Difference between revisions of "Spawn"

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m (Cleanup and set to the standard pedia format. Also added note on spawn rates per Retrograde)
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A '''spawn''' in [[Basic Knowledge|Wurm]] is where [[animals]] are created into the world. Most animals are spawned from [[lair]]s but some will also spawn on certain [[terrain]], areas of certain influence such as [[HOTS]], or can be hatched. [[Tame]]able animals can also be [[bred]].
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== Description ==
  
Unique creatures are spawned initially at the creation of the world/[[map]]. Once a unique has been killed each month it will have a random chance of respawning. Exceptions to this are [[dragons]]; female dragons can on a rare occasion lay a [[huge egg]] which has a chance to hatch.
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A '''spawn''' is the occurrence in which [[creatures]] are created, or "spawned" into the world.
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== Notes ==
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* Many animals are spawned from [[lair]]s , while many others spawn on certain types of [[terrain]].
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* Not all creatures have the same spawn rates nor do the different maps.
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* Breeding creatures can cause them to become expectant and later deliver thus creating a player-maintained spawning circumstance.
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* [[Uniques|Unique]] creatures are spawned initially at the creation of the world/[[map]], and once a unique has been killed, a random chance of respawning for that particular creature will occur until it does actually spawn. Only one unique of any one particular type can live on a map at any given time.
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* The spawning of unique creatures also affects the natural animal habitat spawn rates. Per Retrograde: "Spawning uniques does reset the natural spawn counter."
  
 
[[Category:Babel/S]]
 
[[Category:Babel/S]]
 
[[Category:Bestiary| ]]
 
[[Category:Bestiary| ]]
 
[[Category:Misc]]
 
[[Category:Misc]]

Revision as of 07:58, 2 January 2019

Description

A spawn is the occurrence in which creatures are created, or "spawned" into the world.

Notes

  • Many animals are spawned from lairs , while many others spawn on certain types of terrain.
  • Not all creatures have the same spawn rates nor do the different maps.
  • Breeding creatures can cause them to become expectant and later deliver thus creating a player-maintained spawning circumstance.
  • Unique creatures are spawned initially at the creation of the world/map, and once a unique has been killed, a random chance of respawning for that particular creature will occur until it does actually spawn. Only one unique of any one particular type can live on a map at any given time.
  • The spawning of unique creatures also affects the natural animal habitat spawn rates. Per Retrograde: "Spawning uniques does reset the natural spawn counter."