Difference between revisions of "Health"

From Wurmpedia
Jump to navigation Jump to search
(cleanup, links)
m (Breadcrumbs)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
''Health'' is a measure of how injured a [[player]] is. For every [[injury]] received, the health will go down a corresponding amount. Your [[stamina]] will never go above your health. By eating [[food]] and drinking [[water]] to keep your hunger and thirst bars filled, you will regain stamina much quicker. This also has the side effect of generating [[fat]], which helps keep you from [[starving]].
+
[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
  
 +
 +
'''Health''' is a measure of how injured a [[player]] is. For every [[injury]] received, the [[health bar]] will go down a corresponding amount. A player's [[stamina]] will never go above its health. By eating [[food]] and drinking [[water]] to keep the [[food bar|hunger and thirst bars]] filled, a player will regain stamina much quicker. This also has the side effect of generating [[fat]], which helps keep a player from [[starving]].
 +
 +
[[Category:Game mechanics]]
 
[[Category:Babel/H]]
 
[[Category:Babel/H]]
[[Category:Misc]]
 

Latest revision as of 22:24, 3 August 2023

Main / Game Mechanics / Health


Health is a measure of how injured a player is. For every injury received, the health bar will go down a corresponding amount. A player's stamina will never go above its health. By eating food and drinking water to keep the hunger and thirst bars filled, a player will regain stamina much quicker. This also has the side effect of generating fat, which helps keep a player from starving.