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Rift

1,073 bytes added, 15:43, 19 September 2023
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* First, a light beacon will appear on a server (one beam per server at one time), 2 real-life days before the rift will open on PvE and 3 real-life hours before opening on PvP. The location is random each time but always in a non-deeded area. This is where the gods will open the rift portal.
 
* At the same moment the light beacon appears an unfinished colossus for each god will be placed north south east and west of the beacon. Parts can be added to these and each part has a chance reward you with rift points and rift materials. Adding parts to any colossus will give you rift sickness. Rift sickness increases difficulty of working on the colossus, but decreases over time. Within the final 12 hours before a rift opens rift sickness is no longer added. Players can work on colossus of gods they do not follow at an increased difficulty. Completing a colossus will create an additional beam of light and an effect will be applied during battle when the rift opens. The three white light gods give a white beam, where Libila will produce a black beam. The effects are as follows:
 
{| class="wikitable"
|-
! God !! Effect
|-
| Vynora || Excel
|-
| Magranon || Mass stamina and Frantic Charge
|-
| Fo || Healing and Willow Spine
|-
| Libila || Rift enemy spawn count is increased and upon death players do not lose skills other than strength and fight skill.
|}
* The rift participation area is a 41x41 square centered around the rift-light. One can check to see whether one is in the participation area or not by using the /rift command. If the rift has not yet started, the number of hours until the rift opens will be displayed.
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