Difference between revisions of "Talk:Chain Armour Smithing"

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With 2.6 skill, I can only create boots, coif and gauntlet. At 4.3 skill, and sleeve has appeared. On the suggestion that it's the amount of created chain that matters, sleeve appeared after 0.8 + 0.4*3 = 2.0. - [[User:Dashiva|Dashiva]] 08:44, 3 September 2006 (CDT)
 
With 2.6 skill, I can only create boots, coif and gauntlet. At 4.3 skill, and sleeve has appeared. On the suggestion that it's the amount of created chain that matters, sleeve appeared after 0.8 + 0.4*3 = 2.0. - [[User:Dashiva|Dashiva]] 08:44, 3 September 2006 (CDT)
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From what I remember, I started with boots, coif and gauntlet. Recieved sleeves arround 5, pants around 10, and jacket around 22. Anvil QL lowers the required skill, and I'm not sure of the formula for figuring what skill/anvil QL is needed to make it. [[User:Jbobj|Jbobj]] 15:40, 3 September 2006 (CDT)

Latest revision as of 13:40, 3 September 2006

With 2.6 skill, I can only create boots, coif and gauntlet. At 4.3 skill, and sleeve has appeared. On the suggestion that it's the amount of created chain that matters, sleeve appeared after 0.8 + 0.4*3 = 2.0. - Dashiva 08:44, 3 September 2006 (CDT)


From what I remember, I started with boots, coif and gauntlet. Recieved sleeves arround 5, pants around 10, and jacket around 22. Anvil QL lowers the required skill, and I'm not sure of the formula for figuring what skill/anvil QL is needed to make it. Jbobj 15:40, 3 September 2006 (CDT)