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Trader

2,776 bytes removed, 08:01, 11 August 2023
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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
A '''trader''' is a [[NPC]] who buys and sells items.
== Placement Description ==Traders are placed by using a [[A '''trader contract]], which ''' is purchased from other traders at a cost of 50s. A new trader must be placed at a minimum distance of 63 tiles away from other traders. Traders must be placed inside a [[buildingNPC]] (not who gives a [[market stall]]), but stay functional if the building disappears. Traders cannot be moved after they have been placed. Unlike Personal Merchants, Traders will not disappear if they haven't had any activity for 30 or more. If you own the writ discount to the building the trader is in and bring that building ondeed (EX Resizing) the Trader will automatically become a Citizen of your settlementdeed upkeep.
== Item stocks Notes ==A trader will always have the following items in stock:* A settlement form* A [[personal merchant contract]]* A [[Trader is placed by using a trader contract]]* 3 [[farwalker stone]]s* 3 [[farwalker twig]]s* 3 [[large magical chest]]s* 3 [[resurrection stone]]s* 3 [[Rod of transmutation]]* 3 [[shaker orb]]s* 3 [[silver tuning fork of metal detection]]* 3 [[sleep powder]]* 3 [[small magical chest]]s* 3 [[steel and flint]] Beyond this, traders only have the items they have bought which could be purchased from players. When the king distributes new funds to traders (see below), he may claim some items from the stockany other trader until July17th 2023 at a cost of 35s== Cash flow ==Traders will buy almost any item, unless he considers it worthless, it * Trader cannot be traded, or he is brokemoved after it has been placed. Every item has Dismissing a base price, which is modified by the trader according to local supply and demand. For each transaction performed by will not return the trader, a small portion is added contract to the village upkeep fund as a tax. The remaining money goes to the seller. '''''Exception:''' Money from deed be placed again and contract purchases go straight to the king.'' A new trader starts out with 1 silver coin in funds. Periodically, the king will distribute new funds to traders, provided the trader has sold at least 10% of what it purchasedbe gone forever. You * Traders can see what amounts a trader has bought only be placed on deeds and sold with the [[Path of Knowledge|Get Info]] ability.  The main source of the kings funds is [[settlement]] upkeep. The king will not grant funds to traders holding 50 silver or more. Try this fix disappear without refund if your trader has not been receiving funds from the kingdom pool, and you have confirmed via Path of Knowledge that it's ratio deed disbands or is 0.0. Buy 1 silver worth of player made items off resized so the trader.Sell back is outside the player made items as as you boughtdeed.If you are able to * Traders give a 20% discount on monthly deed upkeep and also sell back all the player made items you bought, then the trader should have a ratio variety of around goods.50 of course if the trader is a citizen of a deed, then a portion of the coin you put on the trader will go into deed upkeep so you won't * Traders cannot be able to get the full 1s backplaced underground.A ratio of at least .10 is needed * Traders no longer sells items - but can be used to get funds off access the kingdom pool.Once a Trader's ratio has been corrected, it may take a few days or a server restart before the trader start acquiring coin off the kingdom pool. I'm not quite sure how often the mysterious figure visits the traders, buying random stuff off of them which replenishes some of the trader's coins from the kingdom pool.This is speculative, however It seems I have been able to get 1 trader that was suffering from its 28 day ratio reset back in working condition. I won't make any guarantees this will work but if your trader hasn't been collecting any coin, a 1 [[silver investment could pay off.store]]
== See also ==
* [[Personal merchant]]
* [[:Category:Public traders|List of public traders]]
* [http://wild001.game.wurmonline.com/mrtg/economy Wild economy graph]
* [http://freedom001.game.wurmonline.com/mrtg/economy Freedom economy graph]
[[Category:Game mechanics]]
[[Category:Economy]]
[[Category:Babel/T]]
[[Category:Economy]]

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