Changes

Jump to navigation Jump to search

Religion

1,974 bytes added, 12:58, 21 February 2022
m
no edit summary
[[Main Page]] :: [[Useful links for beginners]] :: / '''{{PAGENAME}}'''
'''Religion''' takes a very large role in Wurm Online, from creating enchanted items and casting offensive spells, to using rare and unique artifacts sent from the gods. Although it's entirely possible to have an enjoyable experience without religion, it can help to take away some of the monotony of day-to-day life for a Wurmian and provide an extra edge during combat.
==Overview==
There are In the beginning there were four [[gods]] in ; the world of Wurm Online: The three [[White_light|white light]] gods [[Fo]], [[Vynora]] , and [[Magranon]], and the [[Black Light|black light]] goddess god [[Libila]]. In more recent times, some Wurmians had succeeded in their efforts to ascend to godhood and for a brief time, Wurmians turned from the old gods to worship new ones. Thankfully, now the player gods have been proven false and religiously minded Wurmians have returned to worship the four original gods.
Some advantages of joining Following a [[:Category:Religion | religion]] are gives many bonuses to a player, the greatest of which is the ability to become a [[Priestpriest]] so you can cast or [[:Category:SpellsChampion_player|spellschampion]]*'''[[Follower]], the ability s''' receive bonuses to some of their skills when of becoming a appropriate faith and favor. 20 for faith and 10 for favor.*'''[[Priest]]s''' can cast powerful spells; destroying their enemy or imbuing items and weapons with special abilities.*'''[[Champion playerChampion_player|championChampions]], ''' gain massive defence and having domain skill bonuses while you are inside your god(dess)'s domain. Each god(dess) also has some specific advantages, see their wiki page for details.
To become a ==Worship=====Followers===[[followerFile:Religion_altars.jpg|200px|thumb|right|Player-made church]], you must Followers are those who have at least 1.5 [[body]], decided to accept a religion into their lives and 1 [[Alignment]]. You can then find by doing so will trade a follower small number of that god(dess) restrictions in exchange for deity bonuses and ask them to [[convert]] you. You can also go to the [[Altar blessing of Three]] to join the white light gods, or the [[Bone Altar]] if you want the black light goddess [[Libila]]their god.
* There is an are two ways in which a Wurmian may become a follower of a god; by being [[convert]]ed by a current follower or by starting on a pilgrimage to one of the special altars: the [[Altar of Three on ]] for white light gods or the Chaos server[[Bone Altar]] for black light. You can only follow Becoming a white light follower will provide small bonuses whilst in the domain of the respective god if you and will also open the path to future abilities through priesthood. Many Wurmians are on the Freedom Islesfollowers and enjoy their life without ever considering becoming a priest.:'''Read more''': [[Follower]] | [[Convert]] | [[Altar of Three]] | [[Bone Altar]] | [[God]]
* There is both an Altar of Three and ===Priests===Once a Bone Alter on the Elevation serverfollower has decided to give their full devotion to a god they may seek out another priest to request promotion. In exchange for priesthood they agree to give up certain abilities that would not favour their god, such as digging, mining, or theft. You can Each god will punish their respective followers or priests for engaging in activities they do not agree with however not all gods follow any of the gods if you are in the Epic clustersame ideals; for example some may permit mining while others may not.
Note that if you join All priests gain the ability to conjure [[Libilaspell]], you automatically join s. The knowledge available to them depends on their [[Horde of the Summonedfaith]], and all which of the gods they've devoted themselves to. Casting these spells uses up their pool of [[favor]]. They also gain reduced [[White Lightstamina]] kingdoms will become your enemiesdrain whilst on terrain favoured by their deity.:'''Read more''': [[Priest]] | [[Spells]] | [[Alignment]] | [[Faith]] | [[Favor]]
==Priest and spells=Champions===Spellcasting is limited A champion has done more than just devote themselves to their god, they have put in blood and sweat to prove themselves second to none. They have done the bidding of their gods and proven themselves worthy by focusing their efforts on practising the functions required to [[priest]]s be noticed. Fo and Vynora watch those who have soul depth and [[Champion player|champion]]sMagranon and Libila those who seek soul strength.
To cast As a spell as reward for becoming a priest/champion, you'll need priests are given massive bonuses to have their religious and characteristics skills, increased defence, and faster healing. Becoming a champion is not easy, nor is retaining the title. There are a certain [[limited number of champions each god will permit at any time and death will reduce the faith]] and a god has in their champions. They will be demoted for too many failures.:'''Read more''': [[favorChampion player]] with your [[Gods | God]], and have the [[statuetteKingdom]] of your god active. Depending on the spell, you can then right click a person, item or wound to cast a spell on it.
Different gods give different ==Domains==[[File:Category:spellsWooden altar.png|200px|thumb|right|A wooden altar|spellslink=Wooden altar]]The domain of a god provides bonuses to all their followers, priests, and champions. An [[altar]] provides a portal from which a god may funnel their domain into the lands of Wurm and also a place where followers may [[pray]] or [[sacrifice]]in respect to their deity.
==Faith and Favor==To gain [[faith]]Whilst in the domain of your deity any follower, you priest or champion will need receive a small bonus to [[praying | pray]] at an [[altar]] some of your their skills, such as [[Gods|godfighting]]skill: these bonuses vary between gods. You can pray 5 times a day with at least 20 minutes apart to gain [[faith]] and has diminishing returns on how much faith you gain per prayer. Faith The strength of the bonus is limited to 30 affected by many variables such as a normal the follower's faith and alignment, you will have to become a [[priest]] to gain more. Note that all spells the distance from the altar and most bonuses require more than 30 faithits quality.
Favor is used up while casting spells, but regains automaticallyThe distance of influence for a domain depends entirely on the quality and [[altar|type of altars]] nearby. The maximum of favor you can have is equal to your current faith levelhighest quality, and therefore most influential, will control the domain in the area.:'''Read more''': [[Altar]]
==Domain of the gods==Altars create a domain of a god. When you are in this domain and you are a champion of your god, you receive tiny bonuses, including a fighting bonus. These domain bonuses are not the same for each religion. The amount of the bonus is affected by many things, including your faith, alignment, distance to altars, and quality of the altars. If there are several domains overlapping, only the most influential domain will give the domain bonus. The type of bonus is not the same for each god. The QL (and type?) of the [[altar]] makes it overpower another domain. == Stamina drain ==Priests with high faith (60-70?) are inspired in their deities favored terrains, and have less stamina drain there. [[Vynora]] followers get the bonus on roads, [[Magranon]] on rock, [[Fo]] on grass, dirt and trees, and [[Libila]] followers on [[mycelium]]. == Animals of the gods ===
* [[Wild boar]]: [[Fo]]
* [[Mountain Gorilla]]: [[Magranon]]
* [[Rabid hyena]]: [[Libila]]
== See also Skill==* Religion is also the top branch in its respective skill set, covering [[Godspreaching]] and , [[Kingdomprayer]]s* , [[Faithchanneling]] , and [[Favorexorcism]]* Normal . The religion skill itself holds no confirmed additional bonuses but does provide special [[Altartitle]]s, for those who meet a milestone. The religion skill increases with gains in the [[Bone Altar]] and the [[Altar of Three]]4 child values.;Titles*Spiritual at 50 skill*Theological at 70 skill* Zealous at 90 skill[[PriestCategory:Skills]]s and [[Champion player|Champion]]s 
[[Category:Religion]]
[[Category:Babel/R]]
editor
7,290

edits

Navigation menu