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Rift

1,386 bytes added, 10:39, 26 December 2021
m
rift accessories no longer drop from kills and haven't for some time
A rift is a test laid down upon the people of the lands by the gods. It consists of a bright, glowing-red portal, waves of quite deadly creatures brought forth through that portal, and a battle system with which to shut down the terror and satisfy this wicked test of strength and solidarity by the gods.
== Process of Events, How They Work It Works ==
[[File:SKuJOaH* First, a light beacon will appear on a server (one beam per server at one time), 2 real-life days before the rift will open on PvE and 3 real-life hours before opening on PvP. The location is random each time but always in a non-deeded area. This is where the gods will open the rift portal.jpg|300px|thumb|left|Active Rift]]
When * The rift participation area is a 41x41 square centered around the rift is closed, {{event|inline|The Rift that has plagued <server name> has been shut!}} will be broadcast server-wide as an event message light. One can check to allsee whether one is in the participation area or not by using the /rift command. If the 20 hearts are sacrificed before all the rift mobs are deadhas not yet started, the mobs will de-spawn and leave a pile of ash in their spot. At the closing number of hours until the rift, every player who participated in at least 10 kills opens will get a lump of uncommon metal ([[Seryll]], [[Glimmersteel]] or [[Adamantine]]) of random rarity, quality, and weightbe displayed.
A light * Next, when the rift portal actually opens (48 hours after the beacon first appears), it will clear all the trees within its borders and turn all terrain into dirt. It will appear on also spawn a server (one beam per server at one time) 2 real-life days before number of traps, rift stones, rift crystals, and rift plants in the rift zone. Terraforming attempts in this area will open on PvE and 3 real-life hours before opening on PvP. The location be blocked until the rift is random each timeclosed. The actual size of light appears to be Additionally, the rift will spawn a rift altar and a radius wave of 20 tiles in all directions from deadly [[rift creature|rift creatures]] that will only fight players within the beacon, or a 41x41 tile perimeterzone.
When * After the first wave of rift openscreatures is defeated, it will clear all three more increasingly difficult waves must subsequently be defeated in order to close the trees within its borders and turn all terrain into dirtrift. Also, when In order to progress to the rift opens, it will spawn a few trapsnext wave, 20 rift stones, hearts must be butchered and removed from any rift crystals, creatures and rift trees, which can be harvested once then burned at the rift has closedaltar in sacrifice. You cannot terraform inside An examine of the rift area until it has been closed. Also, rift mobs altar will attack all always show the creatures remaining number of hearts needed in order to bring about the next wave of rift area at creatures, and the time altar is always located within several tiles of the rift openingbeam itself. Progression through the rift in this way can take place at any time, regardless of whether or not said despite any living rift creatures are passive or aggressive. The only time the rift mobs will not attack creatures is when they are being ridden. ''Note: This does not apply to hitched animals, which will still be attackedcurrent wave taking place.''
When the * The fourth and final wave of rift opens, many different kinds of mobs creatures will spawn. These mobs come in waves of increasing difficulty, and they include Rift Beasts, Rift Casters, Rift Summoners, Rift Jackals, Rift Ogres, Ogre Mages, a [[Warmaster]] and lastly, provides the Warmastermost difficult wave of fighting. In order to advance to the next Once this wave of creaturesis disbursed, you players must sacrifice 20 rift mob more hearts that are obtained by butchering to the mobs rift altar, at which point an event message will convey across the '''server: {{event|inline|The Rift Altar'''that has plagued <server name> has been shut!}}. The rift is now closed, the gods have been satisfied, an altar that and rank-based rewards are then automatically spawned to the rift will spawn on its own. participating players''Note: These hearts are not like normal heartsinventories. They cannot be put into a [[food storage bin]] and create healing covers of useless potency.'' When a mob It is killed, every player has a 5% chance to get a loot item also at this point that can include but are not limited to shoulder pads and [[Rift Jewelry|jewelry with special abilities]]the rift area's rift materials (see section below) will become harvestable.
== Ranking, Rewards ==
*Rifts work off of a points system. Depending on the amount of kills and damage dealt by a player, they can get a higher participation ranking. The rankings range from "minimal" (least impact) to "phenomenal" (most impact). The better the rank, the more rewards attributed to that player. * Rank rewards are automatically placed in each player's inventory at the conclusion a number of the rift, with an occasional reward spawning to inventory after a single, lucky kill. Rank-based rewards include [[shoulder pads]], [[rift jewelry]]points, some rift materials as listed below, and lumps of [[glimmersteel]], [[seryll]], and [[adamantine]]. ** Rift points are redeemable at the [[Rift points shop]] or Lormere Ltd by right-clicking on a mailbox.* Before Anytime while a rift closesis still open and active, the player may type the chat command '''/rift tin ''' in order to see the current participation rankings. Attempts to bring up the list outside of the actual rift area while it is still active will not work. After the rift is closed, however, the command can be issued from anywhere on that server in order to view the final ranking list. This will remain possible until the player travels to another server or logs out on that current server.
* Players with more than 60 participation (phenomenal) rank will tend to receive less random lump quality levels and weights. Instead, they will generally receive lump quantities, qualities, and weights based on that rank with much less swing toward randomness.
* Rare items being rewarded generally tends to occur mainly for participants placing 3rd or better at final rank.
* Metallic shoulder pad rewards can come Any player who participated in any at least 10 kills will get a lump of uncommon metal type([[Seryll]], [[Glimmersteel]] or [[Adamantine]]) of random rarity, quality, and weight, at the rift's close.
* Killing Champion rift creatures gives a slightly higher chance at receiving a rift accessoryPlayers must be online and on the server when the Rift closes to receive rewards.
== Rift Materials ==
In addition to spawning to player inventory based on rank at the end of a rift, rift resources materials can also be manually collected from the immediate rift area once that rift has been closed. The three rift resource types are rift stones, rift crystals, and rift plants:
* [[Mining|Mine]] a [[rift stone]] to gather [[rift stone shard]]s.
Rift materials are primarily utilized for the creation of [[rune|runes]].
==Rift creatures==
Certain creatures only appear at rifts or on the moon [[Jackal]].
* [[Rift beast]]
* [[Rift caster]]
* [[Rift jackal]]
* [[Rift summoner]]
* [[Rift ogre]]
* [[Rift ogre mage]]
* [[Warmaster]]
 
== Rift Scout Camps ==
Besides the regular recurring rifts, small scout camps can randomly spawn. A rift scout camp is a minimal version of a rift. A few rift creatures spawn in a random place on the server, and after all rift creatures are killed, participants receive a small amount of rift points. Also closing a rift scout camp allows for harvesting Rift Materials like mentioned above.
A rift scout camp does not show a red beacon, and you don't have to sacrifice hearts to close a rift scout camp.
== Additional Notes ==
* When a rift beacon appears, a player may walk through it for the "Rift Investigator" [[achievement]]. When the rift is closed, the player will then receive the "Rift Defender" and "Rifter" [[titles]].
* Additional, official Rift hearts are of no other use in Wurm aside from burning at the rift loot information altar. * Rift creatures can only attack players within the rift area. Evacuate the area when in danger! * Players must be found here: [http://forumpremium to receive rift rewards at the close of the rift. * Rift monsters have a chance to attack mounted animals.wurmonlineUse caution when riding a horse at a rift, Suggested to use barding other defensive options for animals.com/index == Images == <gallery heights=300px mode="packed-hover">File:SKuJOaH.php?jpg|Open Rift</topic/141729gallery> <gallery heights=300px mode="packed-wsahover">File:rift-guideafar.png|Rift Beam Ahead!</gallery>  <gallery heights=300px mode="packed-to-rift-gearhover">File:riftaltar.jpg|The Rift Altar</gallery> == See Also == * [[Fighting]]* [[Death]]* [[Tent]]* [[Rift creature]]
[[Category:Babel/R]]
[[Category:Rift]]
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