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Fighting

182 bytes added, 17:12, 3 July 2018
:* [[:Category:Studded leather armour|Studded leather armour]] - Studded leather armour provides a moderate amount of base defense with similar penalties as leather armour. Studded leather armour represents a good common ground between speed and defense. Studded leather armour has a mild evasion penalty.
:* [[:Category:Chain armour|Chain armour]] - Chain armour provides good defense with a medium penalty to mobility. Evasion is moderately affected by chain armor.
:* [[:Category:Plate armour|Plate armour]] - Plate armour provides the largest defense bonus of any armour crafted from non-unique componentsmetals, at the largest expense of mobility. Steel plate armour specifically has a high damage reduction factor equal to that of [[:Category:Drake hide armour|drake hide armour]]. Iron plate Adamantine Plate has damage reduction equal to [[:Category:dragon scale armour|Dragon scale armour]]. Glimmersteel and Seryll Plate has the highest base damage reduction in game. While Plate can be made from other common metals slightly they all have less damage reduction than thisSteel Plate.
=== Special armour types ===
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