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Wurmpedia:Current events

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<big>'''[[Image:Current events icon.png|35px]] Current Events in Wurm Online, 2015'''</big>
This section will be updated by the Wurmpedia team as and when information is released from Public Relations or prior to a popular community event. Also check out the [[Wurm_Server_Release_Notes_2015|recent updates]] for detailed changes to the client and server.
[[Wurmpedia:Event_history|Archived]] posts will not be updated so should not be considered current.
== News & events ==
=== News #74: Dragons Ahoy ===
''By Doctorchese - [http://forum.wurmonline.com/index.php?/topic/129568-news-74-dragons-ahoy/#entry1331381/ Forum Link]''
Hey Everyone!=== Weekly News #12 State of War ===By ''Retrograde'' - [http://forum.wurmonline.com/index.php?/topic/139736-weekly-news-12-state-of-war/ Forum Link]
This week, devs have continued working on a variety of things. There's less to show this week as most of it was behind the scenes, including some code cleanup and management improvements to the server code, and we hence didn't roll out any clients patches this week. 'Java Security Warning'''
Before you read this This week's first articleit was announced that there was a security issue in the current version of java, we also have to warn highly recommend you update as soon as you that this weeks' news may spontaneously combustion andcan, for more info check [http://www.zdnet.com/article/oracle-issues-emergency-java-patch/or be quite warm#ftag=RSSbaffb68 here].
[http://forum.wurmonline.com/index.php?/topic/139679-patch-notes-[[User:Zachariah|Zachariah]24mar16/#comment-1432119 Patch Notes] ([[User talk:Zachariah|talk]]) 01:49, 29 August 2015 (CEST)
=== News #73: Village Planning View ===''By Doctorchese - [http://forum.wurmonline.com/index.php?/topic/129184-news-73-village-planning-view/#entry1328348/ Forum Link]'PvP Changes'''
Hey Everyone!After a week of discussion with the dev team, we ave compiled a list of changes that we feel help improve the current mechanics of PvP servers, as well as pacing the way for the larger update later in the year. These changed are now open for discussion and feedback, and we will for with you over the following week to ensure that they are positive changes.
It's news time again! You may have already noticed a change The full list of title under my name, and that's because earlier this week Wossoo stepped down as Public Relations Officer (PRO)proposed changed can be found in our feature feedback thread [http://forum.wurmonline.com/index. Wossoo stepped in a few months to convert the position at short notice, and I'm sure you'll agree that he did a great job of keeping everything ticking! He's currently to busy with his realphp?/topic/139735-upcoming-like PR job, but will remain on the team as a Public Relations Assistant so we won't lose his knowpvp-howchanges/ here].
I've been heavily involved in Wurm's PR for a few months now as the Deputy PRO, and so you shouldn't notice any change in quality on your end with things like the weekly news. Easter!'''
Without further adoEaster is upon us, here's a bumper crop of more small improvementsand that mean several things, many of which you actually haven't hears anything about before..namely, the Easter bunny! The bunny will now spawn automatically on Easter, rather than being summoned.They will spawn around the starter deed, so keep your eyes peeled!
--[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 22:18, 21 August 2015 (CEST)'''Easter Impalong.'''
=== News #72: Client Updates There's an impalong at the amazing Hill of Swedes deed on Deliverance this weekend, with Daash and Goblin Leaders ===''By Docterchese - [http://forumco.wurmonlineputting on a tremendous setup, one of my favorite impalong locations so far (Okay, ill admit, they have all been my favorite).com/indexAlready some strange mobs have been sighted, as well as the sound of GM's chuckling as they assault the poor Wurmians.php?/topic/128667-news-72-client-updates-I'll be popping in from time to time over the weekend and-goblin-leaders/ Forum Link]''hope to see you all there!
Welcome back to another week of News. We've continued to do bugfixes and general development this week, and also have some art to show off too. ''Cave dwellings public testing!'''
Last week, we ask you informally what kinds This weekend is the launch of things youour public testing for cave dwellings! I'd like to see us work ve been working hard this week on once we put dev time towards big new features come Fall. there were lots of suggestions, and it just goes to show how hard setting up a job we'll have picking what huge cavern for you all to work for the next big features of Wurm! Exiting times are aheadjump in and build your very own home underground, as everbut thats not all...
In additionWe'll be hosting a special giveaway for those who have jumped on and tested it out, upon testing, please take special not you'll be able to fill out a quick survey about your experience and ensure that it all went smoothly. Five lucky testers will be selected to win a prize of five sleep powders, with 1 winner receiving a grand prize of a beautiful rare 90quality silver pickaxe, with a cast of 100 Blessing of the 4 hour downtime notice Dark! Perfect for getting your cave ready for next Tuesday. the mansion you'll be building!
--[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 10:01The thread with all the info will go live early tomorrow in the public testing board, 16 August 2015 (CEST)s make sure you check it out!
=== News #71: Rams'''I spy with my little eye, something begging with !, Lambs and Permissionsits a treasure hunt! ===''By Docterchese - [http://forum.wurmonline.com/index.php?/topic/128045-news-71-rams-lambs-and-permissions/ Forum Link]''
After Enki has put together a few weeks' breakwonderful fun hunt for the next weekend on Pristine, I tested it myself and it proved to be quite entertain, weIf you're now back with regular news posts. It's still a bit of professional Treasure hunter, or a quiet week master at i spy, pr just awesome at jigsaw puzzles, this week, but we have some news hunt is bound to share to get everything going again.be your kind of thing!
The devs have also spent some time this week at Gamescom 2015 in Cologne, Germanyhunt starts on March 22... The devs You'll have been every year now for a while, and it's a great way to kick off a new season of development - as well as some industry networking and meeting up with a few other members of the dev team who don't work in the Motala officeask Enki about that one.
The plan for the next few weeks of development is to continue with bugfixes and small changes. As we've mentioned before--[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 19:33, we'll start to look into the next "big feature" for Wurm in the fall. Expect to hear more on that in the coming weeks/months!25 March 2016 (CET)
-- [[Player:Keenan|Keenan, Deputy Wurmpedia Manager]] ([[User talk:Username|talk]]) 00:13, 8 August 2015 (CEST)=== Wurmpedia improvements Pristine Treasure Hunt ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/126740-news-70-wurmpedia-improvements/ Forum Link]''
Marni (bwg), as our new Wiki Head, has already started doing a fantastic job of organising the vast Wiki[http://forum. The end goal will be a cohesive, accurate and highly informative Wiki that lists as much information as possible about the gamewurmonline. As a part of this, we will be reducing the number of player accounts to a more manageable sizecom/index. Less than 30 players have edited the Wiki since the start of 2015, and the "manageable size" we have in mind is still far larger than that. Players will be able php?/topic/139596-pristine-event-date-to apply for an account in what will simply -be a slightly stricter and more monitored system than before. This will help to ensure that edit standards can be set and that vandalism-announced/security issues can be prevented, while still keeping the Wiki open to all to contribute to.Forum Link]
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 01:43, 27 July 2015 (CEST)=== Indy Treasure Hunt ===''By spellcast - [http://forum.wurmonline.com/index.php?/topic/125599-indy-The next treasure-hunt-june-27th-4pm-utc/ Forum Link]''for March has been announced!
June 27th - 4PM UTCAt this moment only a few details have been given as it must be tested first.
There The hunt will be 21 prizes, of varying value. Upon arrival players will have the option to choose a chestan I spy game.There You will be 10 chests that will contain given a prize set consisting piece of a rare tool/weapon, a useful item of some sort, and map with a silver coinlocation marked n it. These chests It will be obviously different from up to you to find out where it is and what it is based on the other 11 chests.Of those 11 chests, there will be 5 low value prizes, (probably just a couple clue given by examining each item of silver); 5 medium value prizes (either just the rare tool/weapon, or just the useful item, not exactly sure which yet)hunt.
Each window will consist of a code to retrieve the net piece of the map and the description of the next object you are looking for. The map pieces will be like a puzzle, it will be up to you to determine the proper orientation of the pieces on the map as I have randomly turned most of them 90 or 180 degrees. I promise you none of them are turned 270 degrees, if you find any that are in just means you went the long way around.
* 5 of the chests I will '''''warn''''' you right now that you will contain 3 silver only get one chance to read eachclue.* 5 chests will contain the same rare tool/weapon as Once you close or lose the prize sets above.* The final chest will contain the grand prizewindow, which consists of 5 silver and a group of supreme toolsit's gone for good.* There will So be no way to tell which of these 11 chests here is which.--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 10:30, 27 June 2015 (CEST)=== Fun in careful and get the sun ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/125647-news-69-fun-in-clue the-sun/ Forum Link]''first time every time!
The reward of the summer This will be a refreshed, ready good time to roll dev team for the next 12 months! When Autumn comes aroundbrush off your basic image editing skills, we'd like to start looking into the next "big feature" to start developing. Up until then, work on bugs and smaller things will continuecopy and paste skills as well.
--[[User:Marni|Marni, Wurmpedia Manager]] /Enki ([[User talk:Marni|talk]]Head Game Master) 10:30, 27 June 2015 (CEST)=== Fancy Pants ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/125290-news-68-fancy-pants/ Forum Link]''
This week has seen more of the same from devs--[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 00:30, with a continued focus on bugfixes and small additions. * Warlander joins as a volunteer client developer* More new clothing!* Marble statues22 March 2016 (CET)
We=== Weekly News #11 Fly me to the moon ===By ''Retrograde''ve created a new e-mail address, feedback@[http://forum.wurmonline.com, for general bits of feedback/index.php?/topic/139497-weekly-news-11-fly-me-to-the-moon/ Forum Link]
--[[User:Marni|Marni, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 10:30, 27 June 2015 (CEST)=== Permissions, Clothing and Slain Bugs ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/124885-news-67-permissions-clothing139422-andpatch-slainnotes-bugs16mar16/ Forum LinkPatch Notes]''
Hmm... Boats? Bridges?Several keen astronomers have sighted a new moon in the night sky! BugsAfter a long period of time in the blind spot Haven is now visible, and with it some exciting changes! Starting from this weekWe plan on introducing more information behind the mystery of Haven as time goes on, we'll also be including all of but the week's patch notes in first change is slightly obvious given the weekly newsexamine text... Coming soon™:* Permissions* New Clothing
We've [also] decided to change have started working on the format foundation of a new tutorial and will be replacing the Golden Valley map that is currently live. Currently the project is still in its early stages, with planning and preperation being done before introducing the new map. As Golden Valley is also the title login server, migrating databases is a little tricky, so due to just this we will simply be News, changing the map with all items and buildings remaining. We will then have the current tutorial operating while we build the number of new tutorial behind the post and some information about what's insidescenes.
--[[User:Marni|MarniAs mentioned last week, Wurmpedia Manager]] ([[User talk:Marni|talk]]) 02:46Solmark has stepped down as Lead Forum Moderator, 6 June 2015 (CEST)=== Work and Progressto enjoy a peaceful retirement as a CA. Week 22 ===I''By Wossoo - [http://forum.wurmonline.com/indexm pleased to announce that Firestarter has filled the shoes of LFM, with Pandalet taking over as Assistant LFM.php?/topic/124481-news-update-We will continue to work-closely to ensure that practices remain as transparent and-progress-week-22/ Forum Link]''smoothly operating as possible.
'''The Summer After a month of Bugslaying''' In light jumping in and out of community feedbackPvP chats, we've decided that our main focus for I have finished my PvP review and forwarded it on to the next few months development team, who almost took my hand with it! We will be discuss this most likely on bugfixes. Other future insights:* new clothing options* Monday or Tuesday, and have something ready to put forward next week in-game Valrei map* planters regards to changes and jars (amphora)outlines, so stay tuned!
There will also be some client additions over the next This week saw a fix for caves that had large spaces with floors that weren't reinforced. This affected a few monthsplayers negatively, and was quickly removed. Tich has been working hard on a new permissions systemWe apologise for the inconvenience caused, and we also I have plans to make some changes to elements of arranged with the client's rendering systemGM team that any heratige sites that have had veins appear from this issue can have them removed via support ticket. Please note this is for heratige sites only.
--[[UserOver the past two weeks we've had a giveaway for Wurm Unlimited keys to celebrate offline mode. The number of applications has been amazing, and I'm pleased to announce the five winners are:Marni|Marni, Wurmpedia Manager]] * Don S. * Mirka T.* Bruce H. * Erik B. * Sylvia F. If you didn't win ([[User talk:Marni|talk]]which according to the maths is well over 99% of you) May 2015Wurm Unlimited is currently 40% off, it ends soon so get in quick!
=== May Treasure Hunt - Celebration ===''By Spellcast - [http[User:Zachariah|Zachariah]] ([[User talk://forum.wurmonline.com/index.php?/topic/124138-may-treasure-hunt-celebration-on-the-30th-at-0800-pm-utc-countdown-timer-corrected/ Forum LinkZachariah|talk]]'') 05:11, 21 March 2016 (CET)
'''So another treasure hunt is upon us.''' I've scaled this one back a bit from the last one, which was a bit overly complex and confusing in some respects. There is only a single run, with 12 clues. The end of the hunt will have: * 10 chests with prizes that will be immediately available-OR-* 20 keys, one of which will open a grand prize chest at the start town.=== Easter Impalong ===
In addition to the grand prize, there will be 19 other chests in the start town, each with Deliverance is having a small item in them as consolation prizes so anyone who manages to get a key will get something, even if its not the grand prize.community imalong!
--[[User:Marni|MarniThe impalong will be held at HOS farm, Wurmpedia Manager]] (as seen on the [[User talkhttps:Marni|talk]//dl.dropboxusercontent.com/s/cdwkxpq85bf3uqa/deliverance%20map.png community made map]) May 2015its located at 4x29y or on the ingame map at M8. The deed is easily accessed by water and from Green Dog its a 10 minute ride via the Green Dog tunnel.
=== Spring Update ===''By Wossoo - [httpThe event will be held from Thursday the 24th (March) 12://forum.wurmonline.com/index00 cet time to Monday the 28th 16:00 cet time.php?/topic/123100-news-update-work-and-progress-week-19/ Forum Link]''
'''BridgesThis will be an impalong, Boats you may come and Stairs!''' We get your items imped up to 70ql, there will be releasing the Spring Update next week, on Tuesday 12th May. We don't have a specific time limit of 5 items or one armour set, but will aim . This is to release make sure we can help as soon many players as we can on the day. Key updates:* The first and main feature of the update will be bridges. The feature will be released in full, allowing for all kinds of creativity... ranging from bridges across water and valleys to bridges between buildings, in four flavours: rope, wood, stone and marble.* We are also releasing a couple of other features in the release, the first of which is the new boat models. The boats themselves will go unchanged, but all boat types will get updated models.* The last part of the update will be stairspossible.
That concludes this week's news. Excited? Join us next Tuesday for the release of the biggest single feature since multi-storey housingWe hope to see you there!
--[[User:MarniZachariah|Marni, Wurmpedia ManagerZachariah]] ([[User talk:MarniZachariah|talk]]) May 2015 == Key updates ==This is a list of significant updates; more often not minor bug fixes, but additions, big changes and major bug corrections. === June ===* Added possibility to repair tools directly in crafting window.* Foals now age a lot faster on pvp servers.* Reduced the breed wait timers on pvp servers.* The Rod of Eruption has been replaced with a Tome of Incineration since use of the rod was considered undesirable.* Added in ability to see who planted an item (using examine).* Non-premiums gives less to no skill in pvp due to some exploitability.* Chaos server05: In order to deal with alt problems, non-premiums can only respawn in permanent cities and pmk capitals until a better solution can be coded.* Changed bridge decay, so if its used the decay is reduced (a lot).* A few bugs that may have prevented Nathan from ascending were found, and he was ascended manually since Fo won this scenario.* In order to prevent various annoying situations, siege shields (and unfinished ones) are now notake and must be created where they are supposed to be used.* Exiting through a door with enemies players in local should now unlock it as well as when entering.* Hens and chickens no longer autofollow due to disease issues.* Removed enchant decay on weapons due to extreme rarity but overwhelming impopularity.* Added marble planters as craftables. Should function in the same way as flowerpots.=== May ===* You may now mail all mailable items outside containers in order to prevent C.O.D scams. Only liquids should be possible to mail inside containers.* Enabled DIG (and DREDGE) under bridges.* Enabled planting flowers/grass/moss under bridges.* Enable planting of thatch in buildings (so makes grass).* Made it so centred trees auto-planting themselves will stay in centre on deed, and have a 75% chance to stay in centre if off deed.* Ignore structure permissions for bridges. E.g. treat it like the items were outside.* Removed the Scenario Point reward for moving deities on Valrei using Karma since it was considered an exploit by other players.* Removed ability to Absorb on mycelium lawns.* Added in a way to get height above water when surveying (helper has to be in water).* New staircase added called Standalone, it does not have a floor above it.* The new collision system may have made some old inaccessible areas accessible depending on how your deed is set up when it comes to walls and structures. You may consider restructuring your deed in order to prevent such access. Proper roofs still collide endlessly upwards which means these can be used to prevent access from above.* Most Valrei item prizes were split up in three with one charge each. There is only possibility for one Key to the Heavens, Wand of the Seas and Rod of Eruption each round still. One player may win more than one if lucky.* Should now be possible to convert to evil deities in HOTS template kingdoms.=== April ===* Champions are now limited to 3 per kingdom.* Artifacts will now drop upon death.* Artifact damage no longer stacks with enemy presence bonus, Truestrike, Hate path increased damage11, Rod effect or Warrior deity bonus damage.* You no longer can teleport when carrying an artifact.* Artifacts now properly drop on ground during controlled restarts.* The Eye of Vynora now will detect through NoLocate spells.* Global PMs are now on as default when you create a new character.* The Elevation server is open with the new map. Good luck everyone!* There’s a new deity in Wurm – Tosiek has ascended and became the first player in the game to found his own religion! There are people converting already. Some quirks still remain and converting is a bit of a gamble.=== 21 March ===* The Trebuchet, Ballista, Siege Shield, Spike Barrier, Magical Turrets and Archery Towers that were tested on Challenge are now live on all servers! Expect further tweaking as more feedback trickles in.* Meditation path change delay of 24 hours added* You can now turn walls!* Removed ability for animals to be lead by using a mooring rope 2016 (it was letting multiple animals to be lead by the same mooring ropeCET)* The new wall types are live: Timber Jetty, Timber Balcony, Wooden Wide Window, Wooden Canopy Door, Plain Stone Oriel, Decorated Stone Oriel. Enjoy!* The poll for an Elevation Map reset has been finished, with the result of Yes [172 (68%)] versus No [78 (31%)].* Rumours have it that Vynora is focusing on some sort of research and will no longer partake in Valrei Missions like before. Vynora followers are expected to do Fo missions instead.* Merged Epic numbers in who lists as well as stats pages* Made local list premium only on Epic as a sort of spy prevention (already was implemented on Chaos)* Flattened some areas in the Elevation HOTA zone. It looks pretty ugly right now but is hopefully an improvement.=== February ===* You now haul heavy things up and down multi storey buildings using a rope. You need to be positioned at floor openings.=== January ===* New [[Tapestry|tapestries]]* Fix for dislocation when dropping dirt in a vehicle* Shield bashing should now work better. It is harder to bash heavier and fat creatures and defender body control also increases difficulty.* Dodging is now easier when you weight less and have less body fat.* Archery damage is now a bit more random. [[Category:Babel/C]]
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