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Animal taming

1 byte added, 19:30, 6 December 2020
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* You can only have one pet at a time; so if you have a pet and tame another, your first pet will become untamed.
** Pets that become untamed will return to their normal hostile or non-hostile stance; ie. if the animal is normally hostile then it will begin attacking guards and players.
 
===Notes===
* The animal being tamed can go aggressive and attack you if you fail the taming action by too large a margin. Such critical failures become much less frequent with increased taming skill.
* If you want to stop attacking a pet that has gone aggressive, move a few tiles away, right-click on ground and choose No target (if you have "Display 'no target' in menus" option checked in Settings).
* Only animals can be tamed; to gain control over [[monster]]s, you need to be a [[priest]]/priestess and a follower of [[Magranon]] or [[Libila]]. For more information on this, refer to [[Dominate]], [[Rebirth]].
* Taming can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
* Despite achieving a high loyalty/tame level on an animal, some animals appear to lose loyalty and go untame much quicker than others.
* While not fully proven, it appears that higher levels of taming skill can influence how some animals react when a character is close to them (for example, cows no longer running when the player is near). Further research is needed.
==Taming Skill and Status of Animal==
Praying to your deity can improve your taming level. Example: {{event|inline|Aged seal suddenly seems more loyal.}}
==Handling a Pet==
* A pet can be ordered to go somewhere or to attack other animals (in PvE and PvP) or people (in PvP only). You can also lead a pet with a [[rope]].
* A pet can't be tamed by another person while it is your pet.
*70 [[hell horse|Hell Horses]]
*90+ [[unicorn|Champion Unicorns]]
 
 
==Notes==
* The animal being tamed can go aggressive and attack you if you fail the taming action by too large a margin. Such critical failures become much less frequent with increased taming skill.
* If you want to stop attacking a pet that has gone aggressive, move a few tiles away, right-click on ground and choose No target (if you have "Display 'no target' in menus" option checked in Settings).
* Only animals can be tamed; to gain control over [[monster]]s, you need to be a [[priest]]/priestess and a follower of [[Magranon]] or [[Libila]]. For more information on this, refer to [[Dominate]], [[Rebirth]].
* Taming can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
* Despite achieving a high loyalty/tame level on an animal, some animals appear to lose loyalty and go untame much quicker than others.
* While not fully proven, it appears that higher levels of taming skill can influence how some animals react when a character is close to them (for example, cows no longer running when the player is near). Further research is needed.
==Characteristics trained==
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