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Religion

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'''Religion''' takes a very large role in Wurm Online, from creating enchanted items and casting offensive spells, to using rare and unique artifacts sent from the gods. Although it's entirely possible to have an enjoyable experience without religion, it can help to take away some of the monotony of day-to-day life for a Wurmian and provide an extra edge during combat.
==Overview==
There are In the beginning there were four [[Godsgods]] in ; the world of Wurm Online: The three [[White_light|White Lightwhite light]] Gods of gods [[Fo]], [[Vynora]] , and [[Magranon]], and the [[Black Light|black light]] Goddess of god [[Libila]].  Advantages of joining a [[:Category:Religion|Religion]] include having the ability to become a [[Priest]] so you can cast [[:Category:Spells|Spells]]. You can also become a [[Champion_player|Champion]] of your GodIn more recent times, giving you bonuses to both [[Fighting]] and Religion. As a Priest or Champion, you will have domain bonuses while you are inside your God's or Goddess's domain. Each of the Gods and Goddesses also have their own specific advantages which can be found under some Wurmians had succeeded in their own pages above. To become a follower of your God's or Goddess's [[Faith]], you must have at least 1.5 [[Body]]. You can then find a follower of that Faith and ask them efforts to [[Convert]] you. You can also go ascend to the [[Altar of Three]] to join a White Light Faith, or the [[Bone Altar]] if you want to join Libila. * There is both an Altar of Three godhood and for a Bone Altar on the [[Chaos]] server. It is not possible to be [[Libila]] and Freedom Isle as the same brief time, therefore it is not possible Wurmians turned from the old gods to be Libila outside of Chaos. * There is both an Altar of Three and a Bone Altar on the [[Elevation]] serverworship new ones. You can follow any of the Gods if you are in the Epic cluster. Note that if you join [[Libila]]Thankfully, you automatically join [[Horde of now the Summoned]], player gods have been proven false and all of religiously minded Wurmians have returned to worship the [[White Light]] [[Kingdom|Kingdoms]] will become your enemiesfour original gods.
Historical information: Pre-Chaos (before Wild moved Following a religion gives many bonuses to a player, the greatest of which is the Freedom custer) players got 1 free Transfer (/transfer in chat ability to use) become a [[priest]] or [[Champion_player|champion]]*'''[[Follower]]s''' receive bonuses to change gods once without loosing any some of their skills when of appropriate faithand favor. It was intended 20 for Libila followers to choose another god as Libila was removed from Wild when it became Chaos. Other priest/followers could use it too though, faith and occasionally a Priest avatar is put up 10 for sale with itfavor.*'''[[Priest]]s Transfer unused''' can cast powerful spells; destroying their enemy or imbuing items and weapons with special abilities. That allows the purchaser to follow only Libila if not a follower of her already, after the usage of the Transfer. There are no penalties to using a Transfer other than the removal of your free Transfer*'''[[Champion_player|Champions]]''' gain massive defence and skill bonuses.
==Priest and SpellsWorship=====Followers===The ability to cast spells is limited to only [[PriestFile:Religion_altars.jpg|200px|Prieststhumb|right|Player-made church]] Followers are those who have decided to accept a religion into their lives and by doing so will trade a small number of restrictions in exchange for deity bonuses and [[Champion_player|Champions]]the blessing of their god.
To cast There are two ways in which a spell as Wurmian may become a Priest follower of a god; by being [[convert]]ed by a current follower or Champion, you'll need by starting on a pilgrimage to have a certain one of the special altars: the [[Altar of Three]] for white light gods or the [[FaithBone Altar]] for black light. Becoming a follower will provide small bonuses whilst in the domain of the respective god and will also open the path to future abilities through priesthood. Many Wurmians are followers and enjoy their life without ever considering becoming a priest.:'''Read more''': [[FavorFollower]] with your | [[GodsConvert]] |God[[Altar of Three]], and have the | [[StatuetteBone Altar]] of your | [[God active. Depending on the spell, you can then right click a person, item, tile, or wound to cast a spell on it.]]
Different Gods ===Priests===Once a follower has decided to give different [[:Category:spells|spells]]their full devotion to a god they may seek out another priest to request promotion. In exchange for priesthood they agree to give up certain abilities that would not favour their god, such as digging, mining, or theft. Each god will punish their respective followers or priests for engaging in activities they do not agree with however not all gods follow the same ideals; for example some may permit mining while others may not.
==Faith and Favor==To All priests gain the ability to conjure [[spell]]s. The knowledge available to them depends on their [[Faithfaith]], you will need and which of the gods they've devoted themselves to . Casting these spells uses up their pool of [[favor]]. They also gain reduced [[praying|praystamina]] at an drain whilst on terrain favoured by their deity.:'''Read more''': [[altarPriest]] of your | [[GodsSpells]] |God[[Alignment]]. You can pray 5 times a day with at least 20 minutes apart to gain | [[Faith]]. Faith is limited to 30 as a normal follower. In order to gain more, you will have to become a | [[PriestFavor]]. Note that all spells and most bonuses require more than 30 faith.
Favor is used up while casting spells===Champions===A champion has done more than just devote themselves to their god, but regains automaticallythey have put in blood and sweat to prove themselves second to none. The maximum They have done the bidding of favor you can their gods and proven themselves worthy by focusing their efforts on practising the functions required to be noticed. Fo and Vynora watch those who have is equal to your current Faith levelsoul depth and Magranon and Libila those who seek soul strength.
==Domain of the Gods==Altars create As a Domain of reward for becoming a God. When you champion, priests are in this domain given massive bonuses to their religious and you are a Priest or Champion of your Godcharacteristics skills, you receive tiny bonusesincreased defence, including and faster healing. Becoming a Fighting bonus. These domain bonuses are champion is not easy, nor is retaining the same for each religiontitle. The amount There are a limited number of champions each god will permit at any time and death will reduce the bonus is affected by many things, including your faith, alignment, distance to altars, and quality of the altarsa god has in their champions. Contrary to popular belief, no domain bonus exists They will be demoted for regular followers with 30 or less faithtoo many failures. :'''Read more''': [[Champion player]] | [[Kingdom]]
If there are several domains overlapping==Domains==[[File:Wooden altar.png|200px|thumb|right|A wooden altar|link=Wooden altar]]The domain of a god provides bonuses to all their followers, only the most influential priests, and champions. An [[altar]] provides a portal from which a god may funnel their domain will give into the domain bonus. The type lands of bonus is not the same for each godWurm and also a place where followers may [[pray]] or [[sacrifice]] in respect to their deity.
Domain influence is determined by Whilst in the domain of your deity any follower, priest or champion will receive a small bonus to some of their skills, such as [[Qualityfighting]] skill: these bonuses vary between gods. The strength of the altar bonus is affected by many variables such as the follower's faith and alignment, the material type. See distance from the [[Altar]] page for more information on domainsaltar and its quality.
== Stamina Drain ==Priests with high faith (60-70?) are inspired in their deities favored terrains, The distance of influence for a domain depends entirely on the quality and have less stamina drain there. [[Vynoraaltar|type of altars]] followers get the bonus on Roadsnearby. The highest quality, [[Magranon]] on Rock, [[Fo]] on Grass, Dirt and Treestherefore most influential, and [[Libila]] followers on will control the domain in the area.:'''Read more''': [[MyceliumAltar]].
=== Animals of the Gods gods ===
* [[Wild boar]]: [[Fo]]
* [[Mountain Gorilla]]: [[Magranon]]
* [[Rabid hyena]]: [[Libila]]
== See Also Skill==* Religion is also the top branch in its respective skill set, covering [[Godspreaching]] and , [[Kingdomprayer]]s* , [[Faithchanneling]] , and [[Favorexorcism]]* Normal . The religion skill itself holds no confirmed additional bonuses but does provide special [[Altartitle]]s, for those who meet a milestone. The religion skill increases with gains in the [[Bone Altar]] and the [[Altar of Three]]4 child values.* [[Priest]]s and [[Champion player|Champion]]s ==[[;Titles]]==
*Spiritual at 50 skill
*Theological at 70 skill*Zealous at 90 skill[[Category:Skills]]
[[Category:Religion]]
[[Category:Babel/R]]
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