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Runes

623 bytes added, 11:08, 5 April 2025
m
→‎Properties (perks): added Rune Abbreviations
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! scope="row"| Adamantine
| 5% less enchant decay, 5% Enchant Success<br>RAF| 1x Random color on item<br>RAJ| 10% Less enchant decay<br>RAL| 10% Vehicle Speed<br>RAM| 7.5% Vehicle Speed, 5% Less decay<br>RAV| 10% enchant success, 10% less decay<br>RAS
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! scope="row"| Brass
| 5% More quality when imped, 5% higher gathering QL ('''QL of gathered items does not exceed skill level for mining or woodcutting''')<br>RBrF| "Bright" Glow<br>RBrJ| "Okay" Glow, 5% higher gather QL ('''QL of gathered items does not exceed skill level for mining or woodcutting''')<br>RBrL| 10% more quality when imped<br>RBrM| "Slight" Glow, 7.5% more quality when imped<br>RBrV| 10% less damage taken, 10% less weight<br>RBrS
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! scope="row"| Bronze
| 10% Wind Speed<br>RBzF| 1x Goat Shape (Spell)<br>RBzJ| 10% higher gather QL (any item) ('''QL of gathered items does not exceed skill level for mining or woodcutting''')<br>RBzL| 5% higher gather QL, 5% less enchant decay ('''QL of gathered items does not exceed skill level for mining or woodcutting''')<br>RBzM| 7.5% Wind Speed, 5% Vehicle Speed (any item)<br>RBzV| 10% more quality when imped, 10% less enchant decay<br>RBzS
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! scope="row"| Copper
| 1x Charm Animal (Spell) <br>RCF| 5% Higher improve chance, 5% Less Decay on contents<br>RCJ| 1x Locate Soul (Spell)<br>RCL| 5% Higher improve chance, 5% Increased rarity chance <br>RCM | 7.5% Higher improve chance<br>RCV| 10% Higher improve chance, 10% less QL loss from repairing<br>RCS
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! scope="row"| Electrum
| 1x Reduce creature's age <nowiki>*</nowiki><br>REF| N/A<br>REJ| N/A<br>REL| N/A<br>REM| N/A<br>REV| ?<br>RES
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! scope="row"| Glimmersteel
| 10% skill level bonus <nowiki>***</nowiki><br>RGsF| 5% skill level bonus <nowiki>***</nowiki>, 5% more quality when imped<br>RGsJ| 10% usage speed<br>RGsL| 5% usage speed, 5% skill level bonus <nowiki>***</nowiki><br>RGsM| 5% usage speed, 5% more quality when imped<br>RGsV| 10% usage speed, 10% shatter resistance<br>RGsS
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! scope="row"| Gold
| 10% chance to increase the effect of tending a field or harvesting a tree, bush, or trellis****<br>RGF| 10% reduced size<br>RGJ| 5% raking/harvesting, 5% less weight (any item)<br>RGL| 5% reduced size, 5% less weight<br>RGM| 1x reveal creatures (Spell)<br>RGV| 10% less QL loss from repairing, 10% less damage taken<br>RGS
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! scope="row"| Iron
| 10% less fuel usage<brRIF| 5% raking/harvesting, 5% less decay (any item)<br>RIJ| 1x light token (Spell)<br>RIL| 1x sunder (spell)<br>RIM| 5% less fuel usage, 5% less decay<br>RIV| 10% reduced size, 10% less enchant decay<br>RIS
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! scope="row"| Lead
| 5% less QL loss from repairing, 5% usage speed<br>RLF| 10% less volume<br>RLJ| 5% reduced volume, 5% usage speed<br>RLL| 10% less QL lost when repaired<br>RLM| 5% less QL lost when repaired, 5% increased volume<br>RLV| 10% reduced volume, 10% usage speed<br>RLS
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! scope="row"| Seryll
| 10% enchant success<br>RSeF| 5% enchant success, 5% less QL loss from repairing<br>RSeJ| 5% shatter resistance, 5% less QL loss from repairing<br>RSeL| 10% shatter resistance<br>RSeM| 5% shatter resistance, 5% enchant success<br>RSeV| 10% enchant success, 10% shatter resistance<br>RseS
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! scope="row"| Silver
| "Okay glow", 5% skill level bonus<br>RSiF| "Okay glow", 7.5% increased volume<br>RSiJ| 5% increased volume, 5% less decay on contents<br>RSiL| 10% increased volume<br>RSiM| 10% less decay on contents<br>RSiV| 10% increased volume, 10% less decay on contents<br>RSiS
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! scope="row"| Steel
| 5% less decay, 5% less damage taken<br>RStF| 10% less decay<br>RStJ| 5% less damage taken, 5% wind speed (any item)<br>RStL| 5% reduced decay, 5% more wind speed (any item)<br>RStM| 10% less damage taken<br>RStV| 10% less damage taken, 10% less decay<br>RStS
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! scope="row"| Tin
| 5% increased rarity chance, 5% less damage taken<br>RTF| 1x refresh (Spell)<br>RTJ| 5% increased rarity chance, 5% higher improve chance<br>RTL| 1x mole senses (Spell)<br>RTM| 10% increased rarity chance<br>RTV| 10% increased rarity chance, 10% higher improve chance<br>RTS
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! scope="row"| Zinc
| 1x morning fog (Spell)<br>RZF| 5% less weight, 5% vehicle speed (any item)<br>RZJ| 10% less weight<br>RZL| 5% increased size, 5% vehicle speed (any item)<br>RZM| 1x mend (Spell)<br>RZV| 10% less weight , 10% increased size<br>RZS
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