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User:Tritus/What Do I Do

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You can return to that spawn point at any time by typing ''/suicide''. You will lose all you are carrying except your starter toolkit and be teleported back to that handy source of food and drink. Your corpse will remain on the ground where you died and will contain all your other items.
Now get ready for at least an hour or two of exploration. Yep thats a ''real'' hour or two.
 
 
'''Note: Completing everything in this guide will take at least 16 hours of playing time and, more likely, 18 to 20 hours. Dont waste too much of your first 24 hours of free food by sitting around idle.'''
== The Building Begins ==
'''Remember these things:''' You will not die from hunger but you will become very slow in everything. You can ''/suicide'' to go get food during your first 24 hours that you play. You can [[Starving|fast]] at least once, gaining a full food bar at the loss of body weight.
Then you should make [[string of cloth]] and then you should make [[fishing rod]] or [[fine fishing rod]]. You should make as many of these as you can from your first lump of cotton.
Always Fish then Repair your rod then Fish again. Fishing rods are easily damaged but can feed you for months if you take care of them.
First, read all of these: [[Useful links for beginners | New Player Guides ]]
 
It is vital to understand how to cook! High skill is not necessary but you do need to make sure you read the various cooking guides. Casserole is recommended for the new player since it tends to decay more slowly and has reasonable nutrition value.
*A [[hammer]] is vital. Mine 10 ore nad and attempt several of these until you get lucky and complete then one on the first attempt. You can use these this to attempt to improve each othercomplete the others.
*Without a [[stone chisel]] you cannot make bricks or improves forges or ovens. Again, its easiest to make one by making several attempts.
*To smith well you will also need a [[whetstone]]. Your Stone Chisel will help you make one.
*For most carpentry and smithing skills you will need a [[pelt]] to refine and polish what you make. These are acquired by [[Butchering]] various types of animal, rats and dogs being ideal for inexperienced fighters.
*For more advanced carpentry, normally essential if you want a [[bed]] and other nice perks, you should have a [[file]]. Again make several attempts until you get lucky and make one that is complete on the first attempt.
*Now improve all your tools. Bad tools make your life harder.
*The [[large anvil]] becomes anecessity a necessity later on but is best made for the first time when your [[mining]] is around 10-15. 
=== Skills ===
In Wurm, you are not measured by anything simple like a character level. A good character is a good smith or carpenter or tailoror etc. Someone who can make quality goods for their friends, neighbours and villagersis more liely to be welcome in a village and can make ingame money with their handiwork.
Trying to give you the best skill outline I can, develop each of these skills to in '''roughly''' this order to get a good an easier start in Wurm ...
* 20 Digging - an invaluable skill that is incredibly effective at 20 and only gets better
* 20 Carpentry / 15 Wood Cutting - these are interdependent but Wood Cutting can be hard to raise, so raise the carpentry to 20 and move on and let wood cutting rise naturally or as you have time to spend on it later
* 20 Mining - raising your mining is vital to both [[smithing]] and [[masonry]] and you usually get plenty of excuse to increase it
* 20 Smithing - invaluable skill but get your mining higher before yuo you dedicate yourself to itraising this one* 20 Masonry - may seem not so important but a ql 20 forge is so much better than a campfire - this skill can really work wonders - at higher levels its awesome. Raise it by making walls and improving your [[Forge]], [[Oven]] and [[Coffin]]s* 20 Fine Carpentry - not a great skill in many ways but spamming and imping barrels means you can make good ql [[practice doll]]'s - (these are good for [[fighting ]] skill) and you will have a much easier job of making a [[bed]]* 8 Fighting - it helps you survive but this skill is very hard to raise - just use a QL 1 shaft on practice doll at the start* Animal Taming - its fun and eventually the animals you gain as pets are can be awesome - but this is not a priority skill = SO WHAT DO I DO? = == The game is really all about exploration, survival and '''skill'''. == Wurm is extremely deep, having many layers and a vast array of possibilities. This guide has told you more or less what every Wurm player ''must'' do at the start but you dont actually have to. You can just grab your newbie toolkit and run out into the world to explore. Its very hazardous and you will probably die but very fun also. Eventually, though, you will almost certainly find yourself doing the things described here and asking yourself 'What now?' Honestly, you really do need to have a bit of that pioneering spirit, the ability to be self motivated and the courage to formulate and pursue your own goals. For myself I have mostly found that a fairly natural process though. You build your house and you realise that you need or want some tool, weapon, bit of furniture or more space to farm in .. and there you have your goal. Terraform a large space for fields. Make your house bigger so that you have more storage space. Make a better weapon so that you can kill better or some armour so that you dont die quite so quickly again. == And, of course, money! == Money is a great luxury in Wurm just like it is in the real world. With money you can buy much better equipment, or save yourself the time and difficulty of building a boat. You can buy the land you live on and safeguard yourself against wild animals and destructive players. You can exist in and enjoy the game on a basic account. Its a bit restrictive with its 20 skill cap but not so limiting that you cannot get a lot of great fun out of playing. There are hundreds of things to make and many many skills to develop. So there is plenty to do before that 20 cap means that you have done it all. And along the way you always have the chance to make some cash working for another player. === Premium === At the end of the day though, the advantages of premium are huge. You can raise your skills much higher and so achieve a lot more, set more interesting and extensive goals. Become a reknowned crafter or explorer in ways that a basic account player simply cannot. Some aspects of the game are only available to premium players. As a premium player with high skill, the potential to make money selling your handiwork to other players is much greater. You can become financially self sufficient inside the game without spending real money. Its difficult but its been done by many hard working, perseverant players.
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