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  • [[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / [[Weapon heads smithing]] / '''{{P |name=Small axe head
    513 bytes (68 words) - 20:24, 8 March 2018
  • [[CDB | Main]] / [[:Category:Skills | Skills]] / '''{{PAGENAME}}''' ...s, but the sub-skills for each axe type only helps when using that type of axe. Axes are the only tool that can chop up [[felled tree]]s
    960 bytes (140 words) - 20:45, 30 June 2023
  • [[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}''' |name=Small axe
    1 KB (207 words) - 08:59, 13 October 2022
  • [[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / [[Weapon heads smithing]] / '''{{P |name=Large axe head
    606 bytes (80 words) - 20:59, 30 June 2023
  • [[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}''' |active=[[small nails]]
    2 KB (185 words) - 22:29, 6 September 2023
  • [[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}''' |name=Small maul
    1 KB (180 words) - 13:26, 13 October 2022
  • [[CDB|Main]] / [[:Category:Skills|Skills]] / [[Carpentry]] / '''{{PAGENAME}}''' |image=Axe trap.png
    2 KB (264 words) - 14:33, 28 February 2023
  • [[Skills]] indicate how good you are doing certain actions. The higher your skill, t *Small axe
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  • [[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}''' ''A short but sturdy axe with a thick blade specially designed to cut down trees with but poor in co
    2 KB (269 words) - 06:46, 14 October 2022
  • [[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / [[Weapon heads smithing]] / '''{{P |passive=[[small anvil]]
    526 bytes (70 words) - 20:23, 8 March 2018
  • [[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}''' |name=Small anvil
    2 KB (274 words) - 11:52, 15 January 2022
  • [[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}''' |[[Axe display]] || 1
    3 KB (399 words) - 14:53, 14 November 2023
  • [[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}''' |passive=[[small anvil]]
    3 KB (409 words) - 13:09, 17 January 2022
  • [[CDB|Main]] / [[Skills]] / [[Woodcutting]] / '''{{PAGENAME}}''' |active=[[carving knife]], [[saw]] or [[:Category:Axes|Axe]]
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  • [[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}''' |active=[[hatchet]], [[saw]], or any type of [[:Category:Axes|axe]]
    1 KB (207 words) - 05:10, 23 November 2023
  • *Sharp edged weapon skills ([[small axe]], [[large axe]], [[huge axe]], [[long sword]] and [[two handed sword]] can be grinded to max 20 choppin
    2 KB (334 words) - 23:44, 30 November 2022
  • [[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}''' ''A kind of small hand-held scythe with a crescent-moon formed blade.''
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  • ...perform. As skills are used, their values will increase. Higher values in skills indicate a better mastery of that specific skill, and will allow you to per ...remium time. If a character was once premium and then loses premium, their skills will drop down to 20 (or remain unchanged if lower than 20); however, you c
    7 KB (948 words) - 09:12, 21 January 2024
  • [[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}''' * The trap's volume is very large; a single trap is too big to fit in a [[small cart]].
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  • ...ocation. When you travel to Jackal you abandon your armour, inventory, and skills from Freedom servers and cannot bring anything back to Freedom from Jackal. File:masterwork_small_axe_skin.png|link=|Small axe skin
    4 KB (678 words) - 06:54, 14 February 2024
  • [[CDB|Main]] / [[Skills]] / [[Woodcutting]] / '''{{PAGENAME}}''' * [[Kindling]]s can be created using an [[:Category:Axes|axe]], [[saw]], or [[carving knife]].
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  • *'''Skills''': Parent [[skill]] category to which the weapon belongs. !Name !!Skills !!Damage Type !!Wielding !!Weight !!Strength !!Attack Speed !!Strength/ Sec
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  • Woodcutting is a useful skill that many skills rely on, it is used for both lighting and maintaining the fires required in === Trained skills ===
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  • [[CDB|Main]] / [[Skills]] / [[Woodcutting]] / '''{{PAGENAME}}''' ...d trees when [[woodcutting|cut down]]. Use a [[hatchet]], [[:Category:Axes|axe]] or [[saw]] to 'Chop' them up into logs. Logs from felled trees come in 24
    2 KB (334 words) - 12:11, 24 December 2023
  • ...e made of any metal, resulting in high resource availability. As with all skills involving improving, you should endeavor to improve each bowl (and all subs After 25 lock smithing, the fastest way to get skill is to get a small anvil that is the right ql to get you a 50% chance to make a lockpick.
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  • ; Raids : A quick attack on a small village, pull the guards, drain the token, take what you can before the gua Done by a medium to small sized force, one or two [[catapult]]s and a couple of [[:Category:Mails|mau
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  • ...f tools with them wherever they go. But they also have armor, weapons, and skills to defend themselves. For a new player, you won't have the [[body strength| * [[Hatchet]] for cutting down trees, making kindling. [[Small axe]]s work and double as a [[weapon]], but for the most part, you should use y
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  • [[CDB|Main]] / [[Skills]] / [[Fighting]] / '''{{PAGENAME}}''' ...d directly to the Freedom cluster (meaning that you can transfer items and skills,) whereas Epic is on a separate cluster that does not allow skill or item t
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  • Here is the 'Tips for Skills' page. You can come to this page and put in info on how to raise a certain In some skills and crafts there will be no actual displayed creation chance. [[Mining]] to
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  • ...t the guards on it, then turn and fight. But what can you kill, when your skills are so low? ...er the damage when applied, and will continue to help reduce the damage in small increments until the wound is healed. It does not work as well on bruises
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  • ...hrough the skills and pick something else. After going through most of the skills I decided to try Leatherworking, but I grew tired of it and soon began Carp ...tacked that we'd be faced with death immediately. Sgtscum started creating small stone walls as a defence all around Noriyah and put up 2 deeds: Vasterbaate
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  • === Skills window === ...'F2'''. This will display all your skills and how good you are at it. More skills will be available as you uncover them. By pressing the plus, [+] you can ex
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  • ...u may now receive and use titles. Check the /title and /titles commands. A small bug with selecting titles exists, but can be avoided by clicking on the und * Some small reputation fixes.
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  • ** Fixed a small inconsistency in the colours of some lights under some circumstances, such ...e Marks Shop at any settlement token, this skin can be applied to any Huge Axe to give it a unique and fancy look!
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  • The "Small Knarr" skin, available now on the [[Loyalty program|Marks shop]], can be ap ...state when an added plan frame is removed by a player lacking the required skills to construct the extension
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  • * You no longer gain archery skills from targets if your archery skill is higher then 40 or your bow skill is h * ''Fishing is close to impossible in small bodies (less then 4x4) of water now.''
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  • ...e it was too fast given the availability of the new wound covers. Fighting skills were equalled so they gain equally slow/quick in order to prepare for the f ...to sea and encounter waves, proceed at your own risk. You may lose items, skills or even permadie.
    44 KB (7,450 words) - 13:52, 27 September 2022
  • ...justed to reflect potential gains from mining and digging based on current skills. ::*Pegs can now be used to seal small barrels.
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  • **100 Huge Axe. :*Small groups of Rift creatures will spawn across the server.
    53 KB (8,518 words) - 13:17, 21 December 2019