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Skills

60 bytes removed, 20:24, 23 January 2009
changed skill decay rate to be actually, you know, correct. Source: http://wurmonline.com/wiki/index.php?title=Wurm_Server_Release_Notes_2008#081015
=== Skill decay ===
Unused skills will start to decay over time. People with low Only skills will hardly notice skill over 70 decay, while at a rate of .03 every 3 days the very high skills will have some trouble maintaining their skill levelis not used. Skill Skills below 70 do not decay does not kick in within 24 hours of using that skill.
Decayed skill points are re-gained at 3x the normal skill-gain rate, just like the .25 lost to death.
Being a citizen of a [[settlement]] can reduce the skill decay. The older the settlement, the smaller the skill decay. The info screen at the token of a village can tell you how much the skill decay reduction of that settlement is. It is displayed near the alliances information.
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