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Wurm Server Release Notes 2019

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==[https://wwwforum.wurmonline.com/2019index.php?/01topic/04/hotfix170217-04patch-jannotes-1930may19/ 190104190530] Hotfix 04Patch Notes 30/JANMAY/19==*Bugfix: The first-time premium option should now work correctly if you’ve used the 3-day premium coupon.
==[https*Change://forumChanges to phantasms spell.wurmonline.com/index.php?/topic/167893-patch-notes-24jan19/ 190124] Patch (See Notes 24/JAN/19==Changes and Additions *Journal Changes):*The journal now has the main tutorial and a fishing tutorial which you You can use at any time.no longer cast phantasms on spirit guards on all servers:*The First Steps = Replaced Find Route with Join Village Phantasms will no longer target bred, cared for or branded animals on pve servers where highways are disabled.*Change:Most spells including heals and buffs will no longer work on uniques, weakness and smite will still work as before*A close tutorial button has been added for characters older than 6 monthsChange: Old type HoTAs will disabled a short timeframe after the update.*Change:*A quickbind page has been added to the tutorialSome Journal issues addressed.(see notes):*A mouseover note has been added Added % value to the journal reward info as a reminder that the reward will be received on the cluster where the tier is completedskill points needed.:*New tiers have been added to the journalMade adjustments so some past legendary kills are credited.:*Priest tiers have been added to the journalPreviously built colossi should now count:*New: 100 Forestry title addedPreviously built guard towers should now count.*NewChange: Priests of demigods can now create Fishing and continue their template god colossusFishing items changes.:*ClarificationAll parts should take less damage overall.: Frantic charge is intended to increase walking movement speed. It currently increases movement speed by 10% on foot. The change where it no longer affected mount speed did go into effect and was intentional*Rod will take even less damage.:*Change: Fireheart – Reduced spell Reel damage against non-player targets modifier tweaked slightly. This reduction is more significant against less armoured targets (like cats and wolves)up to be closer to new rod modifiers, but has minimal effect on tougher creatures (like trolls)should still take less overall.:*Change: Adamantine runes Fights with fish shouldn’t last 15+ minutes of Jackal will now determine back and forth pulling when low on strength compared to the fish you’re catching. Weighted them slightly so the color upon rune creation and show fish pull away at 75% of what the rgb value player pulls in the rune examine message, so should be weighted towards being caught more than a flat 50/50 battle for eternity.:*Change: Priests can now remove mine doors Net fishing gets an extra skill tick on catching to bring the gain back in line with old fishing (slightly), and gives use to CoC on a crowbarnet.*Change: Priests can now place mine doorsCombat AI Improvements for Deathcrawler, Eagle Spirit & Sol Demon.:*Change: Wand of the Seas Deathcrawler, Sol Demon and Rod of Eruption usage instructions Eagle Spirit have been improvedsome new moves that they will do in combat.*Change: Oakshell should apply its armour value over cloth and leather if active.*Change: Frantic Charge now grants up Slightly tweaked their butcherable table to 10% faster swing speed based on powermake a bit more sense.:*Change: Find on Wurmpedia right click Previous Uttacha changes will now open Wurmpedia in an external browser windowwork on all servers, along with these changes.:*Change: Certain Freedom servers still won’t have these creatures can now spawning naturally, however there will be sacrificed outside missions:some GM run events in the near future for people to try the changes out.:*Anaconda:*Black Bear:*Brown Bear:*Black Wolf:*Whale:*Wild Cat:*Cave Bug:*Crab:*Crocodile:*Deer:*Dolphin:*Goblin:*Hell Hound:*Hell Scorpius:*Lava Spider:*Mountain Lion:*Octopus:*Pheasant:*Large Rat:*Scorpion:*Seal:*Spider:*Tortoise:*Troll Bug Fixes:*Bugfix: Fixed a few issues with priests and planning/building floors and wallsFeedback on the style of combat these changes entail is appreciated.*BugfixPVP Change: Fixed some text and spelling issuesShow battle camp hota camps in village info.*Bugfix: 20+ fighting You can skill is no longer throw empty container slotsrequired to repair guard towers on PvE servers.*Bugfix: Empty saddles can now be banked againFixed a bug which caused siege machines to play animation even if the firing was unsuccessful.*Bugfix: Mystery piles of animal extremities should no longer appear Fixed a placing issue for one-per-tile items when traitors are killedbeing placed on same tile.*Bugfix: Fertile eggs in chicken coops will now be fertile egg instead Fixed possible cases of Egg, fertile causing hatched chicks to be named fertile the chickenwrong material for metallic fragments from caches.*Bugfix: Fresh herbs properly lose their ‘fresh’ state when put You can no longer drag items other than amphorae into cratesan amphora rack.*Bugfix: Fixed a caged animal issue which sometimes prevented server crossings.*Bugfix: Fixed You can no longer drag paper from bulk containers into an issue which made archaeology journal tiers visible without properly being unlocked by the previous tier.*Bugfix: Creature death notice A hot, unfuelled bee smoker will no longer appear where they were caged if they die on another serversay (smoking).*Bugfix: Fixed an issue which caused Paved with Stone journal reward Adjusted threshold for actions while moving preventing spell casting while in motion in addition to show complete but no title was rewarded.*PvP Bugfix: Added a close tutorial button on pvp serversother actions.*PvP Bugfix: Fixed an issue where new deeds would not be chained when which prevented you from drinking from a well if it had an item placed until a new tower was built or the server was restartedupon itFishing changes: *Added lore action Please note that the well will not fill to rod/pole on boat, and rod/pole/spear/net on tile. Gives a little information on what might be found in areas.*Damage to fishing tools is not max capacity as drastic as it was for larger fish.*Increase rarity bonus the volume of the item placed on pulling-in failures (less likely to snap rare+ line etc).*Destroy fish if tools are broken to prevent floating ghost fish.*Max time for initial fish to appear has been lowered.*Fish it’s surface will nibble a bit longer before swimming off.*New Fishing tutorial has been added to your journaldisplace some of the liquid.*Fishing Bugfix: Fixed Only one lurker spell can be cast on a few incorrect or confusing fishing messagespendulum.*Fishing Bugfix: Buoy examine will now show both lamp and barrel dye coloursSee Notes.*Fishing Bugfix: Buoy dyes should now remain after planting and server restarts.*Fishing Bugfix: Keep Nets should now function properly when trying to attach/detach and remove fish and plant Existing pendulums with multiple enchants will keep their enchantments, but only the top lurker cast in shallow water.*Fishing Bugfix: Missing Fishing line, hook and bait text spam should be fixed.*Fishing Bugfix: Fishing tools should now indicate ‘fishing hook’ instead of just ‘hook’ so there is less confusion with the other metal hook used to make a toolbeltexamine message will work.
Client Changes:
*New: Quick keybinding – you can now create a key bind by holding a key while mouse hovering a right-click menu option.
*New: Keep nets will now display on rowing boats and sailing boats
==[https*Modern renderer://forum.wurmonline.com/index.php?/topic/167973Distant tree rendering has been greatly improved*Modern renderer: Rarity and detail normal maps have been added for player textures*Modern renderer: Added a transition effect when changing from distant to close trees*Modern renderer: Upgraded the FXAA anti-hotfixaliasing available in the Post-26jan19/ 190126] Hotfix 26/JAN/19==Process settings, to increase quality and reduce blurriness*BugfixNew: Attempt Added sound cues to fix items appearing randomly fishing*New: Added an option in piles settings under the game tab to Swap Mouse Buttons for left and items “refreshing” when interacting with themright click options.*Bugfix: Fix for item names changing Optimized light rendering on modern renderer*Bugfix: Optimized memory usage taken by loaded in players*Bugfix: Fixed an issue which caused planted buoys in deep water to be invisible if you enabled contribution culling in bulk storage containersadv. graphics.*Bugfix: Updated cooking recipes for Fixed certain journal entries.particle effects showing at an incorrect angle*Bugfix: Fixed the Valrei fight replays crashing the game*Bugfix: Possibly fixed the flickering objects/structures issue*Bugfix: Fixed invisible whitelight and blacklight beams
==[https://forum.wurmonline.com/index.php?/topic/168033169831-hotfixpatch-28jan19notes-2may19-journal-bug-fixes-and-food-change/ 190128190502] Hotfix 28Patch Notes 2/JANMAY/19==*Bugfix: Fixed an issue causing servers to crash.*Bugfix: Billy sheep gruff stew should now properly show in recipe lists again.
==[https*Change://forum Raw, foraged and low quality food will now fill the food bar more based on weight eaten.wurmonline:*Players with the newbie food buff will receive an even bigger bonus.*Journal Bugfix: Destroy 25 veins via mining has been fixed to include those veins which become depleted instead of destroyed (as when you mine out an ore at a cave entrance and it turns to rock instead of being destroyed.com/index)*Journal Bugfix: Restore 250 items from fragments should trigger properly.php?/topic/168105-patch-notes-31jan19/ 190131] Patch Notes 31/JAN/19==Due *Journal Bugfix: Old creature skill achievements will be added to the journal for a better baseline for older accounts. Info below::*Upon first login after this update, the server instability 5 hours sleep bonus has been applied will check all old creature slaying achievements and total their count. If the count is higher than the amount required to trigger the journal goal it will set it to all that new value. This will not be an exact count of creatures slain as some creatures do not have their own individual achievement for tracking kills, but this will provide a better baseline for older accounts.
Spell Changes==[https://forum.wurmonline.com/index.php?/topic/169738-patch-notes-25apr19-final-journal-tiers/ 190425] Patch Notes 25/APR/19==
*Resist changesNew::*Fireheart, shard of ice and rotting gut all changed to 150 seconds for 100% resist with 1.5 seconds resist More Journal tiers added per power.*Tweaked spell damages::*Worm brains from 140 damage down to 120 damage per power:*Inferno from 30k to 25k base damage:*Hypothermia from 300 to 250 damage per power:*Fireheart from 10k to 9k base damage, 100 to 80 damage per power:*Shard of ice from 150 to 120 damage per power:*Rotting gut from 8k to 7k base damage, 120 to 100 damage per power
*Bugfix: Burning items with empty container slots new behavior as listed below.:*You can no longer fuel furnaces with Empty Item Slots, as well as not showing the action Possible fix for Initial Containers and Empty Item Slotsan uncommon shield skill bug which resets your skill to 1.:*You can now burn containers that have Initial Containers and Empty Item Slots as long as both are empty00.*Bugfix: Fixed spelling of Approbation in the journal.*Bugfix: Fixed a few issues with the planting of fish keep nets.*Bugfix: Sacrifice a Champion Creature should Cache lumps will now trigger correctly in have the journalcorrect material type.*Bugfix: Spend 1k Favor should now trigger correctly in the journal.*Bugfix: Fixed an issue with lamps and HoTA statues becoming solid colors instead of just the glow being tinted. Buoy lamps should be the only lamp retaining the colour of the dye‘You must not move while doing that’ message when you were not moving.*Bugfix: Reach Meditation Path Level 9 wording Fixes for Lurker in the journal has been corrected.*Bugfix: The proper title will now be awarded for The Winding Road journal tier.*Bugfix: Chopped and ground food items should retain their proper state in a crate. Art Changes: *Fixed textures for support beams, statuettes, darts and tool belts.*Added normal and specular maps to rocksalt vein, fixes exaggerated shininess.*Tentacles spell now has graphics and animation.*Huge bells and large bell resonators now properly show all metal types, bell tower shows wood types*Stone house oriels will display ivy again*Fixed glimmersteel and adamantine plate upper arm textures*Updated Wurm University pmk textures  ==[https://forum.wurmonline.com/index.php?/topic/168423-patch-notes-14feb19-visible-fruit-and-head-bobbing/ 190214] Patch Notes 14/FEB/19==*Bugfix: Champions will now properly get 80 actual channelling instead of effective.*Bugfix: Deny all permission on branded horses will now override deed permissions.*Bugfix: Fix for piles of items that cannot be interacted withWoods odd behavior.
Client Changes:
*New: Added optional head bob during animations.
:*This can be disabled in the Graphics tab of the Settings, under ‘Enable Head Bob’.
*New: Revamped the animations with smoother blending.
*New: Display fruit on harvestable trees and bushes.
*Bugfix: Fixed glitchy door, gate and mine door animations.
*Bugfix: Fixed player animations snaps and glitches.
*Bugfix: Fixed incorrect torch lamp flame size.
Art Changes:*Someone’s gone and painted hearts on the sides of the sheep! Don’t kill them though, that would break their hearts.*Bugfix: Animations of actions starting on floors will no longer use the building animation. ==[https://forum.wurmonline.com/index.php?/topic/168600-patch-notes-21feb19-moving-independence-home/ 190221] Patch Notes 21/FEB/19== *Extended downtime due to moving the Independence server from it’s interim hardware back to its original hardware. We expect this downtime to last approximately 1-2 hours.*A number of back end changes have been made to reduce lag spikes that occur every few hours. We will continue to monitor lag on every server Highway show links and address ongoing spikes and general issues. Bug Fixes:*Bugfix: Examine info for small and large nails has been changed to metal instead of iron since nails can be other metals now.*Bugfix: Fixed a bug that allowed multiple lines and reels to be placed into a fishing pole.*Bugfix: Fixed deity/kingdom bonuses from epic scenarios leaking into freedom.*Bugfix: Bashing Walls/Fences/Fence Plans/Mine Doors now requires you to stand still during the action, moving will now cancel the action.*Bugfix: Lit items show protection should no longer be snuffed after a server restart.*Bugfix: Chicken coop capacity will now increase on the exact integer of quality - QL / 10 as already stated in the wiki. ==[https://forum.wurmonline.com/index.php?/topic/169043-patch-notes-14mar19-journal-tweaks/ 190314] Patch Notes 14/MAR/19== *New: You are now able to light furnaces if you are lacking a steel and flint with a kindling and a hot burnable item, both of which will be consumed.:*If you happened to throw away or lose your steel and flint, you can now use hot burning items (wooden tools, wooden scraps, logs, cotton, cloth) along visible again with a kindling to light a forge or oven.:*Note that the item must be ‘burning’ and will be consumed when lighting the furnace.:*Reminder: You can create a campfire using just a wood scrap and a kindling in order to get your burning wood or cloth items hot enough to light the furnace.*New: Added title for 100 pickaxe.*Priest Change: Rite of Death is now able to be cast on Freedom servers but is a laundered version of the PvP ritual spell.:*Rite of Death on Freedom servers will not create mycelium and will not cause head wounds, but will give the sleep bonus and skill bonus.*Priest Change: Updated the warning when using /transfer for the one time deity change to emphasize the WL/BL and pvp kingdom issues.:*Warning: Converting to a deity on Freedom then travelling to a Chaos kingdom that does not align with your deity you will lose all faith and abilities granted, and you will stop following that deity. Libila does not align with WL kingdoms and Fo/Vynora/Magranon do not align with BL kingdoms.*Journal Change: A percentage indicator was added to some Journal entries which have multiple things required.*Journal Change: Casting a global spell achievement is now awarded to the caster as well as those linked to the caster.*Bugfix: Reworded the mouseover for Chop Down Some Trees journal entry to make it more clear that the action must result in a felled treemodern renderer.*Bugfix: Fixed a number of movement issues.*Bugfix: Changed the calculation method for the antigank CR bonus to smooth out the number and prevent it from jumping around so much.*ART: Fixed winter texture for all ages of bushes.*ART: Fixed the issue of some trees and bushes not being visible in certain seasons with the setting of pretty trees turned off.*ART: Infected and enchanted trees should no longer show fruit.*ART: Added normal and specular maps to weapons, shields, most tools, transports and a variety of other metal items Client Update*Bugfix: Fixed the issue where small animated items could be barely seen when using the place option.*Bugfix: Fruit graphics have been removed from enchanted and infected trees as they cannot be harvested.*Bugfix: Fixed animations glitching back and forward during walking*Bugfix: After a year of vacation, birds have found their way back onto out near the skies of Wurmend
==[https://forum.wurmonline.com/index.php?/topic/169203-patch-notes-21mar19-new-hota-and-tweaks/ 190321] Patch Notes 21/MAR/19==
*Bugfix: Battlecamp HotA should now correctly display the win message to server.
==[https://forum.wurmonline.com/index.php?/topic/169738169043-patch-notes-25apr1914mar19-finaljournal-tweaks/ 190314] Patch Notes 14/MAR/19== *New: You are now able to light furnaces if you are lacking a steel and flint with a kindling and a hot burnable item, both of which will be consumed.:*If you happened to throw away or lose your steel and flint, you can now use hot burning items (wooden tools, wooden scraps, logs, cotton, cloth) along with a kindling to light a forge or oven.:*Note that the item must be ‘burning’ and will be consumed when lighting the furnace.:*Reminder: You can create a campfire using just a wood scrap and a kindling in order to get your burning wood or cloth items hot enough to light the furnace.*New: Added title for 100 pickaxe.*Priest Change: Rite of Death is now able to be cast on Freedom servers but is a laundered version of the PvP ritual spell.:*Rite of Death on Freedom servers will not create mycelium and will not cause head wounds, but will give the sleep bonus and skill bonus.*Priest Change: Updated the warning when using /transfer for the one time deity change to emphasize the WL/BL and pvp kingdom issues.:*Warning: Converting to a deity on Freedom then travelling to a Chaos kingdom that does not align with your deity you will lose all faith and abilities granted, and you will stop following that deity. Libila does not align with WL kingdoms and Fo/Vynora/Magranon do not align with BL kingdoms.*Journal Change: A percentage indicator was added to some Journal entries which have multiple things required.*Journal Change: Casting a global spell achievement is now awarded to the caster as well as those linked to the caster.*Bugfix: Reworded the mouseover for Chop Down Some Trees journalentry to make it more clear that the action must result in a felled tree.*Bugfix: Fixed a number of movement issues.*Bugfix: Changed the calculation method for the antigank CR bonus to smooth out the number and prevent it from jumping around so much.*ART: Fixed winter texture for all ages of bushes.*ART: Fixed the issue of some trees and bushes not being visible in certain seasons with the setting of pretty trees turned off.*ART: Infected and enchanted trees should no longer show fruit.*ART: Added normal and specular maps to weapons, shields, most tools, transports and a variety of other metal items Client Update*Bugfix: Fixed the issue where small animated items could be barely seen when using the place option.*Bugfix: Fruit graphics have been removed from enchanted and infected trees as they cannot be harvested.*Bugfix: Fixed animations glitching back and forward during walking*Bugfix: After a year of vacation, birds have found their way back onto the skies of Wurm ==[https://forum.wurmonline.com/index.php?/topic/168600-patch-notes-tiers21feb19-moving-independence-home/ 190425190221] Patch Notes 2521/APRFEB/19== *Extended downtime due to moving the Independence server from it’s interim hardware back to its original hardware. We expect this downtime to last approximately 1-2 hours.*A number of back end changes have been made to reduce lag spikes that occur every few hours. We will continue to monitor lag on every server and address ongoing spikes and general issues.
NewBug Fixes: More Journal tiers added*Bugfix: Examine info for small and large nails has been changed to metal instead of iron since nails can be other metals now.*Bugfix: Fixed a bug that allowed multiple lines and reels to be placed into a fishing pole.*Bugfix: Fixed deity/kingdom bonuses from epic scenarios leaking into freedom.*Bugfix: Bashing Walls/Fences/Fence Plans/Mine Doors now requires you to stand still during the action, moving will now cancel the action.*Bugfix: Lit items should no longer be snuffed after a server restart.*Bugfix: Chicken coop capacity will now increase on the exact integer of quality - QL / 10 as already stated in the wiki.
*Bugfix==[https: Possible fix for an uncommon shield skill bug which resets your skill to 1//forum.wurmonline.00com/index.php?/topic/168423-patch-notes-14feb19-visible-fruit-and-head-bobbing/ 190214] Patch Notes 14/FEB/19==*Bugfix: Cache lumps Champions will now have the correct material typeproperly get 80 actual channelling instead of effective.*Bugfix: Fixed the ‘You must not move while doing that’ message when you were not movingDeny all permission on branded horses will now override deed permissions.*Bugfix: Fixes Fix for Lurker in the Woods odd behaviorpiles of items that cannot be interacted with.
Client Changes:
*New: Added optional head bob during animations.
:*This can be disabled in the Graphics tab of the Settings, under ‘Enable Head Bob’.
*New: Revamped the animations with smoother blending.
*New: Display fruit on harvestable trees and bushes.
*Bugfix: Fixed glitchy door, gate and mine door animations.
*Bugfix: Fixed player animations snaps and glitches.
*Bugfix: Fixed incorrect torch lamp flame size.
Art Changes:*Someone’s gone and painted hearts on the sides of the sheep! Don’t kill them though, that would break their hearts.*Bugfix: Animations of actions starting on floors will no longer use the building animation. ==[https://forum.wurmonline.com/index.php?/topic/168105-patch-notes-31jan19/ 190131] Patch Notes 31/JAN/19==Due to server instability 5 hours sleep bonus has been applied to all accounts Spell Changes: *Resist changes::*Fireheart, shard of ice and rotting gut all changed to 150 seconds for 100% resist with 1.5 seconds resist added per power.*Tweaked spell damages::*Worm brains from 140 damage down to 120 damage per power:*Inferno from 30k to 25k base damage:*Hypothermia from 300 to 250 damage per power:*Fireheart from 10k to 9k base damage, 100 to 80 damage per power:*Shard of ice from 150 to 120 damage per power:*Rotting gut from 8k to 7k base damage, 120 to 100 damage per power *Bugfix: Burning items with empty container slots new behavior as listed below.:*You can no longer fuel furnaces with Empty Item Slots, as well as not showing the action for Initial Containers and Empty Item Slots.:*You can now burn containers that have Initial Containers and Empty Item Slots as long as both are empty.*Bugfix: Fixed spelling of Approbation in the journal.*Bugfix: Fixed a few issues with the planting of fish keep nets.*Bugfix: Sacrifice a Champion Creature should now trigger correctly in the journal.*Bugfix: Spend 1k Favor should now trigger correctly in the journal.*Bugfix: Fixed an issue with lamps and HoTA statues becoming solid colors instead of just the glow being tinted. Buoy lamps should be the only lamp retaining the colour of the dye.*Bugfix: Reach Meditation Path Level 9 wording in the journal has been corrected.*Bugfix: Highway The proper title will now be awarded for The Winding Road journal tier.*Bugfix: Chopped and ground food items should retain their proper state in a crate. Art Changes: *Fixed textures for support beams, statuettes, darts and tool belts.*Added normal and specular maps to rocksalt vein, fixes exaggerated shininess.*Tentacles spell now has graphics and animation.*Huge bells and large bell resonators now properly show links all metal types, bell tower shows wood types*Stone house oriels will display ivy again*Fixed glimmersteel and show protection adamantine plate upper arm textures*Updated Wurm University pmk textures  ==[https://forum.wurmonline.com/index.php?/topic/168033-hotfix-28jan19/ 190128] Hotfix 28/JAN/19==*Bugfix: Fixed an issue causing servers to crash.*Bugfix: Billy sheep gruff stew should now be visible properly show in recipe lists again .==[https://forum.wurmonline.com/index.php?/topic/167973-hotfix-26jan19/ 190126] Hotfix 26/JAN/19==*Bugfix: Attempt to fix items appearing randomly in piles and items “refreshing” when interacting with the modern rendererthem.*Bugfix: Fix for item names changing in bulk storage containers.*Bugfix: Fixed Updated cooking recipes for certain animations glitching out near the endjournal entries. ==[https://forum.wurmonline.com/index.php?/topic/167893-patch-notes-24jan19/ 190124] Patch Notes 24/JAN/19==Changes and Additions
*Journal Changes:*The journal now has the main tutorial and a fishing tutorial which you can use at any time.:*The First Steps ==[httpsReplaced Find Route with Join Village on servers where highways are disabled.:*A close tutorial button has been added for characters older than 6 months.://forum*A quickbind page has been added to the tutorial.wurmonline:*A mouseover note has been added to the journal reward info as a reminder that the reward will be received on the cluster where the tier is completed.com/index:*New tiers have been added to the journal.php?/topic/169831-patch-notes-2may19-:*Priest tiers have been added to the journal-bug-fixes-and-food-change/ 190502] Patch Notes 2/MAY/19==.
*ChangeNew: 100 Forestry title added*New: Raw, foraged Priests of demigods can now create and continue their template god colossus.*Clarification: Frantic charge is intended to increase walking movement speed. It currently increases movement speed by 10% on foot. The change where it no longer affected mount speed did go into effect and low quality food will now fill the food bar was intentional.*Change: Fireheart – Reduced spell damage against non-player targets slightly. This reduction is more based significant against less armoured targets (like cats and wolves), but has minimal effect on weight eatentougher creatures (like trolls).*Change:*Players with Adamantine runes of Jackal will now determine the color upon rune creation and show the rgb value in the newbie food buff will receive an even bigger bonusrune examine message.*Journal BugfixChange: Destroy 25 veins via mining has been fixed to include those veins which become depleted instead of destroyed (as when you Priests can now remove mine out an ore at doors with a cave entrance and it turns to rock instead of being destroyedcrowbar.)*Journal BugfixChange: Restore 250 items from fragments should trigger properlyPriests can now place mine doors.*Journal BugfixChange: Old creature skill achievements will be added to Wand of the journal for a better baseline for older accountsSeas and Rod of Eruption usage instructions have been improved. Info below:*Change:*Upon first login after this update, the server will check all old creature slaying achievements Oakshell should apply its armour value over cloth and total their countleather if active. If the count is higher than the amount required *Change: Frantic Charge now grants up to trigger the journal goal it will set it to that new value10% faster swing speed based on power. This *Change: Find on Wurmpedia right click will not be now open Wurmpedia in an exact count of external browser window.*Change: Certain creatures slain as some creatures do not have their own individual achievement for tracking kills, but this will provide a better baseline for older accounts.can now be sacrificed outside missions::*Anaconda:*Black Bear:*Brown Bear:*Black Wolf:*Whale:*Wild Cat:*Cave Bug:*Crab:*Crocodile:*Deer:*Dolphin:*Goblin:*Hell Hound:*Hell Scorpius:*Lava Spider:*Mountain Lion:*Octopus:*Pheasant:*Large Rat:*Scorpion:*Seal:*Spider:*Tortoise:*Troll
==[httpsBug Fixes:*Bugfix: Fixed a few issues with priests and planning//forumbuilding floors and walls.*Bugfix: Fixed some text and spelling issues.*Bugfix: You can no longer throw empty container slots.*Bugfix: Empty saddles can now be banked again.*Bugfix: Mystery piles of animal extremities should no longer appear when traitors are killed.*Bugfix: Fertile eggs in chicken coops will now be fertile egg instead of Egg, fertile causing hatched chicks to be named fertile the chicken.*Bugfix: Fresh herbs properly lose their ‘fresh’ state when put into crates.*Bugfix: Fixed a caged animal issue which sometimes prevented server crossings.*Bugfix: Fixed an issue which made journal tiers visible without properly being unlocked by the previous tier.*Bugfix: Creature death notice will no longer appear where they were caged if they die on another server.*Bugfix: Fixed an issue which caused Paved with Stone journal reward to show complete but no title was rewarded.wurmonline*PvP Bugfix: Added a close tutorial button on pvp servers.com/index*PvP Bugfix: Fixed an issue where new deeds would not be chained when placed until a new tower was built or the server was restarted.php?/topic/170217-patch-notes-30may19/ 190530] Patch Notes 30/MAY/19==
*Change: Changes to phantasms spell. (See Notes):*You can no longer cast phantasms on spirit guards on all servers:*Phantasms will no longer target bred, cared for or branded animals on pve servers.*Change: Most spells including heals and buffs will no longer work on uniques, weakness and smite will still work as before*Change: Old type HoTAs will disabled a short timeframe after the update.*Change: Some Journal issues addressed. (see notes):*Added % value to skill points needed.:*Made adjustments so some past legendary kills are credited.:*Previously built colossi should now count.:*Previously built guard towers should now count.*Change: Fishing and Fishing items changes.:*All parts should take less damage overall.:*Rod will take even less damage.:*Reel damage modifier tweaked slightly up Added lore action to be closer to new rod modifiers/pole on boat, but should still take less overall.:*Fights with fish shouldn’t last 15+ minutes of back and forth pulling when low rod/pole/spear/net on strength compared to the fish you’re catchingtile. Weighted them slightly so the fish pull away at 75% of Gives a little information on what the player pulls might be found in, so should be weighted towards being caught more than a flat 50/50 battle for eternityareas.:*Net fishing gets an extra skill tick on catching Damage to bring the gain back in line with old fishing (slightly), and gives use to CoC on a net.*Change: Combat AI Improvements tools is not as drastic as it was for Deathcrawler, Eagle Spirit & Sol Demonlarger fish.:*Deathcrawler, Sol Demon and Eagle Spirit have some new moves that they will do Increase rarity bonus on pulling-in combatfailures (less likely to snap rare+ line etc).:*Slightly tweaked their butcherable table Destroy fish if tools are broken to make a bit more sense.:*Previous Uttacha changes will now work on all servers, along with these changesprevent floating ghost fish.:*Freedom servers still won’t have these creatures spawning naturally, however there will be some GM run events in the near future Max time for people initial fish to try the changes outappear has been lowered.:*Feedback on the style of combat these changes entail is appreciated.*PVP Change: Show battle camp hota camps in village info.*Bugfix: 20+ fighting skill is no Fish will nibble a bit longer required to repair guard towers on PvE serversbefore swimming off.*Bugfix: Fixed a bug which caused siege machines New Fishing tutorial has been added to play animation even if the firing was unsuccessfulyour journal.*Fishing Bugfix: Fixed a placing issue for one-per-tile items when being placed on same tilefew incorrect or confusing fishing messages.*Fishing Bugfix: Fixed possible cases of wrong material for metallic fragments from cachesBuoy examine will now show both lamp and barrel dye colours.*Fishing Bugfix: You can no longer drag items other than amphorae into an amphora rackBuoy dyes should now remain after planting and server restarts.*Fishing Bugfix: You can no longer drag paper from bulk containers into an archaeology journalKeep Nets should now function properly when trying to attach/detach and remove fish and plant in shallow water.*Fishing Bugfix: A hotMissing Fishing line, unfuelled bee smoker will no longer say (smoking)hook and bait text spam should be fixed.*Fishing Bugfix: Adjusted threshold for actions while moving preventing spell casting while in motion in addition to Fishing tools should now indicate ‘fishing hook’ instead of just ‘hook’ so there is less confusion with the other actions.*Bugfix: Fixed an issue which prevented you from drinking from a well if it had an item placed upon it.:*Please note that the well will not fill metal hook used to max capacity as the volume of the item placed on it’s surface will displace some of the liquid.*Bugfix: Only one lurker spell can be cast on make a pendulum. See Notes.:*Existing pendulums with multiple enchants will keep their enchantments, but only the top lurker cast in the examine message will worktoolbelt.
Client Changes:
*New: Quick keybinding – you can now create a key bind by holding a key while mouse hovering a right-click menu option.
*New: Keep nets will now display on rowing boats and sailing boats
 
*Modern renderer==[https: Distant tree rendering has been greatly improved*Modern renderer: Rarity and detail normal maps have been added for player textures*Modern renderer: Added a transition effect when changing from distant to close trees*Modern renderer: Upgraded the FXAA anti//www.wurmonline.com/2019/01/04/hotfix-04-aliasing available in the Postjan-Process settings, to increase quality and reduce blurriness19/ 190104] Hotfix 04/JAN/19==*NewBugfix: Added sound cues to fishing*New: Added an The first-time premium option in settings under should now work correctly if you’ve used the game tab to Swap Mouse Buttons for left and right click options.*Bugfix: Optimized light rendering on modern renderer*Bugfix: Optimized memory usage taken by loaded in players*Bugfix: Fixed an issue which caused planted buoys in deep water to be invisible if you enabled contribution culling in adv. graphics3-day premium coupon.*Bugfix: Fixed certain particle effects showing at an incorrect angle*Bugfix: Fixed the Valrei fight replays crashing the game*Bugfix: Possibly fixed the flickering objects/structures issue*Bugfix: Fixed invisible whitelight and blacklight beams
[[Category: Technical Details]]
[[Category: Babel/W]]
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