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Ship

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A ship is used to sail the seven seas.[[Complete DB|Main]] / [[:Category:Vehicles|Vehicles]] / '''{{PAGENAME}}'''
Ships are made using [[ship building]], usually started by combining two [[keel section]]s.
Most ships require some [[mind logic|Mind logic]] (see [[#Vessel Details|Vessel Details]])== Description ==
Note: The [[small raft]] floatsA floating, but cannot be boarded, so does not even count as a boatwooden vessel - outfitted with an array of nautical materials and mechanisms to make it controllable. A ship is used to sail the seven seas.
== Security and Permissions==
*Without an attached [[boat lock]] that is appropriately set with permissions, anyone can use the a ship. If the ship is not [[mooring anchor|moored]] it can also be pushed away. It is therefore highly recommended that players lock AND moor their ships for ultimate security.*The owner and any person with the ''Manage'' right can manage the overall usage permissions through the ''Manage vehicle'' menu option. The permissions window is available only if the ship is locked, however. These permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the ship, "dragging" the ship, and ''managing the item''. Each of these rights can be dragged granted or denied to any individual player. All rights, except "manage item", can also be assigned by group, such as "citizens", "alliance" or "everyone". The player listed as the current owner will always have all permissions. *To secure a ship from being pushed away, it can be moored by right clicking the ship and using "moor" with a [[mooring anchor]] inside the ships inventory. *A ship can be moored by the commander or passengers, but only the commander can raise the anchor.*On [[Freedom]], ships cannot be [[Lockpicking|lockpicked]] (except by owner). Attempts will result in the message ''Stealing boats is punished with the death penalty here. You decide not to''.
Upon finishing the ship the last person who had the unfinished ship in the [[inventory]] becomes the owner. Dragging the cart or ship the unfinished ship is built in does not reliably set the ownership. Ownership can be transferred by the owner in the vehicle management window. == Creation ==
*Ships are made using [[ship building]], started by combining two [[keel section]]s.*The person to attach the last piece to an unfinished ship becomes the owner and any person with the ''Manage'' right original signed maker when it is finished. Ownership can manage then be transferred by the usage permissions owner, to a new owner, through the vehicle management window.*When a window available via ship is created, a default 1 ql lock is automatically attached to the ship, the ship is locked, and permissions are enabled. The owner of the ship can change the [[boat lock]] which may be necessary for security on PvP servers. The lock can only be removed and reattached by the ''Manage vehicle'' menu optionowner on PvE servers.
The permissions control ''drive'' (embarking as commander)== General Sailing, ''mount'' Operation == *Most ships require some [[mind logic|Mind logic]] to operate. See [[#Vessel Details|Vessel Details]] for more information on this.*Ships with a [[quality]] of less than 10 cannot be commanded. This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (embarking as eg. a 12 quality ship with 17 damage calculates to a passengership below 10 quality).*The achievable speed of a ship at any one time is determined by 5 factors: the quality of the ship, the type of ship it is, ''accessing the inventory hold'' number of crew (players) aboard the ship , weather/wind factors, and ''managing any runes mounted on the settings''ship. Each The exact weight given and formula attributed to each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. The settings only take affect if the ship is locked howeverspeed-deciding factors need further confirmation by staff.
The owner of ==Server-Crossing Mechanics ==*On Freedom servers, you need permission to command the ship can attach a [[boat lock]] , set individually for you, to it sail to enable permissionsanother server (anyone can cross as passengers). The lock On Epic servers, you can be removed by everyone in posession cross servers as friend too - the ownership transfers to the commander then.*When crossing servers from one map to another, the lettered/numbered grid always aligns from one map to the next. For example, if a player crosses a border east/west at the M-letter of the key but grid, they will end up on the same M-letter gridline on the next map. * The server arrangement map found at https://www.dropbox.com/s/49ny4u0v6lstgwo/freedom.png?dl=0 was originally intended for use with the game before course-plotting was a sailing feature. This means that now, it is only representative of the geographic layout one might expect if sailing across a border without plotting course. By plotting a course, the arrangements on this map become irrelevant as the game directly "wormholes" the vessel to the destination map of choice in the plotting panel. Furthermore, when crossing using the plot feature, the destination map will always align with what would be assumed correct geographically: sailing south from one map, once across the server line, puts the player sailing toward the owner can attach it againnorth shore of the target map, etc, etc.
To secure == Warning Messages ==* Crossing too near to a ship from drifting or being dragged or pushed away it's important map corner can cause game issues and is advised against. If you are too close to moor it with a [[mooring anchor]]corner, you may get this message: {{event|inline|Suddenly, strong winds and waves throw you overboard!}} *If you are approaching a server border without a destination set, you will see this message: {{event|inline| You see dark shadows moving beneath the waves. A ship can be moored by There is nothing in this direction.}}. *If you are too close to a server border without a destination set, you will see this message: {{event|inline|You feel a disturbance in the currents. You are approaching the commander edge of these lands and any passenger but only the commander can raise the anchorshould turn back immediately.}}.
On == Additional Notes ==* Plotting a course is possible only when aboard a ship as the commander.*Ships can be transported over land using a [[Freedomship_transporter|ship transporter]] ships can not be .*The [[Lockpicking|lockpickedsmall raft]]is not considered a functional ship, as it floats but cannot be boarded or commanded. Trying so will result in the message *It is possible to disembark directly onto dry land from a ship by right-clicking a nearby tile of dry land and selecting ''Stealing boats is punished with death penalty here. You decide not todisembark''.*Ships cannot be hauled up ladders
== Notes ==*If you are building a ship larger than a small sailing boat inside a cart, it will become too heavy to drag. Make sure to move the cart next to water before it gets too heavy. See [[small cart]] to find out how much you can drag.*The last person to pick up and drop an unfinished ship becomes the owner when it is finished. Dragging the container it is in is not sufficient.*Currently there are no beneficial results from improving the quality of a ship.*Ships with a [[quality]] of less than 10 cannot be commanded. ==Vessel DetailsChart==<div style="overflow-x: auto">{| border="1" cellspacing="0" cellpadding="10" style="text-align:center;" class="wikitable sortable"!scope="col" width="100" data-sort-type="text" |Vessel |!scope="col" width="100" data-sort-type="number" | Mind Logic |!scope="col" width="100" data-sort-type="number" | Total Occupants* <sup>[[#Note_1|[1]]]</sup> !scope="col" width="100" data-sort-type="number" | Maximum Solo Speed (km/h) !scope="col" width="100" data-sort-type="number" |Maximum speed (full crew) !scope="col" width="100" data-sort-type="number" | Commander Propulsion (approx. km/h)*' <sup>[[#Note_2|[2]]]</sup> !scope="col" width="100" data-sort-type="number" | Hold Capacity (Volume)*^ <sup>[[#Note_3|[3]]]</sup> !scope="col" width="100" data-sort-type="number" | Hold Capacity (Rafts) !scope="col" width="100" data-sort-type="number" |Hold Capacity (Sm Crates) !scope="col" width="100" data-sort-type="number" | Footprint Hold Capacity (Lg Crates) !scope="col" width="100" data-sort-type="number" |Size <sup>[[#Note_4|[4]]]</sup> !scope="col" width="100" data-sort-type="number" | Height** <sup>[[#Note_5|[5]]]</sup> !scope="col" width="100" data-sort-type="number" | Draft** <sup>[[#Note_6|[6]]] !scope="col" width="100" data-sort-type="number" | Minimum Passable Depth !scope="col" width="100" data-sort-type="number" |Creature Cage Capacity!scope="col" width="100" data-sort-type="number" | Weight (Kg)|-| [[Crude canoe]] || 19.5(?) || 2 || ? || || 7.2 || 0 || 0 || 0 || 0 || 1x1x1 || 3 Dirt || 5 Dirt || 5 || 0 || 120
|-
| [[Rowing Boatboat]] || <19.5(?) || 3 || 1012.9 05 || || ~7.2 || 756 || 0 || 1x1 0 || 0 || 2x1x1 || 3 Dirt || 5 Dirt || ?? 5 || 0 || <140(?)120
|-
| [[Small Sailing Boatsailing boat]] || 20.1 || 5 || 1820.7 || 21.5 34 || ~7.2 || 756 || 0 || 2x1 0 || 0 || 2x1x2 || 3 Dirt || 5 Dirt || 8 5 || 0 || 140
|-
| [[Corbita]] || 21.05 || 7 || 28 || ~28 || 1.4 || ?? || 100 || 85 || 75+ 49 || 5x2 6x2x5 || 25 Dirt || ?? 20 || 21 || ?? 5 || 1400
|-
| [[Cog]] || 22 || 9 || 31.5 || ?? 33.22 || 1.43 || >=50,685 + || >=37 67 || 5x2 51 || 29 || 5x2x7 || 29 Dirt || ?? 20 || 20 21 || ~8886 || 800
|-
| [[Knarr]] || 23 || 11 13 || 27 || ?? || 6.5 || || 100 || ?? 75 || ?? 43 || 4x1 4x2x3 || 8 Dirt (?) || ?? || ?? 5 || 4 || ~2000 (?)
|-
| [[Caravel]] || 24 || 11 (?) 14 || 28.5 || ?? 34.13 || || 75600 || 100 || 5x3 100 || 62 || 7x2x7 || 35 Dirt (?) || ?? 20 || 21 || ?? 8 || 2450
|}
</div>'': <nowikisup>*[1]</nowikisup>''This includes the captain.''<br>'': <nowikisup>*'[2]</nowikisup>''This is the amount a commander can influence the speed of a boat (in either forward or reverse) when it is otherwise un-crewed.''<br>'': <nowikisup>**[3]</nowikisup>Measured above water level to the main deck or below water level to the keel.''<br>''<nowiki>*^</nowiki> To calculate how many of something fit inside, divide the ship's volume by the item's [[Bulk storage bin#Items that fit in:|volume per unit]]. Stacking containers, an example is [[small barrel]]s in [[raft]]s, will make room for more then than 100 items.'': <brsup>[4]</sup> ''Measured in tiles and multistory. Length x Width x Height'' For details regarding vessel construction you may also want : <sup>[5]</sup> ''Measured above water level to see the main deck.'': <sup>[[Ship building#Ship details overview | Ship Construction Details Table]6]</sup> ''Measured below water level to the keel.''
== Images ==
<gallery>
Image:crude canoe.jpg||[[Crude canoe]]Image:Rowing boat.pngjpg|[[rowing Rowing boat]]Image:Small sailing boat.pngjpg|[[small Small sailing boat]]Image:CogCorbita.pngjpg|[[cogCorbita]]Image:CorbitaCog.pngjpg|[[corbitaCog]]Image:Knarr.pngjpg|[[knarrKnarr]]Image:Caravel.pngjpg|[[caravelCaravel]]
</gallery>
 
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/S]]
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