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Religion

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'''Religion''' takes a very large role in Wurm Online, from creating enchanted items and casting offensive spells, to using rare and unique artifacts sent from the gods. Although it's entirely possible to have an enjoyable experience without religion, it can help to take away some of the monotony of day-to-day life for a Wurmian and provide an extra edge during combat.
==Overview==
There are In the beginning there were four [[Godsgods]] in ; the world of Wurm Online: The three [[White_light|White Lightwhite light]] Gods of gods [[Fo]], [[Vynora]] , and [[Magranon]], and the [[Black Light|black light]] Goddess of god [[Libila]].  Advantages of joining a [[:Category:Religion|Religion]] include having the ability In more recent times, some Wurmians had succeeded in their efforts to become a [[Priest]] so you can cast [[:Category:Spells|Spells]]. You can also become a [[Champion_player|Champion]] of your God, giving you bonuses ascend to both [[Fighting]] godhood and Religion. As for a Priest or Championbrief time, you will have domain bonuses while you are inside your God's or Goddess's domain. Each of Wurmians turned from the Gods and Goddesses also have their own specific advantages which can be found under their own pages above. To become a follower of your God's or Goddess's [[Faith]], you must have at least 1.5 [[Body]]. You can then find a follower of that Faith and ask them old gods to [[Convert]] youworship new ones. You can also go to the [[Altar of Three]] to join a White Light FaithThankfully, or now the [[Bone Altar]] if you want to join Libila. * There is both an Altar of Three player gods have been proven false and a Bone Altar on the [[Chaos]] server. It is not possible religiously minded Wurmians have returned to be [[Libila]] and Freedom Isle as worship the same time, therefore it is not possible to be Libila outside of Chaosfour original gods.
Following a religion gives many bonuses to a player, the greatest of which is the ability to become a [[priest]] or [[Champion_player|champion]]* There is both an Altar '''[[Follower]]s''' receive bonuses to some of their skills when of Three appropriate faith and a Bone Altar on the favor. 20 for faith and 10 for favor.*'''[[ElevationPriest]] servers''' can cast powerful spells; destroying their enemy or imbuing items and weapons with special abilities. You can follow any of the Gods if you are in the Epic cluster*'''[[Champion_player|Champions]]''' gain massive defence and skill bonuses.
Note that if you join ==Worship=====Followers===[[LibilaFile:Religion_altars.jpg|200px|thumb|right|Player-made church]], you automatically join [[Horde Followers are those who have decided to accept a religion into their lives and by doing so will trade a small number of restrictions in exchange for deity bonuses and the Summoned]], and all blessing of the [[White Light]] [[Kingdom|Kingdoms]] will become your enemiestheir god.
Historical informationThere are two ways in which a Wurmian may become a follower of a god; by being [[convert]]ed by a current follower or by starting on a pilgrimage to one of the special altars: Pre-Chaos (before Wild moved to the Freedom custer) players got 1 free Transfer (/transfer in chat to use) to change [[Altar of Three]] for white light gods once without loosing any faith. It was intended or the [[Bone Altar]] for Libila followers to choose another god as Libila was removed from Wild when it became Chaosblack light. Other priest/followers could use it too though, and occasionally Becoming a Priest avatar is put up for sale with it's Transfer unused. That allows follower will provide small bonuses whilst in the domain of the purchaser to select what God their priest respective god and will follow after usage of also open the Transferpath to future abilities through priesthood. There Many Wurmians are no penalties to using followers and enjoy their life without ever considering becoming a Transfer other than the removal priest.:'''Read more''': [[Follower]] | [[Convert]] | [[Altar of your free Transfer.Three]] | [[Bone Altar]] | [[God]]
==Priest and spells=Priests===The ability Once a follower has decided to give their full devotion to cast spells is limited a god they may seek out another priest to only [[Priest|Priests]] and [[Champion_player|Champions]]request promotion. In exchange for priesthood they agree to give up certain abilities that would not favour their god, such as digging, mining, or theft. Each god will punish their respective followers or priests for engaging in activities they do not agree with however not all gods follow the same ideals; for example some may permit mining while others may not.
To cast a All priests gain the ability to conjure [[spell as a Priest or Champion, you]]s. The knowledge available to them depends on their [[faith]] and which of the gods they'll need ve devoted themselves to have a certain . Casting these spells uses up their pool of [[favor]]. They also gain reduced [[stamina]] drain whilst on terrain favoured by their deity.:'''Read more''': [[FaithPriest]] and | [[FavorSpells]] with your | [[GodsAlignment]] |God[[Faith]], and have the | [[StatuetteFavor]] of your God active. Depending on the spell, you can then right click a person, item, tile, or wound to cast a spell on it.
Different Gods give different [[:Category:spells|spells]]===Champions===A champion has done more than just devote themselves to their god, they have put in blood and sweat to prove themselves second to none. They have done the bidding of their gods and proven themselves worthy by focusing their efforts on practising the functions required to be noticed. Fo and Vynora watch those who have soul depth and Magranon and Libila those who seek soul strength.
==Faith As a reward for becoming a champion, priests are given massive bonuses to their religious and Favor==To gain [[Faith]]characteristics skills, increased defence, and faster healing. Becoming a champion is not easy, you nor is retaining the title. There are a limited number of champions each god will need to [[praying|pray]] permit at an any time and death will reduce the faith a god has in their champions. They will be demoted for too many failures.:'''Read more''': [[altarChampion player]] of your [[Gods|God]]. You can pray 5 times a day with at least 20 minutes apart to gain [[FaithKingdom]]. Faith is limited to 30 as a normal follower. In order to gain more, you will have to become a [[Priest]]. Note that all spells and most bonuses require more than 30 faith.
Favor is used up while casting spells==Domains==[[File:Wooden altar.png|200px|thumb|right|A wooden altar|link=Wooden altar]]The domain of a god provides bonuses to all their followers, but regains automaticallypriests, and champions. The maximum An [[altar]] provides a portal from which a god may funnel their domain into the lands of favor you can have is equal Wurm and also a place where followers may [[pray]] or [[sacrifice]] in respect to your current Faith leveltheir deity.
==Domain of Whilst in the gods==Altars create a domain of a god. When you are in this domain and you are a champion of your goddeity any follower, you priest or champion will receive tiny bonusesa small bonus to some of their skills, including a such as [[fighting bonus. These domain ]] skill: these bonuses are not the same for each religionvary between gods. The amount strength of the bonus is affected by many things, including your variables such as the follower's faith, and alignment, the distance to altars, from the altar and its quality of the altars. Contrary to popular belief, no domain bonus exists for regular followers with 30 or less faith.
If there are several domains overlappingThe distance of influence for a domain depends entirely on the quality and [[altar|type of altars]] nearby. The highest quality, only the and therefore most influential domain , will give control the domain bonus. The type of bonus is not in the same for each godarea.:'''Read more''': [[Altar]]
== Stamina drain ==Priests with high faith (60-70?) are inspired in their deities favored terrains, and have less stamina drain there. [[Vynora]] followers get the bonus on roads, [[Magranon]] on rock, [[Fo]] on grass, dirt and trees, and [[Libila]] followers on [[mycelium]]. == Animals of the gods ===
* [[Wild boar]]: [[Fo]]
* [[Mountain Gorilla]]: [[Magranon]]
* [[Rabid hyena]]: [[Libila]]
== See also Skill==* Religion is also the top branch in its respective skill set, covering [[Godspreaching]] and , [[Kingdomprayer]]s* , [[Faithchanneling]] , and [[Favorexorcism]]* Normal . The religion skill itself holds no confirmed additional bonuses but does provide special [[Altartitle]]s, for those who meet a milestone. The religion skill increases with gains in the [[Bone Altar]] and the [[Altar of Three]]4 child values.;Titles*Spiritual at 50 skill*Theological at 70 skill* Zealous at 90 skill[[PriestCategory:Skills]]s and [[Champion player|Champion]]s 
[[Category:Religion]]
[[Category:Babel/R]]
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