removal of your free Transfer.
==Priest and Spells==The Following a religion gives many bonuses to a player, the greatest of which is the ability to cast spells is limited become a [[priest]], [[Champion_player|champion]] or a [[Scenarios#Player_demigods|demigod]].*'''[[Follower]]s''' receive bonuses to only some of their skills while in the domain of their god.*'''[[Priest|Priests]] s''' can cast powerful spells; destroying their enemy or imbuing items and weapons with special abilities.*'''[[Champion_player|Champions]]''' gain massive defence and skill bonuses.*'''[[Scenarios#Player_demigods|Demigods]]''' may join the ranks of the deities on [[Valrei]] and create their own religion for players to follow, battling for the victory of their followers.
To cast a spell as a Priest or Champion, you'll need to have a certain ==Worship=====Followers===[[FaithFile:Religion_altars.jpg|200px|thumb|right|Player-made church]] Followers are those who have decided to accept a religion into their lives and [[Favor]] with your [[Gods|God]], by doing so they will trade a small number of restrictions in exchange for deity bonuses and have the [[Statuette]] blessing of your God active. Depending on the spell, you can then right click a person, item, tile, or wound to cast a spell on ittheir god.
Different Gods give different There are two ways in which a Wurmian may become a follower of a god; by being [[convert]]ed by a current follower or by starting on a pilgrimage to one of the special altars, the [[Altar of Three]] for white light gods or the [[Bone Altar]] for black light. Becoming a follower will provide small bonuses whilst in the domain of the respective god and will also open the path to future abilities through priesthood. Many Wurmians are followers and enjoy their life without ever considering becoming a priest.:Category'''Read more''':spells[[Follower]] |spells[[Convert]] | [[Altar of Three]] | [[Bone Altar]] | [[God]].
==Faith and Favor=Priests===To gain [[Faith]], you will need to [[praying|pray]] at an [[altar]] of your [[Gods|God]]. You can pray 5 times Once a day with at least 20 minutes apart follower has decided to gain [[Faith]]. Faith is limited give their full devotion to 30 as a normal followergod they may seek out another priest to request promotion. In order exchange for priesthood they agree to gain moregive up certain abilities that would not favour their god, you such as digging, mining or theft. Each god will have to become a [[Priest]]. Note that punish their respective followers or priests for engaging in activities they do not agree with however not all spells and most bonuses require more than 30 faithgods follow the same ideals; for example some may permit mining while others may not.
Favor is used up while All priests gain the ability to conjure [[spell]]s, the knowledge available to them depends on their [[faith]] and which of the gods they've devoted themselves to, casting these spells, but regains automatically. The maximum uses up their pool of [[favor you can have is equal to your current ]]. They also gain reduced [[stamina]] drain whilst on terrain favoured by their deity.:'''Read more''': [[Priest]] | [[Spells]] | [[Alignment]] | [[Faith level.]] | [[Favor]]
==Domain of the Gods=Champions===Altars create a Domain of a God. When you are A champion has done more than just devote themselves to their god, they have put in this domain blood and you are a Priest or Champion of your God, you receive tiny bonuses, including a Fighting bonussweat to prove themselves second to none. These domain bonuses are not They have done the same for each religion. The amount bidding of their gods and proven themselves worthy by focusing their efforts on practising the bonus is affected by many things, including your faith, alignment, distance functions required to altars, be noticed. Fo and Vynora watch those who have soul depth and Magranon and quality of the altars. Contrary to popular belief, no domain bonus exists for regular followers with 30 or less faithLibila those who seek soul strength.
If there As a reward for becoming a champion priests are several domains overlappinggiven massive bonuses to their religious and characteristics skills, only the most influential domain will give the domain bonusincreased defence and providing faster healing. The type of bonus Becoming a champion is not easy, nor is retaining the same for title. There are a limited number of champions each godwill permit at any time and death will reduce the faith a god has in their champions, they will be demoted for too many failures.:'''Read more''': [[Champion player]] | [[Kingdom]]
Domain influence is determined by the ===Demigod===A player may become a demigod providing they have assisted their god enough in their [[mission]]s to win [[Qualityscenarios]] of the altar , and obtain a unique item dropped from the material typeheavens. See Depending on the outcome of future battles on [[AltarValrei]] page for that demigod may then ascend to as a fully fledged god creating their own religion.:'''Read more information on domains.''': [[Demigod]] | [[Valrei]] | [[Mission]] | [[Scenarios]]
== Stamina Drain Domains==Priests with high faith (60-70?) are inspired in their deities favored terrains, and have less stamina drain there. [[VynoraFile:Wooden altar.png|200px|thumb|right|A wooden altar|link=Wooden altar]] The domain of a god provides bonuses to all their followers get the bonus on Roads, priests and champions. An [[Magranonaltar]] on Rock, [[Fo]] on Grass, Dirt and Trees, provides a portal from which a god may funnel their domain into the lands of Wurm and also a place where followers may [[Libilapray]] followers on or [[Myceliumsacrifice]]in respect to their deity.
== Animals Whilst in the domain of the Gods ==* your deity any follower, priest or champion will receive a small bonus to some of their skills, such as [[Wild boarfighting]]skill: [[Fo]]* [[Mountain Gorilla]]: [[Magranon]]* [[Anaconda]]: [[Vynora]]* [[Rabid hyena]]: [[Libila]]these bonuses vary between gods. The strength of the bonus is affected by many variables such as the follower's faith and alignment, the distance from the altar and its quality.
== See Also ==* [[Gods]] The distance of influence for a domain depends entirely on the quality and [[Kingdom]]s* [[Faithaltar|type of altars]] nearby. The highest quality, and [[Favor]]* Normal [[Altar]]stherefore most influential, will control the [[Bone Altar]] and domain in the area.:'''Read more''': [[Altar of Three]]* [[Priest]]s and [[Champion player|Champion]]s
==Skill==Religion is also the top branch in its respective skill set, covering [[favor]], [[faith]] and [[Titlesalignment]]. The religion skill itself holds no confirmed additional bonuses but does provide special [[title]]==s for those who meet a milestone. The religion skill increases with gains in the 3 child values.;Titles
*Spiritual at 50 skill
*Theological at 70 skill
*Zealous at 90 skill
[[Category:Religion]]
[[Category:Babel/R]]
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