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Holy site

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Holy Site types
Each deity has two ==Holy Site types of Holy Sites that can spawn, with their own themes, possible spawn locations, and effects.==
Fo:Wishing Tree. A magical tree, blossoming with many Each deity has two types of fruit and other produce. Spawns in dense forests.Sampo. A strange divine mechanism, dispensing the necessities of life. Spawns on steppe.Vynora:Wellspring of Knowledge. A mystical fountain dispensing knowledge. Spawns on beaches and other natural waterfronts.Akashic mirror. A weird, black mirror Holy sites that appears to be peering into another world. Spawns on roads and other paved areas.Magranon:Glowing Fissure. A glowingcan spawn, volcanic crack in the rock. Spawns in barrenwith their own themes, rocky terrain.Otherworldly Monolith. An obelisk that has fallen from the sky and buried itself into the ground. Spawns on sand.Libila:Abyssal Circle. An unholy ritual circle of uncertain purpose. Spawns on tundra.Pillar of Decay. A crude totem of skullspossible spawn locations, viscera, and decay. Spawns on tar and peat.  Spawning Holy Sites spawn occasionally over time as special features, so one may or may not exist at any given time. The chance of a new Holy Site spawning is also lowered with each Holy Site currently existing on the servereffects.
===Fo===
* Wishing Tree - A magical tree, blossoming with many types of fruit and other produce. Spawns in dense forests.
* Sampo - A strange divine mechanism, dispensing the necessities of life. Spawns on steppe.
===Vynora===
* Wellspring of Knowledge - A mystical fountain dispensing knowledge. Spawns on beaches and other natural waterfronts.
* Akashic mirror - A weird, black mirror that appears to be peering into another world. Spawns on roads and other paved areas.
===Magranon===
* Glowing Fissure - A glowing, volcanic crack in the rock. Spawns in barren, rocky terrain.
* Otherworldly Monolith - An obelisk that has fallen from the sky and buried itself into the ground. Spawns on sand.
===Libila===
* Abyssal Circle - An unholy ritual circle of uncertain purpose. Spawns on tundra.
* Pillar of Decay - A crude totem of skulls, viscera, and decay. Spawns on tar and peat.
Holy Sites spawn far from settlements and other Holy Sites, on reasonably flat ground, and will never overlap buildings or highways. Most types of Holy Sites also avoid water.==Spawning==
Holy sites spawn occasionally over time as special features, so one may or may not exist at any given time. The chance of a new Holy site spawning is also lowered with each Holy site currently existing on the server. Holy sites spawn far from settlements and other Holy sites, on reasonably flat ground, and will never overlap buildings or highways. Most types of Holy sites also avoid water.
Each type of Holy Site site also has specific requirements for the types of tiles they may spawn on or near, and may have other requirements that must be fulfilled by the nearby terrain in order to qualify as a possible location.
The exact spawning rules are complex and may vary depending on the type of Holy site. For example, a Wellspring of Knowledge Holy Site will always spawn near water as opposed to avoiding water, and a Glowing Fissure Holy Site may spawn on slightly steeper terrain than others.
The exact spawning rules are complex and may vary depending on the type of Holy Site. For example, a Wellspring of Knowledge Holy Site will always spawn near water as opposed to avoiding water, and a Glowing Fissure Holy Site may spawn on slightly steeper terrain than others.==Positive effects==
 Positive effects Holy Sites sites have several positive effects. Except when otherwise stated, all these effects are available only to accounts with Premium time, and that have at least 30 Faith faith with the Holy Site’s deitysite’s god.
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Passive Effects: These are active whenever you are within the Holy Site. Special visual effects and a spell effect icon will make it clear when you are within the Holy Site’s current borders.
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