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Ship

1,035 bytes added, 17:08, 22 August 2023
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[[Complete DB|Main]] / [[:Category:Vehicles|Vehicles]] / '''{{PAGENAME}}'''
 
 
== Description ==
*Without an attached [[boat lock]] that is appropriately set with permissions, anyone can use a ship. If the ship is not [[mooring anchor|moored]] it can also be pushed away. It is therefore highly recommended that players lock AND moor their ships for ultimate security.
*To prevent theft of an unfinished ship, it is advisable to limit accessibility to the unfinished vessel by way of surrounding fences or walls and limited access set therein.
*The owner and any person with the ''Manage'' right can manage the overall usage permissions through the ''Manage vehicle'' menu option. The permissions window is available only if the ship is locked, however. These permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the ship, "dragging" the ship, and ''managing the item''. Each of these rights can be granted or denied to any individual player. All rights, except "manage item", can also be assigned by group, such as "citizens", "alliance" or "everyone". The player listed as the current owner will always have all permissions.
*To secure a ship from being pushed away, it can be moored by right clicking the ship and using "moor" with a [[mooring anchor]]inside the ships inventory. *A ship can be moored by the commander and any passengeror passengers, but only the commander can later raise the anchor.
*On [[Freedom]], ships cannot be [[Lockpicking|lockpicked]] (except by owner). Attempts will result in the message ''Stealing boats is punished with the death penalty here. You decide not to''.
== Creation ==
*Ships are made using [[ship building]], usually started by combining two [[keel section]]s.
*The person to attach the last piece to an unfinished ship becomes the owner and original signed maker when it is finished. Ownership can then be transferred by the owner, to a new owner, through the vehicle management window.
*Trying to build a ship in a (large) cart will present the message "[01:06:39] You can't work with the unfinished ''ship type'' in the large cart.". It is therefore not possible.
*When a ship is created, a default 1 ql lock is automatically attached to the ship, the ship is locked, and permissions are enabled. The owner of the ship can change the [[boat lock]] which may be necessary for security on PvP servers. The lock can only be removed and reattached by the owner on PvE servers.
*On Freedom servers, you need permission to command the boat, set individually for you, to sail to another server (anyone can cross as passengers). On Epic servers, you can cross servers as friend too - the ownership transfers to the commander then.
*When crossing servers from one map to another, the lettered/numbered grid always aligns from one map to the next. For example, if a player crosses a border east/west at the M-letter of the grid, they will end up on the same M-letter gridline on the next map.
* The server arrangement map found at https://www.dropbox.com/s/49ny4u0v6lstgwo/freedom.png?dl=0 was originally intended for use with the game before course-plotting was a sailing feature. This means that now, it is only representative of the geographic layout one might expect if sailing across a border without plotting course. By plotting a course, the arrangements on this map become irrelevent irrelevant as the game directly "wormholes" the player vessel to their the destination map of choice in the plotting panel. Furthermore, when crossing using the plot feature, the destination map will always align with what would be assumed correct geographically: sailing south from one map, once across the server line, puts the player sailing toward the north shore of the target map, etc, etc. == Warning Messages ==* Crossing too near to a map corners corner can cause game issues and is advised against. If you are too close to the a corner, you may get this message: {{event|inline|Suddenly, strong winds and waves throw you overboard!}} *If you are close to approaching a server border without a destination set, you may get will see this message : {{event|inline|An enormous shark scouts you from belowYou see dark shadows moving beneath the waves. There is nothing in this direction.}}. See [[shark*If you are too close to a server border without a destination set, you will see this message: {{event|inline|You feel a disturbance in the shark page]] for more on server-crossing sharks currents. You are approaching the edge of these lands and othersshould turn back immediately.* Plotting course is only possible when aboard a ship as the commander}}.
== Additional Notes ==
* Plotting a course is possible only when aboard a ship as the commander.*Ships can be transported over land using a [[ship_transporter|ship transporter]]s.
*The [[small raft]] is not considered a functional ship, as it floats but cannot be boarded or commanded.
*It is possible to disembark directly onto dry land from a ship by right-clicking a nearby tile of dry land and selecting ''disembark''.*Ships cannot be hauled up ladders
==Vessel Details Chart==
<div style="overflow-x: auto">{| border="1" cellspacing="0" cellpadding="0" style="text-align:center;" class="wikitable sortable"!scope="col" width="100" data-sort-type="text" |Vessel |!scope="col" width="100" data-sort-type="number" | Mind Logic |!scope="col" width="100" data-sort-type="number" | Total Occupants <sup>[[#Note_1|[1]]]</sup> |!scope="col" width="100" data-sort-type="number" | Maximum Solo Speed (km/h) |!scope="col" width="100" data-sort-type="number" | Maximum speed (full crew) |!scope="col" width="100" data-sort-type="number" | Commander Propulsion (approx. km/h) <sup>[[#Note_2|[2]]]</sup> |!scope="col" width="100" data-sort-type="number" | Hold Capacity (Volume) <sup>[[#Note_3|[3]]]</sup> |!scope="col" width="100" data-sort-type="number" | Hold Capacity (Rafts) |!scope="col" width="100" data-sort-type="number" | Hold Capacity (Sm Crates) |!scope="col" width="100" data-sort-type="number" | Hold Capacity (Lg Crates) |!scope="col" width="100" data-sort-type="number" | Size <sup>[[#Note_4|[4]]]</sup> |!scope="col" width="100" data-sort-type="number" | Height <sup>[[#Note_5|[5]]]</sup> |!scope="col" width="100" data-sort-type="number" | Draft <sup>[[#Note_6|[6]]] |!scope="col" width="100" data-sort-type="number" | Minimum Passable Depth |!scope="col" width="100" data-sort-type="number" |Creature Cage Capacity!scope="col" width="100" data-sort-type="number" || Weight (Kg)|-| [[Crude canoe]] || 19.5(?) || 2 || ? || || 7.2 || 0 || 0 || 0 || 0 || 1x1x1 || 3 Dirt || 5 Dirt || 5 || 0 || 120
|-
| [[Rowing Boatboat]] || <19.5(?) || 3 || 12.05 || ? || ~7.2 || 756 || 0 || 0 || 0 || 2x1x1 || 3 Dirt || 5 Dirt || 5 || 0 || 120
|-
| [[Small Sailing Boatsailing boat]] || 20.1 || 5 || 20.7 || 21.34 || ~7.2 || 756 || 0 || 0 || 0 || 2x1x2 || 3 Dirt || 5 Dirt || 5 || 0 || 140
|-
| [[Corbita]] || 21.05 || 7 || 28 || 28 || ~1.4 || ?? || 100 || 85 || 49 || 6x2x5 || 25 Dirt || ?? 20 || 20 21 || 5 || 1400
|-
| [[Cog]] || 22 || 9 || 31.5 || 33.22 || ~1.43 || >=50,685 + || 67 || 51 || 29 || 5x2x7 || 29 Dirt || ?? 20 || 20 21 || 6 || 800
|-
| [[Knarr]] || 23 || 13 || 27 || ? || ~6.5 || ?? || 100 || 75 || 43 || 4x2x3 || 8 Dirt (?) || ?? || 5 || 4 || 2000
|-
| [[Caravel]] || 24 || 14 || 28.5 || 34.13 || ?? || 75600 || 100 || 100 || 62 || 7x2x7 || 35 Dirt (?) || ?? 20 || 20 21 || 8 || 2450
|}
</div>
: <sup>[1]</sup> ''This includes the captain.''
: <sup>[2]</sup> ''This is the amount a commander can influence the speed of a boat (in either forward or reverse) when it is otherwise un-crewed.''
== Images ==
<gallery>
Image:crude canoe.jpg||[[Crude canoe]]Image:Rowing boat.jpg|[[rowing Rowing boat]]Image:Small sailing boat.jpg|[[small Small sailing boat]]Image:Corbita.jpg|[[corbitaCorbita]]Image:Cog.jpg|[[cogCog]]Image:Knarr.jpg|[[knarrKnarr]]Image:Caravel.jpg|[[caravelCaravel]]
</gallery>
[[Category:Babel/S]]
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/S]]
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