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Religion

23 bytes removed, 12:58, 21 February 2022
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In the beginning there were four [[gods]]; the three [[White_light|white light]] gods [[Fo]], [[Vynora]], and [[Magranon]] and the [[Black Light|black light]] god [[Libila]]. In more recent times, some Wurmians had succeeded in their efforts to ascend to godhood and for a brief time, Wurmians turned from the old gods to worship new ones. Thankfully, now the player gods have been proven false and religiously minded Wurmians have returned to worship the four original gods.
Following a religion gives many bonuses to a player, the greatest of which is the ability to become a [[priest]], or [[Champion_player|champion]], or a [[Scenarios#Player_demigods|demigod]].
*'''[[Follower]]s''' receive bonuses to some of their skills when of appropriate faith and favor. 20 for faith and 10 for favor.
*'''[[Priest]]s''' can cast powerful spells; destroying their enemy or imbuing items and weapons with special abilities.
*Theological at 70 skill
*Zealous at 90 skill
[[Category:Skills]]
[[Category:Religion]]
[[Category:Babel/R]]
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