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Spawn

675 bytes added, 14:25, 11 August 2020
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Spawn is the word used to describe (in this game) the location where [[animals]] are created into the world. Most animals are spawned from [[lair|lairs]] however animals will also spawn on certain terrain, areas of certain influence such as [[HOTS]], or can be hatched.== Description ==
Unique A '''spawn''' is the occurrence in which [[creatures ]] are only created, or "spawned once with the creation of " into the world/.  == Notes == * Many animals are spawned from [[maplair]]s , and will not return without while many others spawn on certain types of [[GMterrain]] intervention. Exceptions * Not all creatures have the same spawn rates nor do the different maps.* Breeding creatures can cause them to this become expectant and later deliver thus creating a player-maintained spawning circumstance.* [[Uniques|Unique]] creatures are spawned initially at the creation of the world/[[dragonsmap]]; female dragons , and once a unique has been killed, a random chance of respawning for that particular creature will occur until it does actually spawn. Only one unique of any one particular type can live on rare occasions lay a [[huge egg]] which should hatchmap at any given time. * The spawning of unique creatures also affects the natural animal habitat spawn rates. Per Retrograde: "Spawning uniques does reset the natural spawn counter." * While the term "spawn" traditionally refers to creatures coming forth into being, it is also popularly used in referring to the origination of other things such as NPCs (like Santa Claus) and flora and fauna into the Wurm world.
[[Category:Babel/S]]
[[Category:Bestiary| ]]
[[Category:Game mechanics]]
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