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Wurm Server Release Notes 2026

977 bytes added, 3 July
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Add 03-JUL-2026 Patch Notes
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==[https://forum.wurmonline.com/index.php?/topic/212152-patch-notes-03-jul-2026/ Patch Notes 03-JUL-2026]==
 
===Server Changelog===
*Change: The spell effects applied from lightning grease and gale oil now only decrease over time if the vehicle is actually in motion.
*Change: Sleep candy is now always created at a quality level of 75, to make decay more consistent and predictable.
*Change: Sleep candy is now excluded from the inventory size limit.
*Bugfix: Sleep candy now takes much less damage on each decay tick, so it should last significantly longer.
**All damage on existing sleep candy has been removed.
*Bugfix: Players should no longer sometimes be forcefully disembarked from ships with gale oil applied.
*Bugfix: Possible fix for zombie pathfinding causing server lag.
*Bugfix: Fixed being able to put upkeep chips into a starter deed.
 
===Client Changelog===
*Bugfix: Zombies should now be more performant to render on the client and take up less GPU memory.
 
==[https://forum.wurmonline.com/index.php?/topic/212099-patch-notes-30-jun-2026/ Patch Notes 30-JUN-2026]==
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