Difference between revisions of "Settlement:Miriel"

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{{s-wild-jk}}
 
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= Miriel =
+
==History==
  
 
It was dark. Sounds of creatures were heard from all around. Two excited explorers left the landmass of the home of Jenn-Kellon and left for an island of contested space, a wild island. It was a day from then that they had setup camp and begun to construct a settlement, a fort, to defend themselves from Horde of the Summoned.
 
It was dark. Sounds of creatures were heard from all around. Two excited explorers left the landmass of the home of Jenn-Kellon and left for an island of contested space, a wild island. It was a day from then that they had setup camp and begun to construct a settlement, a fort, to defend themselves from Horde of the Summoned.
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[http://www12.asphost4free.com/FortFN/Miriel_Tower.swf Miriel Advert]
 
[http://www12.asphost4free.com/FortFN/Miriel_Tower.swf Miriel Advert]
  
== Deed ==
+
==Deed==
  
 
We have no deed as yet, but we have nearly enough money for a size 5 village. We have a well placed tower with 5 gaurds.
 
We have no deed as yet, but we have nearly enough money for a size 5 village. We have a well placed tower with 5 gaurds.
  
== Resources ==
+
==Resources==
  
 
We have two clay areas, three iron and one zinc vein with more metal prospected. A pinewood forest lies to the near west with various other trees around. We have a nice large beach and plenty of flat space with potential for work. We live next to a mountain so there is no lack of rock. Creatures are abundant, so we have good game close by which our gaurds can handle if it gets out of hand.
 
We have two clay areas, three iron and one zinc vein with more metal prospected. A pinewood forest lies to the near west with various other trees around. We have a nice large beach and plenty of flat space with potential for work. We live next to a mountain so there is no lack of rock. Creatures are abundant, so we have good game close by which our gaurds can handle if it gets out of hand.
  
== Location / Screenshots ==
+
==Location / Screenshots==
  
 
We will not reveal our location as yet. As such, screenshots will be made once the area is finished.
 
We will not reveal our location as yet. As such, screenshots will be made once the area is finished.
  
== Members ==
+
==Population==
:''Lightning'' - Mayor
 
:''Minerbob'' - Elder
 
  
 
:We have '''8''' spaces left.
 
:We have '''8''' spaces left.
 
:Recruiting: '''Yes''' / No
 
:Recruiting: '''Yes''' / No
 
:To join, contact Lightning or Minerbob.
 
:To join, contact Lightning or Minerbob.
 +
 +
===Mayors and Elders===
 +
:''Lightning'' - Mayor
 +
:''Minerbob'' - Elder
 +
 +
===Citizens===
 +
:None

Revision as of 10:21, 19 August 2007

Template:S-wild-jk

History

It was dark. Sounds of creatures were heard from all around. Two excited explorers left the landmass of the home of Jenn-Kellon and left for an island of contested space, a wild island. It was a day from then that they had setup camp and begun to construct a settlement, a fort, to defend themselves from Horde of the Summoned.

Miriel Advert

Deed

We have no deed as yet, but we have nearly enough money for a size 5 village. We have a well placed tower with 5 gaurds.

Resources

We have two clay areas, three iron and one zinc vein with more metal prospected. A pinewood forest lies to the near west with various other trees around. We have a nice large beach and plenty of flat space with potential for work. We live next to a mountain so there is no lack of rock. Creatures are abundant, so we have good game close by which our gaurds can handle if it gets out of hand.

Location / Screenshots

We will not reveal our location as yet. As such, screenshots will be made once the area is finished.

Population

We have 8 spaces left.
Recruiting: Yes / No
To join, contact Lightning or Minerbob.

Mayors and Elders

Lightning - Mayor
Minerbob - Elder

Citizens

None