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Small catapult

10 bytes added, 07:28, 2 November 2019
m
Stone shards
A catapult's primary use is the destruction of walls and gates. You can hit another person with it, but it's ''very'' difficult.
To use a catapult, you must first load it with ammunition. Almost everything can be fired, but [[rock stone shards]] and [[ore]]s do the most damage. [[Quality]] and [[damage]] of the ammunition will affect the amount of damage done to your target. To load a catapult, activate an item in your inventory, right-click the catapult, and select Machine -> Load.
After you load the catapult, it must be winched. With every winch the catapult shoots 1 tile further. The maximum distance a catapult can shoot is 50. To winch a catapult, right-click the catapult after it has been loaded, and select winch. This distance is calculated including both the tiles that the catapult and the target are standing on.
! Notes
|-
| [[Rock ShardsStone shards]] || Combined rock stone shards will do more damage
|-
| [[Stone Brickbrick]] || Less damage than rock stone shards
|-
| [[Ore]] || Frequently used during raids, as it cannot be used by the enemy to repair walls and it's near worthless after shot.
* Catapults cannot damage mine doors.
* You can do a maximum of 20 damage to your target in one successful hit.
* Catapults seem to be able to damage bridges (Thanks to Cenotaph for testing). Four [[Rock Shardsstone shards]] did 8.0374664 dmg damage on a bridge of QL = 48.90988.
* Cannot be operated with furniture or other "large" objects within 1 tile of it.
* Cannot be operated if the tile it stands on is below water level.
== Tips ==
* When attacking with a catapult during a raid, a good strategy is to use ore as ammunition. Ore does the same damage as equivalent quality rockstone, but unlike rock stone cannot be used by the defenders to repair or rebuild their walls.
* Combine ammunition into 80kg shards in order to maximize damage.
* [[Quality]] of ammunition not only affects the damage, but keeping quality 25+ generally yields a chance your ammo is not destroyed. This allows you in demolition situations to collect spent ammo for using again.
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