Difference between revisions of "Health"

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Health is a measure of how injured you are.  For every injury you receive, you health will go down a corresponding amount.  Your [[Stamina]] will never go above your health. By eating food and drinking water to keep your hunger and thirst bars filled, you will regain stamina much quicker. This also has the side effect of generating [[Fat]], which helps keep you from [[starving]].
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[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
  
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'''Health''' is a measure of how injured a [[player]] is. For every [[injury]] received, the [[health bar]] will go down a corresponding amount. A player's [[stamina]] will never go above its health. By eating [[food]] and drinking [[water]] to keep the [[food bar|hunger and thirst bars]] filled, a player will regain stamina much quicker. This also has the side effect of generating [[fat]], which helps keep a player from [[starving]].
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[[Category:Game mechanics]]
 
[[Category:Babel/H]]
 
[[Category:Babel/H]]

Latest revision as of 22:24, 3 August 2023

Main / Game Mechanics / Health


Health is a measure of how injured a player is. For every injury received, the health bar will go down a corresponding amount. A player's stamina will never go above its health. By eating food and drinking water to keep the hunger and thirst bars filled, a player will regain stamina much quicker. This also has the side effect of generating fat, which helps keep a player from starving.