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Rift

2,520 bytes added, 10:39, 26 December 2021
m
rift accessories no longer drop from kills and haven't for some time
== Introduction ==
[[File:Riftbeacon.jpg|200px|thumb|right|Rift Beacon]]
When a beacon appears you may walk through it for the Rift Investigator achievement and when the rift is closed you will get the ''Rift Defender'' and ''Rifter'' [[titles]].
The rifts work off of A rift is a points system. Depending on test laid down upon the amount people of kills the player participated in they can get lands by the gods. It consists of a higher participation ranking. The rankings are from minimal to phenomenal. Before the rift is closed you may type /rift to get the participation ranking list; howeverbright, glowing-red portal, waves of quite deadly creatures brought forth through that portal, you have and a battle system with which to be standing inside shut down the rift area. After the rift is closed the command can be issued anywhere to view terror and satisfy this wicked test of strength and solidarity by the ranking listgods.
When a rift is closed {{event|inline|The Rift that has plagued <server name> has been shut!}} will be broadcast server-wide as an event message to all. If the 20 hearts are sacrificed before all the rift mobs are dead, the mobs will de-spawn and leave a pile == Process of ash in their spot. At the closing of the rift every player who participated in at least 10 kills will get a lump of rare metal (Seryll, Glimmersteel or Adamantine), qualityEvents, and weight. How It Works ==
* First, a light beacon will appear on a server (one beam per server at one time), 2 real-life days before the rift will open on PvE and 3 real-life hours before opening on PvP. The location is random each time but always in a non-deeded area. This is where the gods will open the rift portal.
== How They Work ==* The rift participation area is a 41x41 square centered around the rift-light. One can check to see whether one is in the participation area or not by using the /rift command. If the rift has not yet started, the number of hours until the rift opens will be displayed.
* Next, when the rift portal actually opens (48 hours after the beacon first appears), it will clear all the trees within its borders and turn all terrain into dirt. It will also spawn a number of traps, rift stones, rift crystals, and rift plants in the rift zone. Terraforming attempts in this area will be blocked until the rift is closed. Additionally, the rift will spawn a rift altar and a wave of deadly [[File:SKuJOaH.jpg|300px|thumb|leftrift creature|Active Riftrift creatures]]that will only fight players within the zone.
A light beacon will appear on a server (one beam per server * After the first wave of rift creatures is defeated, three more increasingly difficult waves must subsequently be defeated in order to close the rift. In order to progress to the next wave, 20 rift hearts must be butchered and removed from any rift creatures and then burned at one time) 2 days before the rift altar in sacrifice. An examine of the altar will open on PvE and 3 hours before on PvP. The location is random each time. The actual size always show the remaining number of light appears hearts needed in order to be a radius bring about the next wave of 20 rift creatures, and the altar is always located within several tiles of the rift beam itself. Progression through the rift in all directions from the beaconthis way can take place at any time, despite any living rift creatures or a 41x41 tile perimeterthe current wave taking place.
When the * The fourth and final wave of rift opens, it creatures will clear all include a [[Warmaster]] and provides the trees within its borders and turn all terrain into dirtmost difficult wave of fighting. AlsoOnce this wave is disbursed, when players must sacrifice 20 more hearts to the rift opens it will spawn rift stones, rift crystals, and rift treesaltar, at which can be harvested once point an event message will convey across the rift server: {{event|inline|The Rift that has plagued <server name> has closedbeen shut!}}. You cannot terraform inside the The rift area until it has been is now closed. Also, rift mobs will attack all the creatures in gods have been satisfied, and rank-based rewards are then automatically spawned to the rift area participating players' inventories. It is also at the time of this point that the rift opening weather said creatures of passive or aggressive. The only time the area's rift mobs materials (see section below) will not attack creatures is if they are being riddenbecome harvestable. ''Note: This does not apply to hitched animals, which will still be attacked.''
When the rift opens many different kinds of mobs will spawn. These mobs come in waves of increasing difficulty and they include Rift Beasts== Ranking, Rift Casters and Rift Summoners, Rift Jackals and Rift Ogres, Ogre Mages, and lastly the Warmaster. In order to advance to the next wave of creatures you must sacrifice 20 rift mob hearts that are obtained by butchering the mobs at the '''Rift Altar''', an altar that the rift will spawn on its own. ''Note: These hearts are not like normal hearts. They cannot be put into a [[food storage bin]] and create healing covers of useless potency.'' When a mob is killed every player has a 5% chance to get a loot item that can include but are not limited to shoulder pads and jewelry with special abilities. Please visit [http://forum.wurmonline.com/index.php?/topic/141729-wsa-guide-to-rift-gear/ this guide] on the rift loot for any questions.Rewards ==
== Notes == *Rifts work off of a points system. Depending on the amount of kills and damage dealt by a player, they can get a higher participation ranking. The rankings range from "minimal" (least impact) to "phenomenal" (most impact). The better the rank, the more rewards attributed to that player. * Killing Champion Rank rewards are a number of rift mobs seem to give points, some rift materials as listed below, and lumps of [[glimmersteel]], [[seryll]], and [[adamantine]]. ** Rift points are redeemable at the [[Rift points shop]] or Lormere Ltd by right-clicking on a mailbox.* Anytime while a higher chance rift is still open and active, the player may type the chat command '''/rift''' in receiving a order to see the current participation rankings. Attempts to bring up the list outside of the actual rift accessoryarea while it is still active will not work. After the rift is closed, however, the command can be issued from anywhere on that server in order to view the final ranking list. * If you have Players with more than 60 participation (phenomenal), the lump received rank will be tend to receive less random QL lump quality levels and weightweights. Instead, they will generally receive lump quantities, qualities, and be more dependent weights based on your participation score (that rank with a slight amount of random % on top of your score)much less swing toward randomness. * In addition Rare items being rewarded generally tends to having more than 60 participation score, you'll occur mainly for participants placing 3rd or better at final rank. * Any player who participated in at least 10 kills will get an amount a lump of Rift Materials uncommon metal (up to a max [[Seryll]], [[Glimmersteel]] or [[Adamantine]]) of 20) that are random between rarity, quality, and weight, at the three rift materials 's close. * Players must be online and QL will be scale based on participationthe server when the Rift closes to receive rewards.
== Rift Materials ==
Resources can be collected from rifts once the rift has been closed.
* [[Mining|Mine]] to collect rift stone shards from Rift stones.
* [[Prospecting|Prospect]] the crystals to collect Rift fragments.
* [[Woodcutting|Cutting]] down trees to collect Rift wood.
When combined with In addition to spawning to player inventory based on rank at the end of a metalrift, rift materials can also be manually collected from the immediate rift area once that rift has been closed. The three rift resource types are rift stones, they rift crystals, and rift plants: * [[Mining|Mine]] a [[rift stone]] to gather [[rift stone shard]]s. * [[Prospecting|Prospect]] a [[rift crystal (node)]] to gather [[rift crystal]]s.* [[Woodcutting|Cut]] down a [[rift plant]] to gather [[rift wood]].  Rift materials can be forged into difficult to harvest without adequate skill, with much of the rift plant, stone, or crystal being wasted on any failed attempts to harvest.  Rift materials are primarily utilized for the creation of [[rune|runes]].==Rift creatures==Certain creatures only appear at rifts or on the moon [[Jackal]]. * [[Rift beast]]* [[Rift caster]]* [[Rift jackal]]* [[Rift summoner]]* [[Rift ogre]]* [[Rift ogre mage]]* [[Warmaster]] == Rift Scout Camps ==Besides the regular recurring rifts, which will provide bonuses to equipmentsmall scout camps can randomly spawn. A rift scout camp is a minimal version of a rift. A few rift creatures spawn in a random place on the server, vehicles and containersafter all rift creatures are killed, participants receive a small amount of rift points. Also closing a rift scout camp allows for harvesting Rift Materials like mentioned above. Bonuses A rift scout camp does not show a red beacon, and you don't have to sacrifice hearts to close a rift scout camp. == Additional Notes ==  * The no-drop zone for tents extends out 30 tiles from these items will depend on the metal used when forgingrift beacon. * When a rift beacon appears, as well as other factorsa player may walk through it for the "Rift Investigator" [[achievement]]. When the rift is closed, the player will then receive the "Rift Defender" and provide "Rifter" [[titles]].  * Rift hearts are of no other use in Wurm aside from burning at the rift altar. * Rift creatures can only attack players within the rift area. Evacuate the area when in danger! * Players must be premium to receive rift rewards at the close of the rift. * Rift monsters have a range of bonuseschance to attack mounted animals. Use caution when riding a horse at a rift, includingSuggested to use barding other defensive options for animals. == Images == <gallery heights=300px mode="packed-hover">File:SKuJOaH.jpg|Open Rift</gallery> <gallery heights=300px mode="packed-hover">File:rift-afar.png|Rift Beam Ahead!</gallery>  <gallery heights=300px mode="packed-hover">File:riftaltar.jpg|The Rift Altar</gallery>
*Increased volume capacity*Lower weight*Less damage taken*Higher shatter resistance*Reducing decay of the contents of a container== See Also ==
Some will be one use only, but others will attach to the target to provide a continual boost. Only one rune that provides an ongoing effect can be attached to a tool, excepting the single use ones.* [[Fighting]]* [[Death]]* [[Tent]]* [[Rift creature]]
[[Category:Babel/R]]
[[Category:Rift]]
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