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Rift

3,903 bytes added, 21:54, 6 October 2023
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== Introduction ==
[[File:Riftbeacon.jpg|200px|thumb|right|Rift Beacon]]
Rifts are A rift is a very new mechanic only recently implemented into test laid down upon the people of the lands by the gamegods. The premise behind them is to be It consists of a bright, glowing-red portal, waves of quite deadly creatures brought forth through that portal, and a full scale invasion battle system with which to shut down the plagues terror and satisfy this wicked test of strength and solidarity by the Wurm Online serversgods.
When a beacon appears you may walk through it for the Rift Investigator achievement and when the rift is closed you will get the ''Rift Defender'' and ''Rifter'' titles. == Process of Events, How It Works ==
The rifts work off of * First, a points system. Depending light beacon will appear on a server (one beam per server at one time), 2 real-life days before the amount of kills the player participated in they can get a higher participation rankingrift will open on PvE and 3 real-life hours before opening on PvP. The rankings are from minimal to phenomenal. Before the rift location is closed you may type /rift to get the participation ranking list, however, you have to be standing inside the rift random each time but always in a non-deeded area. After the rift This is closed where the command can be issued anywhere to view gods will open the ranking listrift portal.
When * At the same moment the light beacon appears an [https://forum.wurmonline.com/index.php?/topic/198721-patch-notes-12-sep-2023/ unfinished colossus] for each god will be placed north south east and west of the beacon. Parts can be added to these and each part has a chance reward you with rift points and rift is closed {{event|inline|The materials. Adding parts to any colossus will give you rift sickness. Rift that has plagued <server name> has been shut!}} will be broadcast server wide as an event message to allsickness increases difficulty of working on the colossus, but decreases over time. If Within the 20 hearts are sacrificed final 12 hours before all the a rift opens rift mobs are dead than the mobs will de-spawn and leave a pile sickness is no longer added. Players can work on colossus of ash in their spotgods they do not follow at an increased difficulty. At the closing Completing a colossus will create an additional beam of light and an effect will be applied during battle when the rift every player who participated in at least 10 kills opens. The three white light gods give a white beam, where Libila will get produce a lump of random material, quality, and weightblack beam. Some examples The effects areas follows:*20ql .40kg rare Adamantine lump*70ql .40kg rare steel lump*77ql .25kg seryll lump
{| class== How Do They Work? =="wikitable"|-! God !! Effect|-| Vynora || [[Excel]]|-| Magranon || [[Mass stamina]] and [[Frantic charge]]|-| Fo || Healing and [[Willowspine]]|-| Libila || Rift enemy spawn count is increased and upon death players do not lose skills other than strength and fight skill.|}
Rifts are very simple* The rift participation area is a 41x41 square centered around the rift-light. One can check to see whether one is in the participation area or not by using the /rift command. If the rift has not yet started, they just have a lot the number of moving partshours until the rift opens will be displayed.
First is * Next, when the rift portal actually opens (48 hours after the lightbeacon first appears), or beacon as some may call itwill clear all the trees within its borders and turn all terrain into dirt. The light It will appear on also spawn a server (one beam per server at one time) 2 days before number of traps, rift stones, rift crystals, and rift plants in the rift zone. Terraforming attempts in this area will open on PvE and 3 hours on PvPbe blocked until the rift is closed. The location is random every time and Additionally, the intervals at which they rift will spawn are still unknown. The actual size of right appears to be a radius rift altar and a wave of 20 tiles in all directions from deadly [[rift creature|rift creatures]] that will only fight players within the beacon, or a 41x41 tile perimeterzone.
Second * After the first wave of rift creatures is defeated, two more increasingly difficult waves must subsequently be defeated in order to close the actual rift opening. As mentioned before In order to progress to the next wave, 20 rift hearts must be butchered and removed from any rift will open 2 days after the beacon appears on PvE creatures and 3 hours on PvP. When then burned at the rift opens it will clear all the trees within its borders and turn all terrain into dirtaltar in sacrifice. Also, when An examine of the rift opens it altar will spawn a always show the remaining number of decoration type things from rift stones hearts needed in order to bring about the next wave of rift crystals and even trees. These decorations cannot be interacted with, only bashedcreatures, and they cannot be moved. You also cannot terraform inside the altar is always located within several tiles of the rift area until it has been closedbeam itself. Also, Progression through the rift mobs will attack all the creatures in the rift area this way can take place at the any time of the , despite any living rift opening weather said creatures of passive or aggressive. The only time the rift mobs will not attack creatures is if they are being ridden. ''Note: This does not apply to hitched animals which will still be attackedcurrent wave taking place.''
Now the mobs that the * The third and final wave of rift creatures will spawn. When the rift opens many different kinds of mobs will spawn. These mobs come in waves of increasing difficulty and they include Rift Beasts, Rift Casters a [[Warmaster]] and Rift Summoners, Rift Jackals and Rift Ogres, Ogre Mages, and lastly provides the Warmastermost difficult wave of fighting. In order to advance to the next Once this wave of creatures you is disbursed, players must sacrifice 20 rift mob more hearts that are obtained by butchering to the mobs rift altar, at which point an event message will convey across the '''server: {{event|inline|The Rift Altar'''that has plagued <server name> has been shut!}}. The rift is now closed, an altar that the rift will spawn on its own gods have been satisfied, and it does not look like a normal altar. 'rank-based rewards are then automatically spawned to the participating players'Note: These hearts are not like normal heartsinventories. They cannot be put into a [[food storage bin]] and create healing covers of useless potency.'' When a mob It is killed every player has a 5% chance to get a loot item also at this point that can include but are not limited to shoulder pads and jewelry with special abilities. Please visit [http://forum.wurmonline.com/index.php?/topic/141729-wsa-guide-to-the rift-gear/ this guide] on the area's rift loot for any questionsmaterials (see section below) will become harvestable.
== Notes Ranking, Rewards == *Rifts work off of a points system. Depending on the amount of kills and damage dealt by a player, they can get a higher participation ranking. The rankings range from "minimal" (least impact) to "phenomenal" (most impact). The better the rank, the more rewards attributed to that player. * When Rank rewards are a number of rift points, some rift materials as listed below, and lumps of [[glimmersteel]], [[seryll]], and [[adamantine]]. ** Rift points are redeemable at the [[Rift points shop]] or Lormere Ltd by right-clicking on a mailbox.* Anytime while a rift opens it can spawn different types is still open and active, the player may type the chat command '''/rift''' in order to see the current participation rankings. Attempts to bring up the list outside of traps inside the actual rift areawhile it is still active will not work. These traps can and will exist after After the rift is already closed so , however, the command can be cautioned if you are walking through an old issued from anywhere on that server in order to view the final ranking list.  * Players with more than 60 participation (phenomenal) rank will tend to receive less random lump quality levels and weights. Instead, they will generally receive lump quantities, qualities, and weights based on that rank with much less swing toward randomness.  * Rare items being rewarded generally tends to occur mainly for participants placing 3rd or better at final rank. * Any player who participated in at least 10 kills will get a lump of uncommon metal ([[Seryll]], [[Glimmersteel]] or [[Adamantine]]) of random rarity, quality, and weight, at the rift area's close.  * Resources Players must be online and on the server when the Rift closes to receive rewards as well as credit for participation (per "Destination Unknown" [[Journal]] requirements). == Rift Materials == In addition to spawning to player inventory based on rank at the end of a rift, rift materials can also be manually collected from riftsthe immediate rift area once that rift has been closed.The three rift resource types are rift stones, rift crystals, and rift plants: ::*[[Mining|Mine ]] a [[rift stone]] to collect gather [[rift stone shards from Rift stonesshard]]s. ::* [[Prospecting|Prospect the crystals ]] a [[rift crystal (node)]] to collect fragmentsgather [[rift crystal]]s.::* Use your [[Woodcutting|Cut]] down a [[rift plant]] to gather [[rift wood cutting knowledge ]].  Rift materials can be difficult to harvest without adequate skill, with much of the rift plant, stone, or crystal being wasted on any failed attempts to cut down harvest.  Rift materials are primarily utilized for the creation of [[rune|runes]].==Rift creatures==Certain creatures only appear at rifts or on the trees and collect woodmoon [[Jackal]]. :* However[[Rift beast]]* [[Rift caster]]* [[Rift jackal]]* [[Rift summoner]]* [[Rift ogre]]* [[Rift ogre mage]]* [[Warmaster]] == Rift Scout Camps ==Besides the regular recurring rifts, small scout camps can randomly spawn. A rift resources scout camp is a minimal version of a rift. A few rift creatures spawn in a random place on the server, and after all rift creatures are currently killed, participants receive a small amount of rift points. Also closing a rift scout camp allows for collection harvesting Rift Materials like mentioned above.A rift scout camp does not show a red beacon, and do not yet you don't have to sacrifice hearts to close a userift scout camp. == Additional Notes ==  * The no-drop zone for tents extends out 30 tiles from the rift beacon. :* Collection of these resources if not guaranteedWhen a rift beacon appears, you a player may produce resources with walk through it for the "Rift Investigator" [[achievement]]. When the rift is closed, the player will then receive the "Rift Defender" and "Rifter" [[titles]].  * Rift hearts are of no special propertiesother use in Wurm aside from burning at the rift altar. :* These resources Rift creatures can only attack players within the rift area. Evacuate the area when in danger! * Players must be collected once premium to receive rift rewards at the close of the rift is closed.  * Rift monsters have a chance to attack mounted animals. Use caution when riding a horse at a rift, Suggested to use barding other defensive options for animals. == Images == <gallery heights=300px mode="packed-hover">File:SKuJOaH.jpg|Open Rift</gallery> <gallery heights=300px mode="packed-hover">File:rift-afar.png|Rift Beam Ahead!</gallery>  <gallery heights=300px mode="packed-hover">File:riftaltar.jpg|The Rift Altar</gallery> == See Also == * [[Fighting]]* [[Death]]* [[Tent]]* [[Rift creature]]
[[Category:Babel/R]]
[[Category:Rift]]
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