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Religion

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[[Main Page]] :: [[Useful links for beginners]] :: / '''{{PAGENAME}}'''
'''Religion''' takes a very large role in Wurmonline; from creating enchanted items and casting offensive spells, to using rare and unique artifacts sent from the gods. Although it's entirely possible to have an enjoyable experience without religion it can help to take away some of the monotony of day-to-day life for a Wurmian and provide an extra edge during combat.
==Overview==
There are In the beginning there were four [[gods]] in ; the world of Wurm Online: The three [[White_light|white light]] gods [[Fo]], [[Vynora]] and [[Magranon]], and the [[Black Light|black light]] goddess god [[Libila]]. In more recent times some Wurmians have succeeded in their efforts to ascend, adding three new player-gods to the pantheon. The white light god [[Nahjo]] and the black light gods [[Nathan]] and [[Tosiek]].
Some advantages Following a religion gives many bonuses to a player, the greatest of joining which is the ability to become a [[:Category:Religion priest]], [[Champion_player| religionchampion]] or a [[Scenarios#Player_demigods|demigod]].*'''[[Follower]] are the ability s''' receive bonuses to become a some of their skills when of appropriate faith and favor. 20 for faith and 10 for favor.*'''[[Priest]] so you s''' can cast powerful spells; destroying their enemy or imbuing items and weapons with special abilities.*'''[[Champion_player|Champions]]''' gain massive defence and skill bonuses.*'''[[:Category:SpellsScenarios#Player_demigods|spellsDemigods]], ''' may join the ability ranks of becoming a the deities on [[Champion player|championValrei]], and having domain bonuses while you are inside your god(dess)'s domain. Each god(dess) also has some specific advantagescreate their own religion for players to follow, see battling for the victory of their wiki page for detailsfollowers.
To become a follower, you must have at least 1.5 ==Worship=====Followers===[[bodyFile:Religion_altars.jpg|200px|thumb|right|Player-made church]]. You can then find Followers are those who have decided to accept a religion into their lives and by doing so they will trade a follower small number of that god(dess) restrictions in exchange for deity bonuses and ask them to [[convert]] you. You can also go to the [[Altar blessing of Three]] to join the white light gods, or the [[Bone Altar]] if you want the black light goddess [[Libila]]. These two altars are only on the wild servertheir god.
Note that if you join There are two ways in which a Wurmian may become a follower of a god; by being [[Libilaconvert]]ed by a current follower or by starting on a pilgrimage to one of the special altars, you automatically join the [[Horde Altar of Three]] for white light gods or the Summoned[[Bone Altar]], for black light. Becoming a follower will provide small bonuses whilst in the domain of the respective god and will also open the path to future abilities through priesthood. Many Wurmians are followers and all enjoy their life without ever considering becoming a priest.:'''Read more''': [[Follower]] | [[Convert]] | [[Altar of the Three]] | [[Bone Altar]] | [[White LightGod]] kingdoms will become your enemies.
==Priest and spells=Priests===Spellcasting is limited Once a follower has decided to [[give their full devotion to a god they may seek out another priest]]s and [[Champion player|champion]]sto request promotion. In exchange for priesthood they agree to give up certain abilities that would not favour their god, such as digging, mining or theft. Each god will punish their respective followers or priests for engaging in activities they do not agree with however not all gods follow the same ideals; for example some may permit mining while others may not.
To cast a All priests gain the ability to conjure [[spell as a priest/champion]]s, you'll need the knowledge available to have a certain them depends on their [[faith]] and which of the gods they've devoted themselves to, casting these spells uses up their pool of [[favor]] with your . They also gain reduced [[stamina]] drain whilst on terrain favoured by their deity.:'''Read more''': [[Gods Priest]] | [[Spells]] | [[Alignment]] | God[[Faith]], and have the | [[statuetteFavor]] of your god active. Depending on the spell, you can then right click a person, item or wound to cast a spell on it.
Different ===Champions===A champion has done more than just devote themselves to their god, they have put in blood and sweat to prove themselves second to none. They have done the bidding of their gods give different [[:Category:spells|spells]]and proven themselves worthy by focusing their efforts on practising the functions required to be noticed. Fo and Vynora watch those who have soul depth and Magranon and Libila those who seek soul strength.
==Faith As a reward for becoming a champion priests are given massive bonuses to their religious and Favor==To gain [[faith]]characteristics skills, increased defence and providing faster healing. Becoming a champion is not easy, you nor is retaining the title. There are a limited number of champions each god will need to [[praying | pray]] permit at an [[altar]] of your [[Gods|any time and death will reduce the faith a god]]has in their champions, they will be demoted for too many failures. You can pray 5 times a day with at least 20 minutes apart to gain :'''Read more''': [[faithChampion player]] and has diminishing returns on how much faith you gain per prayer. Faith is limited to 30 as a normal follower, you will have to become a | [[priestKingdom]] to gain more. Note that all spells and most bonuses require more than 30 faith.
Favor is used up while casting spells===Demigod===A player may become a demigod providing they have assisted their god enough in their [[mission]]s to win [[scenarios]], but regains automaticallyand obtain a unique item dropped from the heavens. The maximum Depending on the outcome of favor you can have is equal future battles on [[Valrei]] that demigod may then ascend to your current faith levelas a fully fledged god creating their own religion.:'''Read more''': [[Demigod]] | [[Valrei]] | [[Mission]] | [[Scenarios]]
==Domain of the godsDomains==Altars create a [[File:Wooden altar.png|200px|thumb|right|A wooden altar|link=Wooden altar]]The domain of a godprovides bonuses to all their followers, priests and champions. When you are in this domain and you are An [[altar]] provides a portal from which a champion of your god, you receive tiny bonuses, including a fighting bonus. These may funnel their domain bonuses are not into the same for each religion. The amount lands of the bonus is affected by many things, including your faith, alignment, distance to altars, Wurm and quality of the altars. Contrary to popular belief, no domain bonus exists for regular also a place where followers with 30 may [[pray]] or less faith[[sacrifice]] in respect to their deity.
If there are several domains overlapping, only Whilst in the most influential domain of your deity any follower, priest or champion will give the domain receive a small bonusto some of their skills, such as [[fighting]] skill: these bonuses vary between gods. The type strength of the bonus is not affected by many variables such as the follower's faith and alignment, the distance from the same for each godaltar and its quality.
== Stamina drain ==Priests with high faith (60-70?) are inspired in their deities favored terrains, The distance of influence for a domain depends entirely on the quality and have less stamina drain there. [[Vynoraaltar|type of altars]] followers get the bonus on roads, [[Magranon]] on rock, [[Fo]] on grassnearby. The highest quality, dirt and treestherefore most influential, and [[Libila]] followers on [[mycelium]]will control the domain in the area== Animals of the gods ==* [[Wild boar]]: [[Fo]]* [[Mountain Gorilla]]: [[Magranon]]* [[Anaconda]]'''Read more''': [[Vynora]]* [[Rabid hyena]]: [[Libila]] == See also ==* [[Gods]] and [[Kingdom]]s* [[Faith]] and [[Favor]]* Normal [[Altar]]s, the [[Bone Altar]] and the [[Altar of Three]]* [[Priest]]s and [[Champion player|Champion]]s
==Skill==
Religion is also the top branch in its respective skill set, covering [[favor]], [[faith]] and [[alignment]]. The religion skill itself holds no confirmed additional bonuses but does provide special [[title]]s for those who meet a milestone. The religion skill increases with gains in the 3 child values.
;Titles
*Spiritual at 50 skill
*Theological at 70 skill
*Zealous at 90 skill
[[Category:Religion]]
[[Category:Babel/R]]
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