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Trader

3,836 bytes removed, 06:23, 13 May 2022
m
→‎Notes: adding note "Traders cannot be placed underground."
== Description ==
A '''trader''' is a [[NPC]] who buys and sells premium items. You can also [[trade]] items for items with itand gives a discount to deed upkeep.
== Placement Notes ==[[Image:Trader.jpg|right|thumb|200px|Trader Dialog]]* Trader is placed by using a [[trader contract]], which can be purchased from other traders at a cost of 50s. A new trader must be placed at a minimum distance of 63 tiles away from other traders. Trader must be placed inside a [[House (general)|building]] (not a [[market stall]] like [[Personal Merchant]]s can), but stays functional even if the building disappears35s. * Trader cannot be moved after it has been placed. If you own Dismissing a trader will not return the writ contract to the building the trader is in be placed again and bring that building on-[[deed]] (for example by resizing the deed), the trader will automatically become a citizen of your settlementbe gone forever. If you disband your * Traders can only be placed on deeds and will disappear without refund if the deed for any reason disbands or is resized so the trader will vanish unless you first manage citizens and remove is outside the trader as deed.* Traders give a citizen. Non-citizen traders to not benefit your 20% discount on monthly deed upkeepand also sell a variety of goods. * You can not place sell low quality items when standing next to a new trader on your deed with an old trader nearbyTrader. See [[Sell]] for more information.* Traders will have different items, depending the server type-PVP, PVE, or Epic. Resizing a deed does not remove a trader from a deed* Traders cannot be placed underground.
The three windows you will need to go through in order to place your Trader are == Item Stocked on the leftPVE servers ==[[File:Traderpve.png]]{| class="wikitable sortable"! width="150" | Item ! width="50" | Cost|-| [[Farwalker stone]]| 4 silver|-| [[Farwalker twig]]| 4 silver|-| [[Golden mirror]]| 15 silver|-| [[Large magical chest]]| 40 silver|-hand side. They explain a bit about the | [[Personal merchant contract | Merchant contract]]| 8 silver|-| [[Resurrection stone]]| 4 silver|-| [[Rod of transmutation | Transmutation Rod]]| 40 silver|-| [[Shaker orb]]| 4 silver|-| [[Sleep powder]]| 3 silver|-| [[Small magical chest]]| 20 silver|-| [[Trader, allow you to name him or her, and what you want to set the tax rate contract]]| 35 silver|-| [[Tuning fork of the Trader to.metal detection]]| 1 silver|-| [[Wagoner | Wagoner contract]] | 10 silver|-|}
The tax rate is the percentage of all sales * Note that you want to go towards the upkeep Declaration of Independence is also sold on Chaos, despite not being shown in the deed he/she is apart ofabove imagery. The cap of this rate It will cost 100 silver (1 gold) and is 40%, meaning that at the very most, only 40% of displayed in the Traderimage for Epic's profit will go towards the upkeep of the deed he is apart of. If set to 0%, the Trader will not fund the upkeep of a deed, but rather only keep the money in his pockets to be given to those who sell merchandise to himloot-table.
== Item stocks Items Stocked on Defiance==A trader will always start with the following items in stock:* 3 [[farwalker stone]]s* 3 [[farwalker twig]]s* 3 [[large magical chest]]s* 1 [[personal merchant contract]]* 3 [[resurrection stone]]s* 3 [[Rod of transmutation|Rods of Transmutation]]* 1 [[settlement form]]* 3 [[shaker orb]]s* 3 [[sleep powder]]s* 3 [[small magical chest]]s* 3 [[steel and flint]]s* 1 [[trader contract]]* 3 [[tuning fork of metal detection|tuning forks of metal detection]]
Once all of the items in any of these categories is bought, the trader will always have at least 1 in stock on the next trade. For example if you buy 3 large magical chests in one trade, you will see the trader has none left. On re-trading with the same trader it will always somehow have 1 more in stock[[File:defiancetrader.png]]
Beyond this, traders only have the items they have bought from players. When the King distributes new funds to traders (see below), he may claim some items from the stock.{| class="wikitable sortable"! width="150" | Item! width="50" | Cost|-| [[Golden mirror]]| 15 silver|-| [[Large magical chest]]| 40 silver|-| [[Rod of transmutation | Transmutation Rod]]| 40 silver|-| [[Shaker orb]]| 4 silver|-| [[Sleep powder]]| 3 silver|-| [[Small magical chest]]| 20 silver|-| [[Trader contract]]| 35 silver|-| [[Tuning fork of metal detection]]| 1 silver|-|}==Items Stocked on Epic Servers==
[[File:epictrader.png]]{| class="wikitable sortable"! width= Cash flow ="150" | Item ! width="50" | Cost|-| [[Farwalker stone]]| 4 silver|-| [[Farwalker twig]]| 4 silver|-| [[Golden mirror]]| 15 silver|-Traders will buy almost any item, unless he considers it worthless, it cannot be traded, or he is broke. Every item has a | [[Base PriceLarge magical chest]], which is modified by the trader according to local supply and demand. For each transaction performed by the trader, a small portion is added to the village upkeep fund as a tax. The tax is settable on trader creation, | 40% maximum. The remaining money goes to the seller.silver|-'''''Exception:''' Money from deed and | [[Personal merchant contract | Merchant contract purchases go straight to the king.'']]| 8 silver|-A new trader starts out with 1 | [[Resurrection stone]]| 4 silver coin in funds. Periodically, the king will distribute new funds to traders, provided the trader has sold at least 10% of what it purchased. You can see what amounts a trader has bought and sold with the |-| [[Path Rod of Knowledgetransmutation |Get InfoTransmutation Rod]] ability. | 40 silverThe envoy of the king will sometimes redistribute items on the trader to other traders and players in local will see.|-''| [11:50:48[Shaker orb]] Trader_Megan sells some items to an envoy from the ruler.''| 4 silverTraders ratio's also reset every 28 days. The period can extend by a couple hours probably due to server downtimes.|- The main source of the kings funds is | [[settlementSleep powder]] upkeep. The king will not grant funds to traders holding 50 | 3 silver or more.|-=== A Cash Flow Fix ===| [[Small magical chest]]Try this fix if your trader has not been receiving funds from the kingdom pool, and you have confirmed via Path of Knowledge that its ratio is 0.0. Buy 1 | 20 silver worth of player made items off the trader.Sell back the player made items as as you bought.|-If you are able to sell back all the player made items you bought, then the trader should have a ratio of around .50 | [[Trader contract]]of course if the trader is a citizen of a deed, then a portion of the coin you put on the trader will go into deed upkeep so you won't be able to get the full 1s back.| 35 silverA ratio of at least .10 is needed to get funds off the kingdom pool.|-Once a Trader's ratio has been corrected, it may take a few days or a server restart before the trader start acquiring coin off the kingdom pool. I'm not quite sure how often the mysterious figure visits the traders, buying random stuff off | [[Tuning fork of them which replenishes some of the trader's coins from the kingdom pool.metal detection]]This is speculative, however It seems I have been able to get 1 trader that was suffering from its 28 day ratio reset back in working condition. I won't make any guarantees this will work but if your trader hasn't been collecting any coin, a | 1 silver investment could pay off. Detailed Knowledge of Traders is limited so this fix might have errors, but good luck. ~AAetius|-== Notes ==| [[Wagoner | Wagoner contract]] * Traders will not disappear for not having any activity for a while.| 10 silver* A 3x3 house with the trader on the centre tile is required to protect a trader from being used.|-* Despite rumors, "abandoned" traders outside a deed, do not become a part | [[Declaration of your own deed, even if you fund a village on top of him/her.Independence]]| 100 silver** Not withstanding the above, a Re|-deed (of the same name and in a short time frame) has had the trader rejoin as a citizen. |}
* <Enki> Public Service Announcement - Citizen traders DO leave when you disband your deed. To keep the trader, remove it from your citizen list before deed disbandment.<br /><Enki> You do not get a new contract when a trader leaves. Non-citizen traders do not benefit your deed upkeep. You cannot place a new trader on your deed with an old trader nearby.<br /><Enki> Traders planted by a deed citizen automatically makes the trader a default citizen. Resizing a deed does not remove a trader from a deed.<br /><Enki> Keep this in mind before you decide to remove a trader from your deed's citizen list.<br />(29 May 2012)
* A trader you place will always become part of the deed <strong>you are part of</strong>, even if you place it on another deed.
* A trader who is physically on a deed, and has their citizenship revoked, will automatically rejoin that deed as a citizen when the server restart.
== See also ==
* [[Personal merchant]]
* [http://wild001.game.wurmonline.com/mrtg/economy Wild economy graph]
* [http://freedom001.game.wurmonline.com/mrtg/economy Freedom economy graph]
[[Category:Economy]]
[[Category:Babel/T]]
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