Difference between revisions of "User:Godly/Money"

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Coins may not be mined, despite there is a vein for every money type.
 
Coins may not be mined, despite there is a vein for every money type.
  
== Basic Items ==
+
== Selling Items ==
  
Produce minimal amounts of money (iron,copper)
+
Money can be made either by selling items to Traders or selling items to players. Traders work on a supply and demand system, so the more you sell the less money you get. The more you buy, the more expensive it gets.
  
: = Wooden Spindle
+
Players will buy what they need, mainly swords, tools, armour but often other things. Enchants are another good seller. Players can also buy work, meaning they hire you for a set price.
: = Small Iron Anvil
 
  
== Medium Items ==
+
== Current Marketplace ==
  
Produce medium amounts of money (copper, silver)
+
This list is, by far, incomplete - please add.
  
: = Silver/Gold Bracelet
+
These prices are the general prices I find fair on the market.
: = Silver/Gold Armrings
 
: = Silver/Gold Necklaces
 
: = Premium Referal
 
  
== Expensive Items ==
+
: = Tools - 1c to 2c per QL point.
 
+
: = Weapons - 1.5c to 2c per QL point.
Produce large amounts of money (silver, gold)
+
: = Enchants - 1.2c per WOA, 1.2c per COC, 1.8c per FA, 2c per AOSP
 
+
: = High Enchants (90+) - 2c per WOA, 2c per COC, 2.5c per FA, 2.5c per AOSP
: = Crazy Glass Diamond (Existence unknown)(Recently sold by Dramen to Azzu for 17 silver)
 
 
 
== Please Add ==
 
 
 
Please add to these lists.
 

Revision as of 13:22, 31 January 2008

Making Money

This article will help you to learn the basics of making money.

Wurmian Currency

= For every gold coin there are 100 silver coins.
= For every silver coin there are 100 copper coins.
= For every copper coin there are 100 iron coins.

Coins may not be mined, despite there is a vein for every money type.

Selling Items

Money can be made either by selling items to Traders or selling items to players. Traders work on a supply and demand system, so the more you sell the less money you get. The more you buy, the more expensive it gets.

Players will buy what they need, mainly swords, tools, armour but often other things. Enchants are another good seller. Players can also buy work, meaning they hire you for a set price.

Current Marketplace

This list is, by far, incomplete - please add.

These prices are the general prices I find fair on the market.

= Tools - 1c to 2c per QL point.
= Weapons - 1.5c to 2c per QL point.
= Enchants - 1.2c per WOA, 1.2c per COC, 1.8c per FA, 2c per AOSP
= High Enchants (90+) - 2c per WOA, 2c per COC, 2.5c per FA, 2.5c per AOSP