Difference between revisions of "Stick trap"

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m (pvp only)
m (Explain PVE use)
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* Stick are placed on [[grass]] and [[dirt]] tiles, the [[traps]] skill affects the placement chance.
 
* Stick are placed on [[grass]] and [[dirt]] tiles, the [[traps]] skill affects the placement chance.
 
* Failed trap setting message: ''"Sadly, you fail to set the trap correctly. The trap triggers and is destroyed.''"
 
* Failed trap setting message: ''"Sadly, you fail to set the trap correctly. The trap triggers and is destroyed.''"
* Only works on servers with [[PvP]] enabled.
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== Notes ==
 
== Notes ==
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* These are arguably the easiest traps to create, at least in the availability of parts.
 
* These are arguably the easiest traps to create, at least in the availability of parts.
 
* An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.
 
* An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.
 
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* PVE: Traps affect enemy kingdoms / villages only. PVE servers have none so traps do not harm players in PVE. All other trap mechanics operate normally in PVE.
  
 
[[Category:Traps]]  
 
[[Category:Traps]]  
 
[[Category:Babel/S]]
 
[[Category:Babel/S]]

Revision as of 14:22, 23 February 2023

Main / Skills / Carpentry / Stick trap

Stick trap
A Stick trap
Creation
Total materials
Result
  • Stick trap (50.0 kg)
Skill and improvement

Description

"A devious trap made from sharp sticks that will be hard to detect in the grass"

Trigger message: "A stick trap triggers and hits you with full force!"

The stick trap is a trap used to slow players by damaging the legs.

Creating

  • Creation success is influenced by the active large nails.
  • Failure in creating will damage both the large nails and the plank; failure in continuing will damage the item being added.
  • These are moderately easy to start and continue; about 20 carpentry is recommended.
  • The success rate is highly dependent on the quality of the material.

Improving

Usage

  • Stick are placed on grass and dirt tiles, the traps skill affects the placement chance.
  • Failed trap setting message: "Sadly, you fail to set the trap correctly. The trap triggers and is destroyed."


Notes

  • The trap's volume is very large (50kg); a single trap is too big to fit in a small cart.
  • Improving these is an adequate way to train carpentry.
  • These are arguably the easiest traps to create, at least in the availability of parts.
  • An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.
  • PVE: Traps affect enemy kingdoms / villages only. PVE servers have none so traps do not harm players in PVE. All other trap mechanics operate normally in PVE.