Difference between revisions of "Talk:Channeling"

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m (Added comment about validity of current page)
(Rolf comments about spell distribution and failures.)
 
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The guide is seriously out of date, I have talked to a number of priests in game in an attempt to gather enough info to bring it up to date, but I am not an expert in the subject (yet)  --[[User:Owen|Owen]] 07:17, 17 January 2011 (GMT)
 
The guide is seriously out of date, I have talked to a number of priests in game in an attempt to gather enough info to bring it up to date, but I am not an expert in the subject (yet)  --[[User:Owen|Owen]] 07:17, 17 January 2011 (GMT)
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From forums http://wurmonline.com/forum/index.php?topic=57297.msg518734#msg518734 :
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Rolf:  "For instance - as you know, every time you cast there is a power which may end up as for instance 86WoA or 65CoC.  The power is determined using a Bell curve, so it may also be negative. If the power of an enchant is lower than -1*quality level it will shatter. If the power is less than -1/3*qualitylevel it takes damage.
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Neither the power nor the quality level use the rule of 70 formula, so it's linear. Just one benefit of higher ql items."  [[User:Urman|Urman]] 03:56, 22 July 2011 (UTC)

Latest revision as of 20:56, 21 July 2011

-"Optimal success rate for a priest is obtained around 40-45 channeling." what am I reading here? this makes no sense

I'm not sure about this either.--Doughboy 06:29, 14 January 2011 (UTC)

The guide is seriously out of date, I have talked to a number of priests in game in an attempt to gather enough info to bring it up to date, but I am not an expert in the subject (yet) --Owen 07:17, 17 January 2011 (GMT)

From forums http://wurmonline.com/forum/index.php?topic=57297.msg518734#msg518734 :

Rolf: "For instance - as you know, every time you cast there is a power which may end up as for instance 86WoA or 65CoC. The power is determined using a Bell curve, so it may also be negative. If the power of an enchant is lower than -1*quality level it will shatter. If the power is less than -1/3*qualitylevel it takes damage. Neither the power nor the quality level use the rule of 70 formula, so it's linear. Just one benefit of higher ql items." Urman 03:56, 22 July 2011 (UTC)