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Religion

2,794 bytes added, 17:26, 13 January 2018
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Added Paaweelr, Smeagain and Gary to Overview with links.
[[Main Page]] :: [[Useful links for beginners]] :: / '''{{PAGENAME}}'''
'''Religion''' takes a very large role in Wurmonline; from creating enchanted items and casting offensive spells, to using rare and unique artifacts sent from the gods. Although it's entirely possible to have an enjoyable experience without religion it can help to take away some of the monotony of day-to-day life for a Wurmian and provide an extra edge during combat.
==Overview==
There are In the beginning there were four [[gods]] in ; the world of Wurm Online: The three [[White_light|white light]] gods [[Fo]], [[Vynora]] and [[Magranon]], and the [[Black Light|black light]] goddess god [[Libila]]. In more recent times some Wurmians have succeeded in their efforts to ascend, adding six new player-gods to the pantheon. The white light gods [[Nahjo]], [[Paaweelr]] and [[Smeagain]] and the black light gods [[Nathan]], [[Tosiek]] and [[Gary]].
Some advantages Following a religion gives many bonuses to a player, the greatest of joining which is the ability to become a [[priest]], [[Champion_player|champion]] or a [[:Category:Religion Scenarios#Player_demigods| religiondemigod]].*'''[[Follower]] are the ability s''' receive bonuses to become a some of their skills when of appropriate faith and favor. 20 for faith and 10 for favor.*'''[[Priest]] so you s''' can cast powerful spells; destroying their enemy or imbuing items and weapons with special abilities.*'''[[:Category:SpellsChampion_player|spellsChampions]]''' gain massive defence and skill bonuses.*'''[[Scenarios#Player_demigods|Demigods]], ''' may join the ability ranks of becoming a the deities on [[championValrei]], and having domain bonuses while you are inside your god(dess)'s domain. Each god(dess) also has some specific advantagescreate their own religion for players to follow, see battling for the victory of their wiki page for detailsfollowers.
To become a follower, you must first have a ==Worship=====Followers===[[skillFile:Religion_altars.jpg|200px|thumb|right|Player-made church]] at 10 or higher. You can then find Followers are those who have decided to accept a religion into their lives and by doing so they will trade a follower small number of that god(dess) restrictions in exchange for deity bonuses and ask them to [[convert]] you. You can also go to the [[Altar blessing of Three]] to join the white light gods, or the [[Bone Altar]] if you want the black light goddess [[Libila]]. These two altars are only on the wild servertheir god.
Note that if you join There are two ways in which a Wurmian may become a follower of a god; by being [[Libilaconvert]]ed by a current follower or by starting on a pilgrimage to one of the special altars, you automatically join the [[Horde Altar of Three]] for white light gods or the Summoned[[Bone Altar]], for black light. Becoming a follower will provide small bonuses whilst in the domain of the respective god and will also open the path to future abilities through priesthood. Many Wurmians are followers and all enjoy their life without ever considering becoming a priest.:'''Read more''': [[Follower]] | [[Convert]] | [[Altar of Three]] | [[Bone Altar]] | [[Jenn-KellonGod]] will become enemies of you.
==Priest and spells=Priests===Spellcasting is limited Once a follower has decided to [[give their full devotion to a god they may seek out another priest]]s and [[champion]]sto request promotion. In exchange for priesthood they agree to give up certain abilities that would not favour their god, such as digging, mining or theft. Each god will punish their respective followers or priests for engaging in activities they do not agree with however not all gods follow the same ideals; for example some may permit mining while others may not.
To cast a All priests gain the ability to conjure [[spell as a priest/champion]]s, you'll need the knowledge available to have a certain them depends on their [[faith]] and which of the gods they've devoted themselves to, casting these spells uses up their pool of [[favor]] with your . They also gain reduced [[Gods | Godstamina]], and have the holy item of your god active. Depending drain whilst on the spell, you can then right click a person, item or wound to cast a spell on itterrain favoured by their deity.:'''Read more''': [[Priest]] | [[Spells]] | [[Alignment]] | [[Faith]] | [[Favor]]
Different ===Champions===A champion has done more than just devote themselves to their god, they have put in blood and sweat to prove themselves second to none. They have done the bidding of their gods give different [[:Category:spells|spells]]and proven themselves worthy by focusing their efforts on practising the functions required to be noticed. Fo and Vynora watch those who have soul depth and Magranon and Libila those who seek soul strength.
===Holy items===As a reward for becoming a champion priests are given massive bonuses to their religious and characteristics skills, increased defence and providing faster healing. Becoming a champion is not easy, nor is retaining the title. There are a limited number of champions each god will permit at any time and death will reduce the faith a god has in their champions, they will be demoted for too many failures.:* '''Read more''': [[FoChampion player]]: [[Sprout|Tree Sprout]]:* [[Vynora]]: [[Pottery Bowl]]:* [[Magranon]]: [[Long Sword]]:* [[Libila]]: [[ScytheKingdom]]
==Faith and Favor=Demigod===To gain A player may become a demigod providing they have assisted their god enough in their [[faithmission]], you will need s to win [[praying | prayscenarios]] at an , and obtain a unique item dropped from the heavens. Depending on the outcome of future battles on [[altarValrei]] of your that demigod may then ascend to as a fully fledged god creating their own religion.:'''Read more''': [[GodsDemigod]] |god[[Valrei]]. You can pray 5 times a day with at least 20 minutes apart to gain | [[faithMission]]. Faith is limited to 30 as a normal follower, you will have to become a | [[priestScenarios]] to gain more. Note that all spells and most bonuses require more then 30 faith.
Favor is used up while casting spells==Domains==[[File:Wooden altar.png|200px|thumb|right|A wooden altar|link=Wooden altar]]The domain of a god provides bonuses to all their followers, but regains automaticallypriests and champions. The maximum An [[altar]] provides a portal from which a god may funnel their domain into the lands of favor you can have is equal Wurm and also a place where followers may [[pray]] or [[sacrifice]] in respect to your current faith leveltheir deity.
==Domain of Whilst in the gods==Altars create a domain of your deity any follower, priest or champion will receive a god. When you are in this domain and you have 10 small bonus to some of their skills, such as [[faithfighting]], you receive tiny skill: these bonuses, including a fighting bonus. These domain bonuses are the same for each religionvary between gods. The amount strength of the bonus is affected by many things, including your variables such as the follower's faith, and alignment, the distance to altars, quality of from the altars, altar and if you are a champion or notits quality.
If there are several domains overlapping, only the most influential domain will give the domain bonus. The type distance of bonus is the same influence for each god. == Stamina drain ==Priests with high faith (60-70?) are inspired in their deities favored terrains, and have less stamina drain there. [[Vynora]] followers get a domain depends entirely on the bonus on roads, [[Magranon]] on rock, [[Fo]] on grass, dirt and trees, quality and [[Libila]] followers on [[myceliumaltar|type of altars]]nearby== See also ==* [[Gods]] The highest quality, and [[Kingdom]]s* [[Faith]] and [[Favor]]* Normal [[Altar]]stherefore most influential, will control the [[Bone Altar]] and domain in the area.:'''Read more''': [[Altar of Three]]* [[Priest]]s and [[Champion]]s
==Skill==
Religion is also the top branch in its respective skill set, covering [[favor]], [[faith]] and [[alignment]]. The religion skill itself holds no confirmed additional bonuses but does provide special [[title]]s for those who meet a milestone. The religion skill increases with gains in the 3 child values.
;Titles
*Spiritual at 50 skill
*Theological at 70 skill
*Zealous at 90 skill
[[Category:Religion]]
[[Category:Babel/R]]
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