==Notes==
* The animal being tamed can go aggressive and attack you if you fail the taming action by too large a margin. Such critical failures become much less frequent with increased taming skill.
* Diseased horses seem to be able to be tamed with much less-than-normal risk of going aggressive in the process.
* If you want to stop attacking a pet that has gone aggressive, move a few tiles away, right-click on ground and choose No target (if you have "Display 'no target' in menus" option checked in Settings).
* Taming can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
* Despite achieving a high loyalty/tame level on an animal, some animals appear to lose loyalty and go untame much quicker than others.
* While not fully proven, it appears that higher levels of taming skill can influence how some animals react when a character is close to them (for example, cows no longer running when the player is near). Further research is needed.
==Skills & Characteristics==