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Water Divining

1,568 bytes removed, 14:54, 22 May 2009
Redirecting to Water divining
#redirect [[CDB | Main]] / '''{{PAGENAME}}''' == Description == Divining for water allows the detection of water sources beneath the surface using a [[pendulum]]. No skills seem to be required. == Method == Stand on a tile and right-click the pendulum in your inventory, then select use. One of the outcomes below will result depending on how far you are from water. Placing a [[fountain (container)|fountain]] on the spot where water is detected will result in the fountain being filled automatically. With a low quality pendulum, the pendulum will "seem dead" frequently on tiles where it should detect the presence of water nearby. Higher quality pendulums will be more accurate for detecting water. == Outcomes == The outcomes are in order of rising magnitude. Those at the end of the list indicate water is closer than those at the beginning. Please note that with a lower quality pendulum, the chance that a false negative reading will occur can be as often as 25%. ; The pendulum seems dead. : There is no water nearby (or a false-negative); You think you detect some faint tugs in the pendulum. : There is water nearby; The pendulum is starting to move, indicating a flow of energy somewhere near. : There is water closer; The pendulum is swinging in a circle, there is probably a water source in the ground nearby. : There is water very close; The pendulum swings back and forth! You are close to a water source! : You are within approximately one tile of water; The pendulum swings frantically! There is something here! : You are standing on a water source[[Category:Babel/WWater divining]]
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