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Sand tile

238 bytes added, 18:48, 18 December 2023
m
Add possible resource node spawns
Sand has been used to prevent trees from growing, and is often used along highways to make the road more visible, and to make animals slower when crossing it.
 
Depending on location, the following types of [[Resource nodes]] can spawn on Sand tiles: [[Desert weeds]], [[Dune grass]] and [[Mineral debris]].<br />
Submerged Sand tiles can also spawn [[Seaweed]] and [[Flotsam]] [[Resource nodes]].
[[Category:Terrain]]
[[Category:Babel/S]]
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