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Sixth sense

178 bytes added, 16:40, 4 January 2021
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{{Spell
|image=sixth sense.png
|faith=6
|favor=15
}}
===Description===
''"You will now detect hidden dangers."''
Lasts roughly 2.5 minutes per power, when it wears off you will get this event.
''"You are no longer affected by Sixth Sensesense."''
It is known to alert the affected to the presence of traps in the immediate vicinity (1-2 tiles). It does so by an orange 'TRAP!' message displayed in event. No further information on the trap is divulged. Can be cast on all creatures, but is known only to have an effect on humans.
It is known to alert the affected to the presence of traps in the immediate vicinity (1-2 tiles). It does so by an orange 'TRAP!' message displayed in event. No further information on the trap is divulged. Can be cast Sixth sense yields little [[channeling]] skillgain on all creaturessuccessful casts at nearly any skill level, but and is known only to have an effect on humansa poor choice for skilling priests accordingly.
===Method===# Activate your [[GodsActivate]] a [[channelingstatuette]] item, and rightof your god# Right-click a person. # Select ''Spells/[['' > ''Sixth Sense]]''
[[Category:Buff spells]]
[[Category:Fo spells]]
[[Category:Magranon spells]]
[[Category:Vynora spells]]
[[Category:Spells]]
[[Category:Vynora spells]]
[[Category:Fo Spells]]
[[Category:Magranon Spells]]
[[Category:Babel/S]]
[[Category:Buff spells]]
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