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Prospecting

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[[CDB | Main]] / [[:Category:Skills|Skills]] / [[Prospecting]]'''{{PAGENAME}}'''
== Description =='''Prospecting ''' is the a skill used for locating of [[:Category:Resources | orevein]] veins in rock. To start prospectings, activate a [[Pickaxeflint]] and right-click a rocktile, select Mining -> Prospect. *1.0 prospecting skill gives you the ability to see where veins are and see where you can mine [[flintsalt]] in [[rock tile|rock]].*20.0 prospecting skill gives you when on the ability to see the quality surface, and for getting estimations of the ore veincontents while inside a mine.*40.0 prospecting skill gives you the ability to To prospect , activate a [[saltpickaxe]].*60.0 prospecting skill gives you the ability to see when , right-click a [[rock tile]] or vein will be depleted.* You cannot prospect gems. * All ores are regional. This means that when you prospect for example copper ore in a certain spot, there is a large chance that there will only be copper ore in a large area, and no other types of oreselect "Mining > Prospect". * Ores on the homeserver are capped at 50ql.   ==Types of prospect quality==Pretty bad - 1-30ql Acceptable - 1-40*ql Normal - 1-50*ql Good - 1-60*ql Very good - 1-70**ql Utmost - 99ql  ''Note: * means results may vary by 5 or 10more ql. ** means the ql can vary to asmuch as 15ql, raising the max ql to 85'' ==Messages Layout for tile depletion==In decending order, 4 has plenty left, 1 is almost gone: '''4:''' "only a few weeks mining remain here" '''3:''' "The ore is starting to deplete" '''2:''' "The ore will run out soon" '''1:''' "you should start to prospect for another vein of this ore" == Wolfdog's Guide surface prospecting ==
<pre>
+---+---+---+---+---+---+---+
+---+---+---+---+---+---+---+
| | | | | | | |
+---+---+---+---+---+---+---+---+ | | | | 3 | 2 | 1 |<--| X |+---+---+---+---+---+---+---+---+
</pre>
X = no prospect of that ore <br><-- = last tile you did get a prospect <br>3 = I recomend you start mining here <br><br>Prospect, find ore nearby.. move East until you do not prospect that ore any more, the last prospect that you did, is the East edge. Count 3 tiles west, that is your N-S row where the ore The area in which prospecting works is. If you do not have an East side available, use 7x7 with the West side. Repeat for player in the North or south side. <br><br>This will give you middle (the exact location of your ore. Ignore up and down on "o" represents the sides of mountains when prospecting, only N-S-E-W matter. <br><br>Sometimes grass, clay and sand can impede this process, so it is best to find large surfaces of rock to mine onplayer). <br><br>
== TdekkerNotes==* Ore veins can't be searched for by prospecting when inside a [[cave]]; the player has to be on the surface. Surface prospecting of flint and salt is only for the single tile prospected; nearby flint/salt tiles can't be prospected. For finding veins inside a cave, check out the [[Analyse|analysing]] page.* [[Gem]]s guide ==appear randomly during all mining and cannot be prospected.* All ores are slightly regional. Thus, if an ore vein is located, it is likely there will be other veins of the same ore type nearby.* You can use a [[tuning fork of metal detection]] to determine the exact quality and mining operations left on a vein.* Prospecting can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
for those that have no idea what wolfdog is talking about ill try to tell it ==Skill levels ==Anyone can detect veins within 3 tiles on the easy waysurface.At higher skill levels, additional abilities are unlocked (currently affected by the [[The_curve|curve]] on [[Epic cluster|Epic]]):
first * 20 (10.56 on Epic): Estimate the [[quality]] of all you need a vein or rock tile, and detect flint when present** ''Note : Free to realise play seem to not get get this bonus either when prospecting on a rock surface outside or inside the world is 2d, all tiles are pilars and no cubes mines.''* 40 (22.54 on Epic): Detect salt when present* 60 (also 36.75 on Epic): Estimate the veins are pilarsremaining amount of ore in a vein* 80 (55.28 on Epic) Exact quality when prospecting a tile underground (overrides prospecting 20 message)* 90 (68.38 on Epic) Exact remaining hits (overrides prospecting 60 message)
The same abilities are available when you prospect, you prospect an area of 7x7 around you, thats 3 tiles in all directions not counting the one your standing on. when you prospect eg. iron ore that means somewhere within a range of 3 tiles around you(notice this also means it can be behind you) the iron vein is located. than what you do is try to find the places where you no longer prospect that vein. you need to find a n/s edge and an e/w edge of where u can prospect it. <br>than go stand on the most outer place where you prospected prospecting the vein and start counting 3 tiles to the center of the prospecting area. <br>if you do this for inside the n/s side and the e/w side u will know where the vein ismine.
i dont know if u start to mine on the location of the vein if you will see it than so i advise u to start the mine 1 or 2 == Vein quality ==Rock tiles in front of it and mine toward the tile that has the veinore veins have a maximum quality level.
i hope me and wolfdog made it clear for you so that you will be able to find the vein without allot of problems* Poor: 20-29 (can also prospect as "pretty bad")* Acceptable: 30-39* Normal: 40-59* Good: 60-79* Very good: 80-94* Utmost: 95-99
==Uzetaab's GuideVein depletion ==Alternative for if If your prospecting skill is over 60 (36.75 on Epic), prospecting an ore vein will give you an estimate of how much ore is left there. Having over 90 skill will tell you do not have a large rockface to prospectthe exact number left.<pre>+---+---+---+---+---+---+---+* "There is plenty of ore left" ''(more than 10000)''| | | | | | | |* "Only a few weeks mining remain here" ''(between 5000 and 10000)''+---+---+---+---+---+---+---+* "The ore is starting to deplete" ''(between 3000 and 5000)''| X | X | X | X | X | X | X |* "You should start to prospect for another vein of this ore" ''(between 1000 and 3000)''+---+---+---+---+---+---+---+* "The ore will run out soon" ''(between 100 and 1000)''| | | | X | | | | 3+---+---+---+---+---+---+---+| | | | X | | | | 2+---+---+---+---+---+---+---+| X | X | X | X | X | X |X | * "The ore will run out any hour" ''(1+---+---+---+---+---+---+---+100)''| | | | o | | | |+== Player---+---+---+---+---+---+---+made Tools == 3 2 1 | # | 1 2 3{{External}} +---+<* http://www.pvv.org/~magnusrk/wurm/pre>You will have to reveal all the tiles in a 7x7 area to find the veinprospect.<br>html‘O’ the tile you prospected<br>‘X’ tiles that need to be mined out<br>‘#’ you<br>* https://www.wurmnode.com/tool/shard_analyse
Note that I left 2 rows of tiles unmined between mined rows. This increases your chances of finding a 2nd vein that is beyond the reach of prospect. As you expand your mine==Notes==* Ceilings, this pattern should be continued walls and expanded reveal floors all give the tiles in your mines areasame skill gain.<br><small>--[[User:Uzetaab|Uzetaab]] 15:10, February 19, 2006 * Quality of pickaxe (CSTand rarity)</small>are the only qualities which change the prospecting timer.
== Kiro's guide Skills & Characteristics==[[Kiro%27s_mining_guide|Click here to read Kiro's guide ^^]]* Prospecting
== [[Titles]] ==
* Prospector at 50 skill
* Geologist at 70 skill
* Goldsniffer at 90 skill
* I am so Vein at 100 skill
== See also ==
* [[Mining]]* [[Tuning fork of metal detection]]* [[Analyse|Analysing]]
[[Category:Babel/P]]
[[Category:Mining]]
[[Category:Skills]]
[[Category:Babel/PWhile_moving]]
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