Changes

Jump to navigation Jump to search

Wurmpedia:Current events

6,537 bytes removed, 07:55, 30 March 2016
m
Protected "Wurmpedia:Current events": This page is to be updated by staff only. Thanks! ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
[[Wurmpedia:Event_history|Archived]] posts will not be updated so should not be considered current.
== News & events ==
=== News #81: Wurm Unlimited Developer Livestream ===
''By Docterchese - [http://forum.wurmonline.com/index.php?/topic/132282-news-81-wurm-unlimited-developer-livestream/ Forum Link]
* This week we've been doing final touches to Wurm Unlimited. It's been all hands on deck with testing and bugfixing - ranging from final bits of work on the Linux dedicated server to final tests of Adventure mode.
* This Sunday at 8pm CEST, you'll be able to join myself and various developers for a livestream preview of Wurm Unlimited over on Twitch.tv.
=== Weekly News #80: Armour Me Like One Of Your French Knights 12 State of War ===By ''Retrograde''By Docterchese - [http://forum.wurmonline.com/index.php?/topic/131938139736-weekly-news-80-armour-me-like12-onestate-of-your-french-knightswar/ Forum Link]* It's just under 2 weeks now until Wurm Unlimited releases! Excited? You can pre-order the game from DLGamer and get 20% off the initial Steam price if you want.* The first batch of updates to the permissions system went live this week.* This week, Saroman worked on textures for addy & glimmer armour so that it can be made to display correctly. Yet another thing for you Wurmians to wear! Oh how we spoil you.* Warlander sent us a few pictures of his latest coding successes with the village planning tool DeedPlanner. He's getting ever-closer to being able to go live with bridges, which we'll also add to the in-game deed exporter so you can export on-deed bridge designs to the planner too.
=== News #79: Custom Maps for Wurm Unlimited ===''By Docterchese - [http://forum.wurmonline.com/index.php?/topic/131527-news-79-custom-maps-for-wurm-unlimited/#entry1351374/ Forum Link]* Work has continued on a number of things this week, including the almost-ready first batch of updates to the Permissions system, and more work on Unlimited. Once again dependent on final bugfixing, we'd like to release said permissions update next week.* We also have a new map API for Wurm Unlimited to announce this week, that ought to be released early next week in its first version. Once complete, it will help WU players to create their own maps. More below!Java Security Warning'''
=== News #78: Unlimited FAQ ===''By Docterchese - This week it was announced that there was a security issue in the current version of java, we highly recommend you update as soon as you can, for more info check [http://forumwww.wurmonlinezdnet.com/index.php?/topicarticle/131158oracle-newsissues-78emergency-unlimitedjava-faqpatch/#entry1347267/ Forum Linkftag=RSSbaffb68 here]* This week, devs have continued work on a range of things. We don't have so much to show but do have some updates, including FAQ questions about Wurm Unlimited answered by Rolf, and a date for when Tich's new permissions work will start going live.
=== News #77: Wurm... Unlimited! === ''By Doctorchese - [http://forum.wurmonline.com/index.php?/topic/130748139679-newspatch-77notes-wurm-unlimited24mar16/#entry1342937/ Forum Linkcomment-1432119 Patch Notes]* As you may have already heard this week, we dropped some very big news about the future of Wurm. On October 21st, we'll be releasing Wurm Unlimited, a standalone version of the game that will allow you to play in a singleplayer world and host your own servers.
=== News #76: Dragon Armor Preview ===''By Doctorchese - [http://forum.wurmonline.com/index.php?/topic/130305-news-76-dragon-armour-preview/#entry1338294/ Forum Link]* Apparently, a few devs have been working on "something big" for a few weeks now already. We don't know what it is, or why theyPvP Changes're working on it... will Code Club AB soon become a political party in Sweden? Or, back in-game, is Wurm finally going to get the rainbow colored unicorns it has needed so desperately for years? All we knew is that they're busy, and might have some information to share within the next few weeks!* A while ago, we mentioned that we'd focus on bigger features come fall. Well, the leaves are falling; we're now in a bit of a transition phase between a summer of little things and the coming months which will focus on bigger stuff. Keep an eye out for new posts, we'll be elaborating on or next big plans for the game!
=== News #75: Village Planner Progress ===''By Docterchese - [http://forum.wurmonline.com/index.php?/topic/129917-news-75-village-planner-progress/#entry1334828/ Forum Link]* More work has gone towards After a week of discussion with the new village planning view this weekdev team, and barely an hour ago at we ave compiled a list of changes that we feel help improve the time current mechanics of postingPvP servers, Warlander successfully exported a deed to as well as pacing the 3rd party DeedPlanner program - which now includes details like buildings and fences!* In addition, more work has gone into way for the larger update later in-game viewer from Tich, like an overlay to show which tiles are underwater and a tooltip on mouseover to show what each type of tile is.* Tich also continued to work on the new permissions system this weekyear. Below These changed are examples of the proposed new building now open for discussion and deed permissions screensfeedback, and we will for with you can click here to give feedback on her proposed improvements to over the deed permissions system.* Lastly for dev news is a small change following week to the way ensure that wounds will be displayed. Bandaged wounds will be shown last! Which ought to help in stressful situations when you have to heal after you get attacked by that pesky aged trollthey are positive changes.
=== News #74: Dragons Ahoy ===''By Docterchese - The full list of proposed changed can be found in our feature feedback thread [http://forum.wurmonline.com/index.php?/topic/129568139735-newsupcoming-74pvp-dragons-ahoy/#entry1331381changes/ Forum Linkhere]''* In light of the success of semi-recent changes to unique spawning (meaning that new uniques spawn on all servers at regular intervals, with reduced drops) we've decided to expand the functionality of dragons and drakes. There will be a red, black, white, green and a new blue version of both drakes and dragons, each with their own drake or scale type of armour material drop.* This week, the art team have also been working on giving steel items and armour their own look. The darker tint in the screenshot below shows what we're going for, and will eventually end up on most steel items ranging from horse armour to plate armour, differentiating the stronger metal from its iron counterpart.* Last week we told you about the new village plan export system that we're working on, that will allow you to export a plan of a deed to a 3rd party planning program like Warlander's Deed Planner 2. It's looking good, and below is a picture of a Wurmian hillside that was successfully exported from the game to the program, with 3D terrain and trees! Eventually, it will even export all floors and design features of buildings.
=== News #73: Village Planning View ===''By Doctorchese - [http://forum.wurmonline.com/index.php?/topic/129184-news-73-village-planning-view/#entry1328348/ Forum Link]'Easter!'''
Hey EveryoneEaster is upon us, and that mean several things, namely, the Easter bunny! The bunny will now spawn automatically on Easter, rather than being summoned. They will spawn around the starter deed, so keep your eyes peeled!
It's news time again! You may have already noticed a change of title under my name, and that's because earlier this week Wossoo stepped down as Public Relations Officer (PRO)'Easter Impalong. Wossoo stepped in a few months to convert the position at short notice, and I'm sure you'll agree that he did a great job of keeping everything ticking! He's currently to busy with his real-like PR job, but will remain on the team as a Public Relations Assistant so we won't lose his know-how.
IThere've s an impalong at the amazing Hill of Swedes deed on Deliverance this weekend, with Daash and co. putting on a tremendous setup, one of my favorite impalong locations so far (Okay, ill admit, they have all been my favorite). Already some strange mobs have been heavily involved in Wurmsighted, as well as the sound of GM's PR for a few months now chuckling as they assault the Deputy PRO, and so you shouldnpoor Wurmians. I't notice any change ll be popping in quality on your end with things like from time to time over the weekly news. weekend and hope to see you all there!
Without further ado, here's a bumper crop of more small improvements, many of which you actually haven't hears anything about before...'Cave dwellings public testing!'''
=== News #72: Client Updates This weekend is the launch of our public testing for cave dwellings! I've been working hard this week on setting up a huge cavern for you all to jump in and Goblin Leaders ===''By Docterchese - [http://forumbuild your very own home underground, but thats not all.wurmonline.com/index.php?/topic/128667-news-72-client-updates-and-goblin-leaders/ Forum Link]''
Welcome back to another week of News. We've continued to do bugfixes ll be hosting a special giveaway for those who have jumped on and general development this weektested it out, upon testing, you'll be able to fill out a quick survey about your experience and also have some art ensure that it all went smoothly. Five lucky testers will be selected to show off too. win a prize of five sleep powders, with 1 winner receiving a grand prize of a beautiful rare 90quality silver pickaxe, with a cast of 100 Blessing of the Dark! Perfect for getting your cave ready for the mansion you'll be building!
Last weekThe thread with all the info will go live early tomorrow in the public testing board, we ask you informally what kinds of things s make sure you'd like to see us work on once we put dev time towards big new features come Fall. there were lots of suggestions, and check it just goes to show how hard a job we'll have picking what to work for the next big features of Wurmout! Exiting times are ahead, as ever.
In addition'''I spy with my little eye, please take special not of the 4 hour downtime notice for next Tuesday. something begging with !, its a treasure hunt!'''
=== News #71: RamsEnki has put together a wonderful fun hunt for the next weekend on Pristine, Lambs I tested it myself and Permissionsit proved to be quite entertain, If you're a professional Treasure hunter, or a master at i spy, pr just awesome at jigsaw puzzles, this hunt is bound to be your kind of thing! ===''By Docterchese - [http://forum.wurmonline.com/index.php?/topic/128045-news-71-rams-lambs-and-permissions/ Forum Link]''
After a few weeks' break, we're now back with regular news postsThe hunt starts on March 22... ItYou's still a bit of a quiet week this week, but we ll have some news to share to get everything going againask Enki about that one.
The devs have also spent some time this week at Gamescom 2015 in Cologne, Germany. The devs have been every year now for a while--[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 19:33, and it's a great way to kick off a new season of development - as well as some industry networking and meeting up with a few other members of the dev team who don't work in the Motala office.25 March 2016 (CET)
The plan for the next few weeks of development is to continue with bugfixes and small changes. As we've mentioned before, we'll start to look into the next "big feature" for Wurm in the fall. Expect to hear more on that in the coming weeks/months!=== Pristine Treasure Hunt ===
=== Wurmpedia improvements ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/126740139596-pristine-event-newsdate-70to-wurmpediabe-improvementsannounced/ Forum Link]''
Marni (bwg), as our new Wiki Head, has already started doing a fantastic job of organising the vast Wiki. The end goal will be a cohesive, accurate and highly informative Wiki that lists as much information as possible about the game. As a part of this, we will be reducing the number of player accounts to a more manageable size. Less than 30 players have edited the Wiki since the start of 2015, and the "manageable size" we have in mind is still far larger than that. Players will be able to apply next treasure hunt for an account in what will simply be a slightly stricter and more monitored system than before. This will help to ensure that edit standards can be set and that vandalism/security issues can be prevented, while still keeping the Wiki open to all to contribute to.March has been announced!
=== Indy Treasure Hunt ===''By spellcast - [http://forumAt this moment only a few details have been given as it must be tested first.wurmonline.com/index.php?/topic/125599-indy-treasure-hunt-june-27th-4pm-utc/ Forum Link]''
June 27th - 4PM UTCThe hunt will be an I spy game. You will be given a piece of a map with a location marked n it. It will be up to you to find out where it is and what it is based on the clue given by examining each item of the hunt.
There Each window will be 21 prizes, consist of a code to retrieve the net piece of the map and the description of varying value. Upon arrival players will have the option to choose a chestnext object you are looking for.There The map pieces will be 10 chests that will contain like a prize set consisting of a rare tool/weaponpuzzle, a useful item of some sort, and a silver coin. These chests it will be obviously different from up to you to determine the other 11 chestsproper orientation of the pieces on the map as I have randomly turned most of them 90 or 180 degrees.Of those 11 chests, there will be 5 low value prizes, (probably just a couple I promise you none of silver); 5 medium value prizes (either just the rare tool/weaponthem are turned 270 degrees, or if you find any that are in just means you went the useful item, not exactly sure which yet)long way around.
I will '''''warn''''' you right now that you will only get one chance to read each clue. Once you close or lose the window, it's gone for good. So be careful and get the clue the first time every time!
* 5 of the chests This will contain 3 silver each.* 5 chests will contain the same rare tool/weapon as the prize sets above.* The final chest will contain the grand prizebe a good time to brush off your basic image editing skills, which consists of 5 silver and a group of supreme tools.* There will be no way to tell which of these 11 chests here is whichcopy and paste skills as well.
=== Fun in the sun ===''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/125647-news-69-fun-in-the-sun/ Forum Link]''Enki (Head Game Master)
The reward of the summer will be a refreshed--[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 00:30, ready to roll dev team for the next 12 months! When Autumn comes around, we'd like to start looking into the next "big feature" to start developing. Up until then, work on bugs and smaller things will continue.22 March 2016 (CET)
=== Fancy Pants Weekly News #11 Fly me to the moon ===By ''Retrograde''By Wossoo - [http://forum.wurmonline.com/index.php?/topic/125290139497-weekly-news-6811-fly-fancyme-pantsto-the-moon/ Forum Link]''
This week has seen more of the same from devs, with a continued focus on bugfixes and small additions[http://forum. * Warlander joins as a volunteer client developer* More new clothing!* Marble statueswurmonline.com/index.php?/topic/139422-patch-notes-16mar16/ Patch Notes]
We've created Several keen astronomers have sighted a new e-mail addressmoon in the night sky! After a long period of time in the blind spot Haven is now visible, feedback@wurmonlineand with it some exciting changes! We plan on introducing more information behind the mystery of Haven as time goes on, but the first change is slightly obvious given the examine text..com, for general bits of feedback.
=== PermissionsWe have started working on the foundation of a new tutorial and will be replacing the Golden Valley map that is currently live. Currently the project is still in its early stages, Clothing with planning and Slain Bugs ===''By Wossoo - [http://forumpreperation being done before introducing the new map.wurmonlineAs Golden Valley is also the login server, migrating databases is a little tricky, so due to this we will simply be changing the map with all items and buildings remaining.com/indexWe will then have the current tutorial operating while we build the new tutorial behind the scenes.php?/topic/124885-news-67-permissions-clothing-and-slain-bugs/ Forum Link]''
Hmm... Boats? Bridges?! Bugs! Starting from this As mentioned last week, weSolmark has stepped down as Lead Forum Moderator, to enjoy a peaceful retirement as a CA. I'll also be including all m pleased to announce that Firestarter has filled the shoes of the week's patch notes in the weekly newsLFM, with Pandalet taking over as Assistant LFM. We will continue to work closely to ensure that practices remain as transparent and smoothly operating as possible. Coming soon™:* Permissions* New Clothing
After a month of jumping in and out of PvP chats, I have finished my PvP review and forwarded it on to the development team, who almost took my hand with it! We've [also] decided will discuss this most likely on Monday or Tuesday, and have something ready to change the format of the title put forward next week in regards to just be Newschanges and outlines, the number of the post and some information about what's inside.so stay tuned!
=== Work This week saw a fix for caves that had large spaces with floors that weren't reinforced. This affected a few players negatively, and Progresswas quickly removed. Week 22 ===''By Wossoo - [http://forumWe apologise for the inconvenience caused, and I have arranged with the GM team that any heratige sites that have had veins appear from this issue can have them removed via support ticket.wurmonlinePlease note this is for heratige sites only.com/index.php?/topic/124481-news-update-work-and-progress-week-22/ Forum Link]''
Over the past two weeks we'''ve had a giveaway for Wurm Unlimited keys to celebrate offline mode. The Summer of Bugslaying''' In light number of community feedbackapplications has been amazing, weand I've decided that our main focus for m pleased to announce the next few months will be on bugfixesfive winners are:* Don S. * Mirka T.Other future insights:* Bruce H. * new clothing optionsErik B. * in-game Valrei mapSylvia F. * planters and jars If you didn't win (amphorawhich according to the maths is well over 99% of you)Wurm Unlimited is currently 40% off, it ends soon so get in quick!
There will also be some client additions over the next few months. Tich has been working hard on a new permissions system--[[User:Zachariah|Zachariah]] ([[User talk:Zachariah|talk]]) 05:11, and we also have plans to make some changes to elements of the client's rendering system.21 March 2016 (CET)
=== May Treasure Hunt - Celebration Easter Impalong ===''By Spellcast - [http://forum.wurmonline.com/index.php?/topic/124138-may-treasure-hunt-celebration-on-the-30th-at-0800-pm-utc-countdown-timer-corrected/ Forum Link]''
'''So another treasure hunt Deliverance is upon us.''' I've scaled this one back having a bit from the last one, which was a bit overly complex and confusing in some respects. There is only a single run, with 12 clues. The end of the hunt will have: * 10 chests with prizes that will be immediately available-OR-* 20 keys, one of which will open a grand prize chest at the start town.community imalong!
In addition to the grand prize, there The impalong will be 19 other chests in the start townheld at HOS farm, each with a small item in them as consolation prizes so anyone who manages to get seen on the [https://dl.dropboxusercontent.com/s/cdwkxpq85bf3uqa/deliverance%20map.png community made map] its located at 4x29y or on the ingame map at M8. The deed is easily accessed by water and from Green Dog its a key will get something, even if its not 10 minute ride via the grand prizeGreen Dog tunnel.
=== Spring Update ===''By Wossoo - [httpThe event will be held from Thursday the 24th (March) 12://forum.wurmonline.com/index00 cet time to Monday the 28th 16:00 cet time.php?/topic/123100-news-update-work-and-progress-week-19/ Forum Link]''
'''BridgesThis will be an impalong, Boats you may come and Stairs!''' We get your items imped up to 70ql, there will be releasing the Spring Update next week, on Tuesday 12th May. We don't have a specific time limit of 5 items or one armour set, but will aim . This is to release make sure we can help as soon many players as we can on the day. Key updates:* The first and main feature of the update will be bridges. The feature will be released in full, allowing for all kinds of creativity... ranging from bridges across water and valleys to bridges between buildings, in four flavours: rope, wood, stone and marble.* We are also releasing a couple of other features in the release, the first of which is the new boat models. The boats themselves will go unchanged, but all boat types will get updated models.* The last part of the update will be stairspossible.
That concludes this week's news. Excited? Join us next Tuesday for the release of the biggest single feature since multi-storey housingWe hope to see you there--[[User:Zachariah|Zachariah]] ([Category[User talk:Babel/CZachariah|talk]]) 05:11, 21 March 2016 (CET)
UserManager, editor
885

edits

Navigation menu