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User:Dashiva/Introduction

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Hunger affects your character much like thirst, but with a lower threshold. Below 30% food, stamina recovery begins to slow down. Below 7.5% food, your character can no longer perform [[Body stamina|strenuous task]]s. It is strongly recommended to always have at least 30% food.
* If [[meal]]s are food is available, you have a large enough margin that eating can be done when convenient, unless you wish to keep the 'full' status (85% or more food).* If you depend on [[casserole]]s casseroles and other food that only takes you to 40% food max, keep food on you. The drop from 40% to 30% happens fast enough that you don't want to take breaks every time.
Feeding yourself is a major task when just starting out. Obtaining ingredients for the food is difficult, and the food you cook is ineffective. It is highly recommended to obtain food from someone else while you're still trying to get established. However, you should still aim to be able to support yourself quickly.
* The '''effectiveness''' of the food you cook is how much hunger is replenished per bite. It depends on the [[QL]], which is mainly based on your [[hot food cooking]] skill at the lower levels. Easy dishes get a boost in QL which can partially make up for lower skill.
* To raise your skill, cook small and easy dishes in bulk. The difficulty of a dish can be seen by examining the container. Note that cooking in a [[campfire]] or [[forge]] raises the difficulty; use an [[oven]] when possible.
* [[Soup]] and [[stew]] are Stew is a good basic recipesrecipe, then moving on to [[casserole]]s. [[Meal]]s get no QL boost, so cooking them is generally a waste of resources until you have at least 20 skillcasseroles.
* The '''bulk''' of the food you cook decides how many bites the dish supports. This is based simply on the weight of the ingredients.
* There are three main ways to ensure a stable supply of foodstuffs: [[hunting]], [[fishing]], and [[farming]]. Deed guards will automatically "hunt" agressive animals that enter your deed, saving you time and effort.
While not a big concern in itself, unless your wounds are severe, having less than full health will limit your maximum stamina as well. It is therefore recommended to keep your health full at all times.
* Keep a [[cotton]] field or two to ensure a stable supply of bandages. Raw cotton can be used, but it is more effective to spin it into [[string of cloth]] and [[rags]].
* For severe wounds, bandaging may not be enough. Keep some [[healing cover]]s for special cases. The best covers typically require [[botanizing]] and [[butchering]] to obtain the components. [[Mushroom]] hunting is also an option for the adventurous.
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