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Secure storage

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There are only 2 places to safely store items, Anything dropped on the ground outside of a [[settlement token]] bank and a [[bag of keeping]] (or a [[master bag of keeping]])placed inside an insecure container may be picked up by any other player. To avoid this, the following secure storage options are available:
* A ==Bank==You can access your [[bank]] at a [[settlement token]] bank account only stores 5 items and any amount of coins. If item is a container like a backpack it has to be empty to be placed in you have never accessed your bank on that server, or if the old [[settlement token]] bank disbanded, you will be prompted to open an account.* You can also Your bank allows you to store some small items in a [[bag of keepingcurrency]]and up to 5 items carried in your inventory. You may withdraw currency at any settlement token, but you will keep these must return to the settlement at which you opened your account in order to deposit currency or access your stored items when you die. However Bag of Keepings are hard You may move your bank account to get hold ofanother settlement, but there is a 24 real-world hour wait until the account is moved.
New players ==Tents==[[Tents]] may wish be used to store items inside a house at first, but these can after being dropped on the ground. Tents on all [[PvE|Freedom Isles]] servers except [[PVP#Chaos|Chaos]] may not be broken into, looted by other players and it is advised are a safe place to store items inside a chesttemporarily. Tents take decay damage when placed on the ground, in your house when you have more valuable items and more experienceso it is not recommended to use them for storage for long periods of time.
You can store items ==Houses==Items may be stored securely inside locked a house. To accomplish this, you will need to [[large chestbuild house|build a house]]s for some security. These chests can be and then secure it with a [[lockpickdoor lock]]ed however. [[Small chest]]s provide little security as they can '''Activate''' the door lock, '''right-click''' on the door and select '''lock'''. Houses cannot be burned inside broken into on Freedom Isles, with the exception of Chaos. Houses that are not on a firesettlement will take damage over time and must be repaired to retain the protection they offer. When an outer wall reaches 100 damage, the structure loses its protection and any player may enter and remove items legally.
Anything dropped inside a house cannot be picked up by other players on Freedom Isles, nor can they be picked up by players in the same kingdom on Chaos or the [[Epic Cluster]]. You may grant access to pick up items in the ''manage buidlings'' tab found by ''right clicking'' your body in the character tab.'''Note :''' A guest with permissions may remove any item from that structure. It is important to keep your permissions up to date to prevent theft. ==Settlements==A [[settlement]] provides protection so long as its roles are properly managed by the mayor. Permissions that using may lead to unintentional situations and item theft are:;Manage Roles : Allows anyone with this permission to manage the roles directly.;Pickup : Allows a person to pick up items that are not in a structure.;Destroy buildings: Allows a person to bash walls of structures, removing their protection and allowing access to items within.;Load: Allows a personal merchant for storing person to load items securely into vehicles.;Pass gates: May allow unintended access to restricted areas of a settlement. '''Note:''' It is considered an exploitstrongly recommended to review the roles and permissions of a settlement regularly to prevent theft. ==Chests==You may choose to store valuables inside [[chests]]. [[Small chest]]s and [[large chest]]s may be locked with either a [[large padlock]] or a [[small padlock]], either will work. Once secured with a lock, only the person with the [[key]] may open the chest on Freedom Isles, while on Chaos and the [[Epic Cluster]] a player may use a [[lockpick]] to break into the chest. Both types of chest can be destroyed, and a small chest may be picked up while a large chest can only be loaded into a [[large cart]], [[wagon]], or [[boat]]. Chests that are locked cannot be loaded. Such merchants Chests are also subject to decaying and must be repaired regularly or they will crumble away when their damage reaches 100. Locked chests may not be wizkilled accessed by guests with permissions unless they have access to the key that matches the lock on the chest. ==Storage Bins==[[Bulk storage bin]]s and [[Game Masterfood storage bin]]smay be locked with a large or small padlock. Similarly to large chests, the key is required for others to access the bin after it is locked. It is also recommended to '''right-click''' and '''plant''' a bin to prevent it from being picked up when emptied. Bins are subject to decay and must be repaired regularly. A bin that reaches 100 damage will crumble away. Like chests, an enemy player on Chaos or Epic may pick the lock on a bin. ==Vehicles==[[Ships]] may be locked with a [[boat lock]] and [[large cart]]s and [[wagon]]s may be locked with a large or small padlock. A vehicle without a lock can be used, opened, and looted by anyone on any server. On Chaos and the Epic Cluster, the locks may be picked and the vehicles may be claimed by an enemy. You can '''right-click''' on a vehicle and select '''Manage Vehicle''' to change access rights. This allows you to let villagers, friends, or anyone access your vehicle's hold, command the vehicle, modify vehicle permissions, or ride as a passenger. To change the lock, you must have the key activated. '''Right-click''' the vehicle and select '''unlock'''. You do not need the key to use the vehicle on a regular basis. Ships that are moored and carts that are locked may not be dragged by other players, however they are subject to decay and must be repaired. If the damage reaches 100, the vehicle will crumble away. '''Note:''' It is recommended to check and update your vehicle's permissions and friends list regularly to avoid potential theft.  ==Other Options==;'''[[bag of keeping]]''': These items and their contents follow you on death. They were handed out as gifts and are now only purchased from other players.;'''[[master bag of keeping]]''': Same as a bag of keeping, only larger.;'''[[Personal merchant]]''': Merchants can hold and sell items. Setting an extremely high price can dissuade a player from purchasing that item.
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[[Category:MiscGuides]]
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