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Religion

66 bytes added, 17:26, 13 January 2018
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Added Paaweelr, Smeagain and Gary to Overview with links.
'''Religion''' takes a very large role in Wurmonline; from creating enchanted items and casting offensive spells, to using rare and unique artifacts sent from the gods. Although it's entirely possible to have an enjoyable experience without religion it can help to take away some of the monotony of day-to-day life for a Wurmian and provide an extra edge during combat.
==Overview==
In the beginning there were four [[gods]]; the three [[White_light|white light]] gods [[Fo]], [[Vynora]] and [[Magranon]] and the [[Black Light|black light]] god [[Libila]]. In more recent times some Wurmians have succeeded in their efforts to ascend, adding three six new player-gods to the pantheon. The white light god gods [[Nahjo]], [[Paaweelr]] and [[Smeagain]] and the black light gods [[Nathan]], [[Tosiek]] and [[TosiekGary]].
Following a religion gives many bonuses to a player, the greatest of which is the ability to become a [[priest]], [[Champion_player|champion]] or a [[Scenarios#Player_demigods|demigod]].
*'''[[Follower]]s''' receive bonuses to some of their skills when of appropriate faith and favor (. 20)for faith and 10 for favor.
*'''[[Priest]]s''' can cast powerful spells; destroying their enemy or imbuing items and weapons with special abilities.
*'''[[Champion_player|Champions]]''' gain massive defence and skill bonuses.
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