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Wurmpedia:Current events

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<big>'''[[Image:Current events icon.png|35px]] Current Events in Wurm Online, 2015'''</big>
This section will be updated by the Wurmpedia team as and when information is released from Public Relations or prior to a popular community event. Also check out the [[Wurm_Server_Release_Notes_2015|recent updates]] for detailed changes to the client and server.
[[Wurmpedia:Event_history|Archived]] posts will not be updated so should not be considered current.
== News & events ==
=== News #72: Client Updates and Goblin Leaders ===
''By Docterchese - [http://forum.wurmonline.com/index.php?/topic/128667-news-72-client-updates-and-goblin-leaders/ Forum Link]''
Welcome back to another week === Weekly News #12 State of NewsWar ===By ''Retrograde'' - [http://forum.wurmonline. We've continued to do bugfixes and general development this week, and also have some art to show off toocom/index. php?/topic/139736-weekly-news-12-state-of-war/ Forum Link]
Last week, we ask you informally what kinds of things you'd like to see us work on once we put dev time towards big new features come Fall. there were lots of suggestions, and it just goes to show how hard a job we'll have picking what to work for the next big features of Wurm! Exiting times are ahead, as ever.'Java Security Warning'''
In additionThis week it was announced that there was a security issue in the current version of java, we highly recommend you update as soon as you can, please take special not of the 4 hour downtime notice for next Tuesdaymore info check [http://www.zdnet.com/article/oracle-issues-emergency-java-patch/#ftag=RSSbaffb68 here].
[http://forum.wurmonline.com/index.php?/topic/139679-patch-notes-[[User:Zachariah|Zachariah]24mar16/#comment-1432119 Patch Notes] ([[User talk:Zachariah|talk]]) 10:01, 16 August 2015 (CEST)
=== News #71: Rams, Lambs and Permissions! ===''By Docterchese - [http://forum.wurmonline.com/index.php?/topic/128045-news-71-rams-lambs-and-permissions/ Forum Link]'PvP Changes'''
After a few weeks' breakweek of discussion with the dev team, we're now back with regular news posts. It's still ave compiled a bit list of changes that we feel help improve the current mechanics of a quiet week this weekPvP servers, as well as pacing the way for the larger update later in the year. These changed are now open for discussion and feedback, but and we have some news to share will for with you over the following week to get everything going againensure that they are positive changes.
The devs have also spent some time this week at Gamescom 2015 full list of proposed changed can be found in Cologne, Germanyour feature feedback thread [http://forum.wurmonline.com/index. The devs have been every year now for a while, and it's a great way to kick off a new season of development php?/topic/139735-upcoming-pvp- as well as some industry networking and meeting up with a few other members of the dev team who don't work in the Motala officechanges/ here].
The plan for the next few weeks of development is to continue with bugfixes and small changes. As we've mentioned before, we'll start to look into the next "big feature" for Wurm in the fall. Expect to hear more on that in the coming weeks/months'Easter!'''
-- [[Player:Keenan|KeenanEaster is upon us, Deputy Wurmpedia Manager]] ([[User talk:Username|talk]]) 00:13and that mean several things, 8 August 2015 (CEST)=== Wurmpedia improvements ===''By Wossoo - [http://forumnamely, the Easter bunny! The bunny will now spawn automatically on Easter, rather than being summoned.wurmonline.com/index.php?/topic/126740-news-70-wurmpedia-improvements/ Forum Link]''They will spawn around the starter deed, so keep your eyes peeled!
Marni (bwg), as our new Wiki Head, has already started doing a fantastic job of organising the vast Wiki. The end goal will be a cohesive, accurate and highly informative Wiki that lists as much information as possible about the game. As a part of this, we will be reducing the number of player accounts to a more manageable size. Less than 30 players have edited the Wiki since the start of 2015, and the "manageable size" we have in mind is still far larger than that. Players will be able to apply for an account in what will simply be a slightly stricter and more monitored system than before. This will help to ensure that edit standards can be set and that vandalism/security issues can be prevented, while still keeping the Wiki open to all to contribute to'''Easter Impalong.'''
--[[User:Marni|MarniThere's an impalong at the amazing Hill of Swedes deed on Deliverance this weekend, with Daash and co. putting on a tremendous setup, Wurmpedia Manager]] one of my favorite impalong locations so far ([[User talk:Marni|talk]]Okay, ill admit, they have all been my favorite) 01:43. Already some strange mobs have been sighted, 27 July 2015 (CEST)=== Indy Treasure Hunt ==='as well as the sound of GM'By spellcast - [http://forum.wurmonlines chuckling as they assault the poor Wurmians.com/index.php?/topic/125599-indy-treasure-hunt-june-27th-4pm-utc/ Forum Link]'I'll be popping in from time to time over the weekend and hope to see you all there!
June 27th - 4PM UTC'''Cave dwellings public testing!'''
There will be 21 prizes, of varying value. Upon arrival players will have This weekend is the option to choose a chest.There will be 10 chests that will contain a prize set consisting launch of our public testing for cave dwellings! I've been working hard this week on setting up a rare tool/weaponhuge cavern for you all to jump in and build your very own home underground, a useful item of some sort, and a silver coinbut thats not all.. These chests will be obviously different from the other 11 chests.Of those 11 chests, there will be 5 low value prizes, (probably just a couple of silver); 5 medium value prizes (either just the rare tool/weapon, or just the useful item, not exactly sure which yet)
We'll be hosting a special giveaway for those who have jumped on and tested it out, upon testing, you'll be able to fill out a quick survey about your experience and ensure that it all went smoothly. Five lucky testers will be selected to win a prize of five sleep powders, with 1 winner receiving a grand prize of a beautiful rare 90quality silver pickaxe, with a cast of 100 Blessing of the Dark! Perfect for getting your cave ready for the mansion you'll be building!
* 5 of the chests will contain 3 silver each.* 5 chests will contain the same rare tool/weapon as the prize sets above.* The final chest will contain thread with all the grand prize, which consists of 5 silver and a group of supreme tools.* There info will be no way to tell which of these 11 chests here is which.--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 10:30, 27 June 2015 (CEST)=== Fun go live early tomorrow in the sun ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/125647-news-69-fun-in-the-sun/ Forum Link]''public testing board, s make sure you check it out!
The reward of the summer will be a refreshed'''I spy with my little eye, ready to roll dev team for the next 12 monthssomething begging with ! When Autumn comes around, weits a treasure hunt!'''d like to start looking into the next "big feature" to start developing. Up until then, work on bugs and smaller things will continue.
--[[User:Marni|MarniEnki has put together a wonderful fun hunt for the next weekend on Pristine, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 10:30I tested it myself and it proved to be quite entertain, 27 June 2015 (CEST)=== Fancy Pants ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/125290-news-68-fancy-pants/ Forum Link]'If you're a professional Treasure hunter, or a master at i spy, pr just awesome at jigsaw puzzles, this hunt is bound to be your kind of thing!
This week has seen more of the same from devs, with a continued focus The hunt starts on bugfixes and small additionsMarch 22... You'll have to ask Enki about that one. * Warlander joins as a volunteer client developer* More new clothing!* Marble statues
We've created a new e-mail address, feedback@wurmonline.com-[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 19:33, for general bits of feedback.25 March 2016 (CET)
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 10:30, 27 June 2015 (CEST)=== Permissions, Clothing and Slain Bugs Pristine Treasure Hunt ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/124885-news-67-permissions-clothing-and-slain-bugs/ Forum Link]''
Hmm[http://forum.wurmonline.com/index. Boats? Bridgesphp?! Bugs! Starting from this week, we'll also /topic/139596-pristine-event-date-to-be including all of the week's patch notes in the weekly news. Coming soon™:* Permissions* New Clothing-announced/ Forum Link]
We've [also] decided to change the format of the title to just be News, the number of the post and some information about what's inside.The next treasure hunt for March has been announced!
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 02:46, 6 June 2015 (CEST)=== Work and ProgressAt this moment only a few details have been given as it must be tested first. Week 22 ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/124481-news-update-work-and-progress-week-22/ Forum Link]''
'''The Summer hunt will be an I spy game. You will be given a piece of Bugslaying''' In light of community feedback, we've decided that our main focus for the next few months a map with a location marked n it. It will be up to you to find out where it is and what it is based on bugfixesthe clue given by examining each item of the hunt. Other future insights:* new clothing options* in-game Valrei map* planters and jars (amphora)
There Each window will also be some client additions over consist of a code to retrieve the net piece of the map and the description of the next few monthsobject you are looking for. Tich has been working hard on The map pieces will be like a new permissions systempuzzle, and we also have plans it will be up to make some changes you to elements determine the proper orientation of the client's rendering systempieces on the map as I have randomly turned most of them 90 or 180 degrees. I promise you none of them are turned 270 degrees, if you find any that are in just means you went the long way around.
--[[User:Marni|MarniI will '''''warn''''' you right now that you will only get one chance to read each clue. Once you close or lose the window, Wurmpedia Manager]] ([[User talk:Marni|talk]]) May 2015it's gone for good. So be careful and get the clue the first time every time!
=== May Treasure Hunt - Celebration ===''By Spellcast - [http://forumThis will be a good time to brush off your basic image editing skills, and copy and paste skills as well.wurmonline.com/index.php?/topic/124138-may-treasure-hunt-celebration-on-the-30th-at-0800-pm-utc-countdown-timer-corrected/ Forum Link]''
'''So another treasure hunt is upon us.''' I've scaled this one back a bit from the last one, which was a bit overly complex and confusing in some respects. There is only a single run, with 12 clues. The end of the hunt will have: * 10 chests with prizes that will be immediately available-OR-* 20 keys, one of which will open a grand prize chest at the start town./Enki (Head Game Master)
In addition to the grand prize--[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 00:30, there will be 19 other chests in the start town, each with a small item in them as consolation prizes so anyone who manages to get a key will get something, even if its not the grand prize.22 March 2016 (CET)
=== Weekly News #11 Fly me to the moon ===By ''Retrograde'' --[[Userhttp:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]//forum.wurmonline.com/index.php?/topic/139497-weekly-news-11-fly-me-to-the-moon/ Forum Link]) May 2015
=== Spring Update ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/123100-news-update-work-and139422-progresspatch-weeknotes-1916mar16/ Forum LinkPatch Notes]''
'''Bridges, Boats and Stairs!''' We will be releasing the Spring Update next week, on Tuesday 12th May. We don't Several keen astronomers have sighted a specific time set, but will aim to release as soon as we can on new moon in the day. Key updates:* The first and main feature night sky! After a long period of time in the update will be bridges. The feature will be released in fullblind spot Haven is now visible, allowing for all kinds of creativity... ranging from bridges across water and valleys to bridges between buildings, in four flavours: rope, wood, stone and marble.* with it some exciting changes! We are also releasing a couple plan on introducing more information behind the mystery of other features in the releaseHaven as time goes on, but the first of which change is slightly obvious given the new boat modelsexamine text. The boats themselves will go unchanged, but all boat types will get updated models.* The last part of the update will be stairs.
That concludes We have started working on the foundation of a new tutorial and will be replacing the Golden Valley map that is currently live. Currently the project is still in its early stages, with planning and preperation being done before introducing the new map. As Golden Valley is also the login server, migrating databases is a little tricky, so due to this week's newswe will simply be changing the map with all items and buildings remaining. Excited? Join us next Tuesday for We will then have the current tutorial operating while we build the release of new tutorial behind the biggest single feature since multi-storey housing!scenes.
--[[User:Marni|MarniAs mentioned last week, Wurmpedia Manager]] ([[User talk:Marni|talk]]) May 2015Solmark has stepped down as Lead Forum Moderator, to enjoy a peaceful retirement as a CA. I'm pleased to announce that Firestarter has filled the shoes of LFM, with Pandalet taking over as Assistant LFM. We will continue to work closely to ensure that practices remain as transparent and smoothly operating as possible.
== Key updates ==This is After a list month of significant updates; more often not minor bug fixesjumping in and out of PvP chats, I have finished my PvP review and forwarded it on to the development team, but additionswho almost took my hand with it! We will discuss this most likely on Monday or Tuesday, big and have something ready to put forward next week in regards to changes and major bug corrections.outlines, so stay tuned!
=== June ===* Added possibility to repair tools directly in crafting window.* Foals now age This week saw a lot faster on pvp servers.* Reduced the breed wait timers on pvp servers.* The Rod of Eruption has been replaced fix for caves that had large spaces with a Tome of Incineration since use of the rod was considered undesirablefloors that weren't reinforced.* Added in ability to see who planted an item (using examine).* Non-premiums gives less to no skill in pvp due to some exploitability.* Chaos server: In order to deal with alt problems, non-premiums can only respawn in permanent cities and pmk capitals until a better solution can be coded.* Changed bridge decay, so if its used the decay is reduced (This affected a lot).* A few bugs that may have prevented Nathan from ascending were found, and he was ascended manually since Fo won this scenario.* In order to prevent various annoying situations, siege shields (and unfinished ones) are now notake and must be created where they are supposed to be used.* Exiting through a door with enemies players in local should now unlock it as well as when entering.* Hens and chickens no longer autofollow due to disease issues.* Removed enchant decay on weapons due to extreme rarity but overwhelming impopularity.* Added marble planters as craftables. Should function in the same way as flowerpots.=== May ===* You may now mail all mailable items outside containers in order to prevent C.O.D scams. Only liquids should be possible to mail inside containers.* Enabled DIG (and DREDGE) under bridges.* Enabled planting flowers/grass/moss under bridges.* Enable planting of thatch in buildings (so makes grass).* Made it so centred trees auto-planting themselves will stay in centre on deednegatively, and have a 75% chance to stay in centre if off deed.* Ignore structure permissions for bridges. E.g. treat it like the items were outside.* Removed the Scenario Point reward for moving deities on Valrei using Karma since it was considered an exploit by other players.* Removed ability to Absorb on mycelium lawns.* Added in a way to get height above water when surveying (helper has to be in water)quickly removed.* New staircase added called Standalone, it does not have a floor above it.* The new collision system may have made some old inaccessible areas accessible depending on how your deed is set up when it comes to walls and structures. You may consider restructuring your deed in order to prevent such access. Proper roofs still collide endlessly upwards which means these can be used to prevent access from above.* Most Valrei item prizes were split up in three with one charge each. There is only possibility We apologise for one Key to the Heavensinconvenience caused, Wand of the Seas and Rod of Eruption each round still. One player may win more than one if lucky.* Should now be possible to convert to evil deities in HOTS template kingdoms.=== April ===* Champions are now limited to 3 per kingdom.* Artifacts will now drop upon death.* Artifact damage no longer stacks with enemy presence bonus, Truestrike, Hate path increased damage, Rod effect or Warrior deity bonus damage.* You no longer can teleport when carrying an artifact.* Artifacts now properly drop on ground during controlled restarts.* The Eye of Vynora now will detect through NoLocate spells.* Global PMs are now on as default when you create a new character.* The Elevation server is open I have arranged with the new map. Good luck everyone!* There’s a new deity in Wurm – Tosiek has ascended and became the first player in the game to found his own religion! There are people converting already. Some quirks still remain and converting is a bit of a gamble.=== March ===* The Trebuchet, Ballista, Siege Shield, Spike Barrier, Magical Turrets and Archery Towers GM team that any heratige sites that were tested on Challenge are now live on all servers! Expect further tweaking as more feedback trickles in.* Meditation path change delay of 24 hours added* You have had veins appear from this issue can now turn walls!* Removed ability for animals to be lead by using a mooring rope (it was letting multiple animals to be lead by the same mooring rope)* The new wall types are live: Timber Jetty, Timber Balcony, Wooden Wide Window, Wooden Canopy Door, Plain Stone Oriel, Decorated Stone Oriel. Enjoy!* The poll for an Elevation Map reset has been finished, with the result of Yes [172 (68%)] versus No [78 (31%)].* Rumours have it that Vynora is focusing on some sort of research and will no longer partake in Valrei Missions like beforethem removed via support ticket. Vynora followers are expected to do Fo missions instead.* Merged Epic numbers in who lists as well as stats pages* Made local list premium only on Epic as a sort of spy prevention (already was implemented on Chaos)* Flattened some areas in the Elevation HOTA zone. It looks pretty ugly right now but Please note this is hopefully an improvement.=== February ===* You now haul heavy things up and down multi storey buildings using a rope. You need to be positioned at floor openings.=== January ===* New [[Tapestry|tapestries]]* Fix for dislocation when dropping dirt in a vehicle* Shield bashing should now work better. It is harder to bash heavier and fat creatures and defender body control also increases difficulty.* Dodging is now easier when you weight less and have less body fat.* Archery damage is now a bit more randomheratige sites only.
Over the past two weeks we've had a giveaway for Wurm Unlimited keys to celebrate offline mode. The number of applications has been amazing, and I'm pleased to announce the five winners are:* Don S. * Mirka T.* Bruce H. * Erik B. * Sylvia F. If you didn't win (which according to the maths is well over 99% of you) Wurm Unlimited is currently 40% off, it ends soon so get in quick! --[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 05:11, 21 March 2016 (CET)  === Easter Impalong === Deliverance is having a community imalong! The impalong will be held at HOS farm, as seen on the [Categoryhttps:Babel/C/dl.dropboxusercontent.com/s/cdwkxpq85bf3uqa/deliverance%20map.png community made map]its located at 4x29y or on the ingame map at M8. The deed is easily accessed by water and from Green Dog its a 10 minute ride via the Green Dog tunnel.  The event will be held from Thursday the 24th (March) 12:00 cet time to Monday the 28th 16:00 cet time. This will be an impalong, you may come and get your items imped up to 70ql, there will be a limit of 5 items or one armour set. This is to make sure we can help as many players as possible.  We hope to see you there! --[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 05:11, 21 March 2016 (CET)
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