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  • #redirect[[:Category:Cloth tailoring items]]
    44 bytes (5 words) - 04:32, 12 December 2009
  • #redirect[[:category:cloth tailoring items]]
    44 bytes (5 words) - 08:11, 14 December 2009
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth Tailoring]] / '''{{PAGENAME}}''' |skill=cloth tailoring
    877 bytes (126 words) - 12:35, 13 September 2019
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth Tailoring]] / '''{{PAGENAME}}''' |skill=cloth tailoring
    894 bytes (128 words) - 12:35, 13 September 2019
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth Tailoring]] / '''{{PAGENAME}}''' |skill=cloth tailoring
    875 bytes (127 words) - 12:34, 13 September 2019
  • [[CDB|Main]] / [[:Category:Skills|Skills]] / [[Tailoring]] / '''{{PAGENAME}}''' ...loring''' is a [[tailoring]] sub[[skill]] used to create and improve cloth items.
    2 KB (306 words) - 01:47, 1 October 2022
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' ...gs can not be crafted but may be the result of failing at creating certain items.
    737 bytes (113 words) - 14:05, 7 July 2023
  • |skill=cloth tailoring [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''
    708 bytes (87 words) - 15:28, 11 August 2020
  • Overall skill for creation of cloth and leather items. * [[Cloth tailoring]] - Creation of cloth items and [[:Category:Cloth armour|cloth armour]].
    611 bytes (78 words) - 06:03, 14 October 2022
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    850 bytes (101 words) - 06:13, 25 July 2023
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    860 bytes (103 words) - 06:13, 25 July 2023
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    853 bytes (103 words) - 06:13, 25 July 2023
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    879 bytes (103 words) - 04:21, 16 September 2022
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    872 bytes (106 words) - 06:13, 25 July 2023
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=cloth tailoring
    937 bytes (132 words) - 08:56, 15 July 2023
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    866 bytes (106 words) - 23:43, 15 September 2022
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    870 bytes (106 words) - 06:12, 25 July 2023
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    870 bytes (106 words) - 23:42, 15 September 2022
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    870 bytes (106 words) - 06:15, 25 July 2023
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    884 bytes (109 words) - 23:42, 15 September 2022
  • [[CDB|Main]] / [[:Category:Skills|Skills]] / [[Tailoring]] / '''Leatherworking''' The skill of creating leather or drake hide items.
    2 KB (215 words) - 14:02, 4 March 2022
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / [[{{PAGENAME}}]] |skill=cloth tailoring
    685 bytes (85 words) - 15:37, 11 August 2020
  • |improve=Cloth tailoring ...[[:Category:Items|Items]] / [[:Category:Treasure hunt items|Treasure hunt items]] / '''{{PAGENAME}}'''
    531 bytes (72 words) - 10:25, 13 September 2023
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    905 bytes (129 words) - 07:41, 2 January 2024
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    905 bytes (129 words) - 07:40, 2 January 2024
  • |skill=Cloth tailoring [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / [[{{PAGENAME}}]]
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=Cloth tailoring
    984 bytes (142 words) - 04:09, 6 August 2023
  • |skill=Cloth tailoring [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / [[{{PAGENAME}}]]
    1,014 bytes (152 words) - 14:13, 14 June 2023
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth Tailoring]] / '''{{PAGENAME}}''' |skill=cloth tailoring
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  • [[Category:Cloth tailoring items]]
    164 bytes (21 words) - 07:25, 7 April 2021
  • [[CDB|Main]] / [[:Category:Skills|Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |improve=cloth tailoring
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Leatherworking items]]
    652 bytes (80 words) - 00:10, 3 August 2023
  • [[Complete DB|Main]] / [[:Category:Items|Items]] / [[Shoulders]] / '''{{PAGENAME}}''' |improve=cloth tailoring
    625 bytes (86 words) - 01:52, 7 January 2024
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' [[Category:Cloth tailoring items]]
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  • * A higher [[quality]] floor loom increases your chance at creating items with it. ...[rarity system|rare]] floor loom increases the maximum quality possible on items created.
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' ...em]]s, which is the normal [[inventory]] limit, however, the weight of the items will still count towards your maximum [[weight]] limit (7 * [[body strength
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Leatherworking items]]
    700 bytes (87 words) - 13:08, 22 January 2020
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Leatherworking items]]
    646 bytes (80 words) - 08:19, 28 May 2015
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Leatherworking items]]
    686 bytes (87 words) - 13:08, 22 January 2020
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] /[[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Leatherworking items]]
    670 bytes (90 words) - 00:49, 1 June 2023
  • * [[Ointment of tailoring]] [[Category:Items]]
    442 bytes (55 words) - 09:05, 5 March 2017
  • * A high skill will raise the chance of getting maximum [[quality]] items ...way to grind ropemaking is to improve [[net trap]]s, which uses a [[cloth tailoring]] tool set.
    951 bytes (137 words) - 10:55, 5 October 2022
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Leatherworking items]]
    749 bytes (95 words) - 13:08, 22 January 2020
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Leatherworking items]]
    797 bytes (110 words) - 00:49, 4 September 2019
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Leatherworking items]]
    762 bytes (96 words) - 07:28, 15 December 2020
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=cloth tailoring
    2 KB (312 words) - 08:12, 8 March 2021
  • * Used in [[tailoring]] [[Category:Butchering items]]
    777 bytes (105 words) - 11:31, 2 June 2018
  • ...o her via Maerwyn on the Wurm Forums. Prices are negotiable, and trades of items and work are always considered. For now, consider these items and prices:
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  • * Used to [[improve]] [[tailoring]] items.
    535 bytes (63 words) - 19:02, 4 October 2018
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' Saddle bags can be placed in a [[saddle]] to allow horses to carry items.
    785 bytes (110 words) - 16:50, 24 July 2022
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=cloth tailoring
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
    1 KB (138 words) - 19:35, 12 March 2021
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
    1 KB (137 words) - 19:35, 12 March 2021
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=cloth tailoring
    2 KB (264 words) - 08:14, 8 March 2021
  • |skill=cloth tailoring [[Category:Wool items]]
    585 bytes (83 words) - 15:37, 11 August 2020
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' |skill=cloth tailoring
    2 KB (271 words) - 10:08, 15 December 2021
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
    1 KB (143 words) - 19:35, 12 March 2021
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
    1 KB (143 words) - 19:34, 12 March 2021
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
    1 KB (142 words) - 19:35, 12 March 2021
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
    1 KB (145 words) - 19:35, 12 March 2021
  • ...on the ground and place in the Barnyard house, please try to combine same items such as wood scraps into about 20kg pieces for future fuel for ovens and fo The kitchen needs the following items: Meat (fish), vegetables, foraged items, kindling, and scraps or logs for burning.
    2 KB (393 words) - 17:09, 7 August 2015
  • ...ms on the ground and place in the Storage Shed, please try to combine same items such as wood scraps into about 20kg to 30kg pieces for future fuel for oven *Needs more information on were items are.
    3 KB (435 words) - 16:05, 7 August 2015
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' ...sed for creating and improving [[leatherworking]] items. Improving leather items is not limited by leather QL. This item is unique in this way.
    1 KB (166 words) - 18:47, 19 February 2021
  • |improve=Cloth Tailoring * Improvement uses [[Ropemaking]] skill but [[cloth tailoring]] tools: [[scissors]], [[needle]], [[water]], and [[string of cloth]].
    2 KB (295 words) - 15:05, 2 August 2023
  • *[[Miscellaneous items|Handyman]] *[[Cloth tailoring|Textiler]]
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' ''A small bag or pouch, used in the creation of other items.''
    709 bytes (96 words) - 16:52, 24 July 2022
  • Miscellaneous items Tailoring
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  • * '''Scissors''' are used in finishing and improving [[cloth tailoring]] items.
    857 bytes (116 words) - 18:01, 4 April 2023
  • Improving [[cloth tailoring]] products using imbued tool will be easier. [[Category:Items]]
    844 bytes (114 words) - 11:25, 7 November 2021
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
    968 bytes (119 words) - 10:07, 27 March 2021
  • Miscellaneous items: 17.722708 Tailoring: 1.0722919
    2 KB (134 words) - 13:59, 12 May 2011
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
    983 bytes (122 words) - 10:07, 27 March 2021
  • ...ndaging, with only the amount needed to bandage the wound being exhausted. Items that can't be combined ([[satchel]]s, cloth armour, etc) will use the entir [[Category:Cloth tailoring items]]
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
    997 bytes (126 words) - 10:07, 27 March 2021
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
    1,001 bytes (127 words) - 10:08, 27 March 2021
  • *Miscellaneous items *Tailoring
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  • ...ll only use the necessary portion to treat the wound, while non-combinable items, such as a ship's sail, for example, are completely used up in the bandagin * Cotton is also used to make cloth tailoring items.
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
    1,018 bytes (130 words) - 10:07, 27 March 2021
  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' [[Category:Items]]
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  • ...Digging|Excavator]], [[Masonry|Mason]], [[Farming|Famer]], [[Miscellaneous items|Handywoman]], [[Repairing|Repairwoman]], [[Titles#Special titles|Dragon Sla ...rime Minester]], [[Digging|Excavator]], [[Masonry|Mason]], [[Miscellaneous items|Handyman]], [[Titles#Special titles|Dragon Slayer]].
    2 KB (216 words) - 18:58, 7 August 2015
  • *[[Green dragon]] - [[Ointment of tailoring]] *[[Green dragon hatchling]] - [[Potion of acid]]/ Ointment of tailoring on Defiance
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  • ...can be raised with hot food cooking but that requires quite a lot of food items) ...er methods as a priest involves either weapons, fighting or making tons of items (since improving is impossible)
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' The following are the maximum amounts of some example items that a skin may hold. Many item volumes vary, such as vegetables, so these
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  • !Tailoring | [[Image:SS-Tailoring.png|100px]]
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] /[[Leatherworking]] / '''{{PAGENAME}}''' ...ecially useful when [[sowing]] large fields or attaching lots of identical items to large creations such as [[ships]]. Filling up several containers on the
    3 KB (494 words) - 15:19, 6 September 2023
  • |improve=Cloth tailoring [[Category:Fishing items]]
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  • ...al condition and your skill level all play a role. However, there are many items you simply cannot create and many actions you cannot perform until certain ==Cloth tailoring==
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  • [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' ...the finished journal can be improved but note that the book will use cloth tailoring tools but give papyrus skill and the journal will use leatherworking tools
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  • * [[Cotton]] and [[cloth tailoring]] products * As the fire begins to die out, any items in the fire container will begin to cool.
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  • ...ill provide greater skill gain when used for other skills, such as [[cloth tailoring]].
    3 KB (489 words) - 03:51, 3 August 2023
  • *[[Cloth tailoring]] *[[Miscellaneous items]]
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  • You will for instance not be able to do such things as dig, mine, improve items, or use alchemy.<br> ...ins from [[sacrifice|sacrificing]] [[Cloth tailoring|cloth]], and [[food]] items.
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  • #Create 5 items from every metal #Restore 250 items from fragments
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  • A quick 'Exploring For Newbies' page, outlining some of the items which may help you survive your first off-path wilderness exploring. * Suggest some necessary items to carry
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  • ! scope="row" rowspan="3" | [[Miscellaneous items]] ! scope="row" |[[Tailoring]]
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  • * +10% QL gain when improving cloth items. ...ins from [[sacrifice|sacrificing]] [[Cloth tailoring|cloth]], and [[food]] items.
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  • ...aids there SD but a dedicated cloth tailor is recomnded as there are other items that can be improved for skillgain. Masonry, Mining, Paving, Tailoring
    7 KB (1,283 words) - 15:04, 30 May 2018
  • * 1 Depths - Stone - Boat house, storing construction items relevant to shipbuilding. * 4 Devour - Wood - Cookhouse and Cloth tailoring.
    4 KB (599 words) - 15:30, 21 August 2015
  • ...ing items with a chance of 50% (as shown on the item's menu), or improving items 10 [[quality]] (ql) higher than the related skill. Full nutrition can be achieved by sacrificing rare items to your chosen diety. This applies to all four gods.
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  • | Used for locating, identifying, and combining of fragments of different items | Skill which uses wood to create wooden items
    22 KB (3,236 words) - 10:54, 2 September 2023
  • ...part ignored by most Wurmians, however, when you see symbols inscribed on items such as tools or weapons to indicate enchantments or runes, priests and cra | Used for locating, identifying, and combining of fragments of different items
    23 KB (3,487 words) - 17:02, 10 January 2023
  • ...ermanent frown faced expression occasionally enhanced by the shattering of items as their temper flares up. ...Casts can range from an intensely negative value (which leads to shattered items) to intensively positive values (which leads to great casts). The channelin
    21 KB (3,573 words) - 11:01, 24 May 2018
  • ...easiest way to start and should yield enough ore for a few nails and basic items. ...ore difficult materials. You could skill up [[fine carpentry]] and [[cloth tailoring]] to make some beautiful furniture and decorations. You could start a farm
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  • ...hting without [[:Category:Weapons|weapons]] equipped (depends on weight of items being carried and type of armour); skill is gained when a kick or hit messa ...tealthing]]. [[Archery]], [[shields]], [[leatherworking]], [[smithing]], [[tailoring]], [[carpentry]] and subskills of these such as [[fletching]] offer good sk
    11 KB (1,770 words) - 08:08, 15 July 2023
  • ...<ref name="imping">Using a title of the appropriate skill while improving items that count as human or horse armour gives a bonus to imping</ref> | [[Cloth tailoring]] <ref name="imping"/>
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  • :*Bulk items will not be able to be moved while inside a ship loaded on a ship transport :*Bugfix: Removed ‘taste’ from non-food items. Taste will still be available for all liquids however.
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  • *Change: A merchant will now insist that you collect items and coin from their inventory before they agree to being dismissed. *Bugfix: Fixed the place for some large items which had place in the context menu but failed to work with the keybind.
    53 KB (8,518 words) - 13:17, 21 December 2019
  • ...tion during which they will not decay. This is similar to the grace period items have outside of the inventory, but is shorter, at 12 real-life hours. ...nd 2023 until January 11th 2023 (during the Christmas event) the following items will be available on the shop:
    70 KB (11,557 words) - 13:52, 27 December 2023
  • *Bugfix: You can no longer cast dirt on items which are not really containers but can have things placed on them. *Bugfix: Chopping wood in your inventory now ignores the amount of items in a pile on the ground.
    119 KB (19,344 words) - 12:28, 28 December 2018