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Wurmpedia:Current events

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<big>'''[[Image:Current events icon.png|35px]] Current Events in Wurm Online, 2015'''</big>
This section will be updated by the Wurmpedia team as and when information is released from Public Relations or prior to a popular community event. Also check out the [[Wurm_Server_Release_Notes_2015|recent updates]] for detailed changes to the client and server.
[[Wurmpedia:Event_history|Archived]] posts will not be updated so should not be considered current.
== News & events ==
=== News #74: Dragons Ahoy ===
''By Doctorchese - [http://forum.wurmonline.com/index.php?/topic/129568-news-74-dragons-ahoy/#entry1331381/ Forum Link]''
Hey Everyone!=== Weekly News #12 State of War ===By ''Retrograde'' - [http://forum.wurmonline.com/index.php?/topic/139736-weekly-news-12-state-of-war/ Forum Link]
This week, devs have continued working on a variety of things. There's less to show this week as most of it was behind the scenes, including some code cleanup and management improvements to the server code, and we hence didn't roll out any clients patches this week. 'Java Security Warning'''
Before you read this This week's first articleit was announced that there was a security issue in the current version of java, we also have to warn highly recommend you that this weeks' news may spontaneously combustion and/or be quite warm. --[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 01:49update as soon as you can, 29 August 2015 (CEST)=== News #73: Village Planning View ===''By Doctorchese - for more info check [http://forumwww.wurmonlinezdnet.com/index.php?article/topic/129184oracle-newsissues-73emergency-villagejava-planning-viewpatch/#entry1328348/ Forum Linkftag=RSSbaffb68 here]''.
Hey Everyone![http://forum.wurmonline.com/index.php?/topic/139679-patch-notes-24mar16/#comment-1432119 Patch Notes]
It's news time again! You may have already noticed a change of title under my name, and that's because earlier this week Wossoo stepped down as Public Relations Officer (PRO). Wossoo stepped in a few months to convert the position at short notice, and I'm sure youPvP Changes'll agree that he did a great job of keeping everything ticking! He's currently to busy with his real-like PR job, but will remain on the team as a Public Relations Assistant so we won't lose his know-how.
I've been heavily involved in Wurm's PR for After a week of discussion with the dev team, we ave compiled a few months now list of changes that we feel help improve the current mechanics of PvP servers, as well as pacing the Deputy PROway for the larger update later in the year. These changed are now open for discussion and feedback, and so we will for with you shouldn't notice any change in quality on your end with things like over the weekly newsfollowing week to ensure that they are positive changes.
Without further ado, here's a bumper crop of more small improvements, many The full list of which you actually haven't hears anything about before...--[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 22:18, 21 August 2015 (CEST)=== News #72: Client Updates and Goblin Leaders ===''By Docterchese - proposed changed can be found in our feature feedback thread [http://forum.wurmonline.com/index.php?/topic/128667139735-newsupcoming-72pvp-client-updates-and-goblin-leaderschanges/ Forum Linkhere]''.
Welcome back to another week of News. We've continued to do bugfixes and general development this week, and also have some art to show off too. ''Easter!'''
Last weekEaster is upon us, we ask you informally what kinds of and that mean several things you'd like to see us work on once we put dev time towards big new features come Fall. there were lots of suggestions, and it just goes to show how hard a job we'll have picking what to work for namely, the next big features of WurmEaster bunny! Exiting times are aheadThe bunny will now spawn automatically on Easter, as everrather than being summoned.They will spawn around the starter deed, so keep your eyes peeled!
In addition, please take special not of the 4 hour downtime notice for next Tuesday'''Easter Impalong. '''
--[[User:Zachariah|Zachariah]] There's an impalong at the amazing Hill of Swedes deed on Deliverance this weekend, with Daash and co. putting on a tremendous setup, one of my favorite impalong locations so far ([[User talk:Zachariah|talk]]Okay, ill admit, they have all been my favorite) 10:01. Already some strange mobs have been sighted, 16 August 2015 (CEST)as well as the sound of GM's chuckling as they assault the poor Wurmians. I'll be popping in from time to time over the weekend and hope to see you all there!
=== News #71: Rams, Lambs and Permissions'''Cave dwellings public testing! ===''By Docterchese - [http://forum.wurmonline.com/index.php?/topic/128045-news-71-rams-lambs-and-permissions/ Forum Link]''
After a few weeks' break, we're now back with regular news posts. ItThis weekend is the launch of our public testing for cave dwellings! I's still a bit of a quiet week ve been working hard this weekon setting up a huge cavern for you all to jump in and build your very own home underground, but we have some news to share to get everything going againthats not all...
The devs We'll be hosting a special giveaway for those who have also spent some time this week at Gamescom 2015 in Colognejumped on and tested it out, upon testing, Germany. The devs have been every year now for you'll be able to fill out a while, quick survey about your experience and ensure that it's all went smoothly. Five lucky testers will be selected to win a great way to kick off prize of five sleep powders, with 1 winner receiving a new season grand prize of development - as well as some industry networking and meeting up a beautiful rare 90quality silver pickaxe, with a few other members cast of 100 Blessing of the Dark! Perfect for getting your cave ready for the dev team who donmansion you't work in the Motala office.ll be building!
The plan for the next few weeks of development is to continue thread with bugfixes and small changes. As we've mentioned before, we'll start to look into all the next "big feature" for Wurm info will go live early tomorrow in the fall. Expect to hear more on that in the coming weeks/monthspublic testing board, s make sure you check it out!
-- [[Player:Keenan|Keenan'''I spy with my little eye, Deputy Wurmpedia Manager]] ([[User talk:Username|talk]]) 00:13something begging with !, 8 August 2015 (CEST)=== Wurmpedia improvements ==='its a treasure hunt!'By Wossoo - [http://forum.wurmonline.com/index.php?/topic/126740-news-70-wurmpedia-improvements/ Forum Link]''
Marni (bwg), as our new Wiki Head, Enki has already started doing put together a fantastic job of organising wonderful fun hunt for the vast Wiki. The end goal will next weekend on Pristine, I tested it myself and it proved to be quite entertain, If you're a cohesiveprofessional Treasure hunter, accurate and highly informative Wiki that lists as much information as possible about the game. As or a part of thismaster at i spy, we will be reducing the number of player accounts to a more manageable size. Less than 30 players have edited the Wiki since the start of 2015pr just awesome at jigsaw puzzles, and the "manageable size" we have in mind this hunt is still far larger than that. Players will be able bound to apply for an account in what will simply be a slightly stricter and more monitored system than before. This will help to ensure that edit standards can be set and that vandalism/security issues can be prevented, while still keeping the Wiki open to all to contribute to.your kind of thing!
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 01:43, 27 July 2015 (CEST)=== Indy Treasure Hunt ===''By spellcast - [http://forumThe hunt starts on March 22.wurmonline.com/index.php?/topic/125599-indy-treasure-hunt-june-27th-4pm-utc/ Forum Link]'You'll have to ask Enki about that one.
June 27th - 4PM UTC-[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 19:33, 25 March 2016 (CET)
There will be 21 prizes, of varying value. Upon arrival players will have the option to choose a chest.There will be 10 chests that will contain a prize set consisting of a rare tool/weapon, a useful item of some sort, and a silver coin. These chests will be obviously different from the other 11 chests.Of those 11 chests, there will be 5 low value prizes, (probably just a couple of silver); 5 medium value prizes (either just the rare tool/weapon, or just the useful item, not exactly sure which yet)=== Pristine Treasure Hunt ===
[http://forum.wurmonline.com/index.php?/topic/139596-pristine-event-date-to-be-announced/ Forum Link]
* 5 of the chests will contain 3 silver each.* 5 chests will contain the same rare tool/weapon as the prize sets above.* The final chest will contain the grand prize, which consists of 5 silver and a group of supreme tools.* There will be no way to tell which of these 11 chests here is which.--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 10:30, 27 June 2015 (CEST)=== Fun in the sun ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/125647-news-69-fun-in-the-sun/ Forum Link]''next treasure hunt for March has been announced!
The reward of the summer will At this moment only a few details have been given as it must be a refreshed, ready to roll dev team for the next 12 months! When Autumn comes around, we'd like to start looking into the next "big feature" to start developing. Up until then, work on bugs and smaller things will continuetested first.
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 10:30, 27 June 2015 (CEST)=== Fancy Pants ===''By Wossoo - [http://forumThe hunt will be an I spy game.wurmonlineYou will be given a piece of a map with a location marked n it.com/indexIt will be up to you to find out where it is and what it is based on the clue given by examining each item of the hunt.php?/topic/125290-news-68-fancy-pants/ Forum Link]''
This week has seen more Each window will consist of a code to retrieve the net piece of the map and the description of the same from devsnext object you are looking for. The map pieces will be like a puzzle, with a continued focus it will be up to you to determine the proper orientation of the pieces on bugfixes and small additionsthe map as I have randomly turned most of them 90 or 180 degrees. I promise you none of them are turned 270 degrees, if you find any that are in just means you went the long way around. * Warlander joins as a volunteer client developer* More new clothing!* Marble statues
WeI will 've created a new e-mail address, feedback@wurmonline''''warn''''' you right now that you will only get one chance to read each clue.comOnce you close or lose the window, it's gone for general bits of feedbackgood.So be careful and get the clue the first time every time!
--[[User:Marni|MarniThis will be a good time to brush off your basic image editing skills, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 10:30, 27 June 2015 (CEST)=== Permissions, Clothing and Slain Bugs ===''By Wossoo - [http://forum.wurmonlinecopy and paste skills as well.com/index.php?/topic/124885-news-67-permissions-clothing-and-slain-bugs/ Forum Link]''
Hmm... Boats? Bridges?! Bugs! Starting from this week, we'll also be including all of the week's patch notes in the weekly news. Coming soon™:* Permissions* New Clothing/Enki (Head Game Master)
We've --[also[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]] decided to change the format of the title to just be News) 00:30, the number of the post and some information about what's inside.22 March 2016 (CET)
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 02:46, 6 June 2015 (CEST)=== Work and Progress. Week 22 Weekly News #11 Fly me to the moon ===By ''Retrograde''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/124481139497-weekly-news-update11-workfly-andme-progressto-weekthe-22moon/ Forum Link]''
'''The Summer of Bugslaying''' In light of community feedback, we've decided that our main focus for the next few months will be on bugfixes[http://forum.wurmonline.com/index. Other future insights:* new clothing options* inphp?/topic/139422-patch-notes-game Valrei map* planters and jars (amphora)16mar16/ Patch Notes]
There will also be some client additions over Several keen astronomers have sighted a new moon in the next few months. Tich has been working hard on night sky! After a new permissions systemlong period of time in the blind spot Haven is now visible, and we also have plans to make with it some exciting changes to elements ! We plan on introducing more information behind the mystery of Haven as time goes on, but the first change is slightly obvious given the client's rendering systemexamine text...
--[[User:Marni|MarniWe have started working on the foundation of a new tutorial and will be replacing the Golden Valley map that is currently live. Currently the project is still in its early stages, Wurmpedia Manager]] ([[User talk:Marni|talk]]) May 2015with planning and preperation being done before introducing the new map. As Golden Valley is also the login server, migrating databases is a little tricky, so due to this we will simply be changing the map with all items and buildings remaining. We will then have the current tutorial operating while we build the new tutorial behind the scenes.
=== May Treasure Hunt - Celebration ===As mentioned last week, Solmark has stepped down as Lead Forum Moderator, to enjoy a peaceful retirement as a CA. I''By Spellcast - [http://forumm pleased to announce that Firestarter has filled the shoes of LFM, with Pandalet taking over as Assistant LFM.wurmonlineWe will continue to work closely to ensure that practices remain as transparent and smoothly operating as possible.com/index.php?/topic/124138-may-treasure-hunt-celebration-on-the-30th-at-0800-pm-utc-countdown-timer-corrected/ Forum Link]''
'''So another treasure hunt is upon us.''' I've scaled this one back After a bit from the last onemonth of jumping in and out of PvP chats, which was a bit overly complex I have finished my PvP review and confusing in some respects. There is only a single runforwarded it on to the development team, who almost took my hand with 12 clues. The end of the hunt it! We will discuss this most likely on Monday or Tuesday, and have: * 10 chests with prizes that will be immediately available-OR-* 20 keyssomething ready to put forward next week in regards to changes and outlines, one of which will open a grand prize chest at the start town.so stay tuned!
In addition to the grand prizeThis week saw a fix for caves that had large spaces with floors that weren't reinforced. This affected a few players negatively, there will be 19 other chests in and was quickly removed. We apologise for the start towninconvenience caused, each and I have arranged with a small item in the GM team that any heratige sites that have had veins appear from this issue can have them as consolation prizes so anyone who manages to get a key will get something, even if its not the grand prizeremoved via support ticket. Please note this is for heratige sites only.
--[[UserOver the past two weeks we've had a giveaway for Wurm Unlimited keys to celebrate offline mode. The number of applications has been amazing, and I'm pleased to announce the five winners are:Marni|Marni, Wurmpedia Manager]] * Don S. * Mirka T.* Bruce H. * Erik B. * Sylvia F. If you didn't win ([[User talk:Marni|talk]]which according to the maths is well over 99% of you) May 2015Wurm Unlimited is currently 40% off, it ends soon so get in quick!
=== Spring Update ===''By Wossoo - -[[User:Zachariah|Zachariah]] ([[httpUser talk://forum.wurmonline.com/index.php?/topic/123100-news-update-work-and-progress-week-19/ Forum LinkZachariah|talk]]'') 05:11, 21 March 2016 (CET)
'''Bridges, Boats and Stairs!''' We will be releasing the Spring Update next week, on Tuesday 12th May. We don't have a specific time set, but will aim to release as soon as we can on the day. Key updates:* The first and main feature of the update will be bridges. The feature will be released in full, allowing for all kinds of creativity... ranging from bridges across water and valleys to bridges between buildings, in four flavours: rope, wood, stone and marble.* We are also releasing a couple of other features in the release, the first of which is the new boat models. The boats themselves will go unchanged, but all boat types will get updated models.* The last part of the update will be stairs.=== Easter Impalong ===
That concludes this week's news. Excited? Join us next Tuesday for the release of the biggest single feature since multi-storey housingDeliverance is having a community imalong!
--[[User:Marni|MarniThe impalong will be held at HOS farm, Wurmpedia Manager]] (as seen on the [[User talkhttps:Marni|talk]//dl.dropboxusercontent.com/s/cdwkxpq85bf3uqa/deliverance%20map.png community made map]) May 2015its located at 4x29y or on the ingame map at M8. The deed is easily accessed by water and from Green Dog its a 10 minute ride via the Green Dog tunnel.
== Key updates ==This is a list of significant updates; more often not minor bug fixes, but additions, big changes and major bug correctionsThe event will be held from Thursday the 24th (March) 12:00 cet time to Monday the 28th 16:00 cet time.
=== June ===* Added possibility to repair tools directly in crafting window.* Foals now age a lot faster on pvp servers.* Reduced the breed wait timers on pvp servers.* The Rod of Eruption has been replaced with a Tome of Incineration since use of the rod was considered undesirable.* Added in ability to see who planted This will be an item (using examine).* Non-premiums gives less to no skill in pvp due to some exploitability.* Chaos server: In order to deal with alt problemsimpalong, non-premiums can only respawn in permanent cities and pmk capitals until a better solution can be coded.* Changed bridge decay, so if its used the decay is reduced (a lot).* A few bugs that you may have prevented Nathan from ascending were found, and he was ascended manually since Fo won this scenario.* In order to prevent various annoying situations, siege shields (and unfinished ones) are now notake come and must be created where they are supposed to be used.* Exiting through a door with enemies players in local should now unlock it as well as when entering.* Hens and chickens no longer autofollow due to disease issues.* Removed enchant decay on weapons due to extreme rarity but overwhelming impopularity.* Added marble planters as craftables. Should function in the same way as flowerpots.=== May ===* You may now mail all mailable items outside containers in order to prevent C.O.D scams. Only liquids should be possible to mail inside containers.* Enabled DIG (and DREDGE) under bridges.* Enabled planting flowers/grass/moss under bridges.* Enable planting of thatch in buildings (so makes grass).* Made it so centred trees auto-planting themselves will stay in centre on deed, and have a 75% chance to stay in centre if off deed.* Ignore structure permissions for bridges. E.g. treat it like the items were outside.* Removed the Scenario Point reward for moving deities on Valrei using Karma since it was considered an exploit by other players.* Removed ability to Absorb on mycelium lawns.* Added in a way to get height above water when surveying (helper has to be in water).* New staircase added called Standalone, it does not have a floor above it.* The new collision system may have made some old inaccessible areas accessible depending on how your deed is set up when it comes to walls and structures. You may consider restructuring your deed in order to prevent such access. Proper roofs still collide endlessly upwards which means these can be used to prevent access from above.* Most Valrei item prizes were split items imped up in three with one charge each. There is only possibility for one Key to the Heavens70ql, Wand of the Seas and Rod of Eruption each round still. One player may win more than one if lucky.* Should now be possible to convert to evil deities in HOTS template kingdoms.=== April ===* Champions are now limited to 3 per kingdom.* Artifacts will now drop upon death.* Artifact damage no longer stacks with enemy presence bonus, Truestrike, Hate path increased damage, Rod effect or Warrior deity bonus damage.* You no longer can teleport when carrying an artifact.* Artifacts now properly drop on ground during controlled restarts.* The Eye of Vynora now there will detect through NoLocate spells.* Global PMs are now on as default when you create a new character.* The Elevation server is open with the new map. Good luck everyone!* There’s a new deity in Wurm – Tosiek has ascended and became the first player in the game to found his own religion! There are people converting already. Some quirks still remain and converting is a bit of a gamble.=== March ===* The Trebuchet, Ballista, Siege Shield, Spike Barrier, Magical Turrets and Archery Towers that were tested on Challenge are now live on all servers! Expect further tweaking as more feedback trickles in.* Meditation path change delay of 24 hours added* You can now turn walls!* Removed ability for animals to be lead by using a mooring rope (it was letting multiple animals to be lead by the same mooring rope)* The new wall types are live: Timber Jetty, Timber Balcony, Wooden Wide Window, Wooden Canopy Door, Plain Stone Oriel, Decorated Stone Oriel. Enjoy!* The poll for an Elevation Map reset has been finished, with the result limit of Yes [172 (68%)] versus No [78 (31%)]5 items or one armour set.* Rumours have it that Vynora This is focusing on some sort of research and will no longer partake in Valrei Missions like before. Vynora followers are expected to do Fo missions instead.* Merged Epic numbers in who lists make sure we can help as well many players as stats pages* Made local list premium only on Epic as a sort of spy prevention (already was implemented on Chaos)* Flattened some areas in the Elevation HOTA zone. It looks pretty ugly right now but is hopefully an improvement.=== February ===* You now haul heavy things up and down multi storey buildings using a rope. You need to be positioned at floor openings.=== January ===* New [[Tapestry|tapestries]]* Fix for dislocation when dropping dirt in a vehicle* Shield bashing should now work better. It is harder to bash heavier and fat creatures and defender body control also increases difficulty.* Dodging is now easier when you weight less and have less body fat.* Archery damage is now a bit more randompossible.
We hope to see you there! --[[CategoryUser:Babel/CZachariah|Zachariah]]([[User talk:Zachariah|talk]]) 05:11, 21 March 2016 (CET)
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